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  1. #2581
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    Sure, I understand that. The "easy" part is not having to rely on other people for leveling and simple tasks like crafting. In FFXI, having to wait on other players consumed a lot of my time. Sitting in the dunes and waiting 20 minutes for somebody to get a port or this or that sucked. Therefore, in that scenario, it's just time consuming. Also, WoW made leveling more streamlined for sure. Quests are fairly easy and laid out before you. They focus more on the end game content rather than the lower level content. Overall though, the game has some good depth and lore but nothing takes months to do in most cases.

  2. #2582
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,029
    BG Level
    6
    FFXIV Character
    Shuichi Shadowstar
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan

    This game has sparked quite a debate it seems. I'm curious as to what the Japanese feedback is like. Does anyone know?

  3. #2583
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,639
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    I dunno, I had a lot more fun playing Hunter from 1-30 than I ever did playing monk, theif, or warrior to those levels.

    On the flipside, I had more fun playing blm from 1-30 than I did mage/lock in WoW.

    For me, I think it was "which jobs had abilities to pick from instead of 1 thing over and over" in FFXI, and coincidentally, Mnk, Thief, and War had really only one ability. Monk punched, boosted, and WSed. Thief SAed and WSed. War zerked and WSed.

    Blm had a lot of spells, and while you were always just using the next highest spell, I did have a lot of fun bursting Firaga on mandies around the 28 level range.

    FFXIV seems to be fixing the "not enough abilities right out of the gate" problem, which I found to be extremely boring in FFXI, even when I first played it. It was more of the hopes of what was to come that kept me rolling through certain jobs, and a lot less of actually enjoying what I was currently doing.

    But I dunno: people like to say that WoW's early game was EZ, but I just looked at it as fluid. Crafting, while simplistic at its core, was fluid. You get a few initial options, you can find recipes on people and in the wild, and you keep going. The only thing I really hated was how easy it was to smelt - just point, click, and go AFK.

    If, and that's a big if, FFXIV can explain the nuances of crafting without purists crying that "OMG YOU'LL RUIN IT IF YOU TELL US HOW IT WORKS!!" and implement some sort of memory-based craft list, it should turn out pretty well. There's already a ton of potential, but clicking through 3,000 menus and confirmations before I can get to work is annoying as hell.

    But every game has potential. Star Trek Online had potential. Vanguard had potential.

  4. #2584
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    Quote Originally Posted by Shuichi View Post
    This game has sparked quite a debate it seems. I'm curious as to what the Japanese feedback is like. Does anyone know?
    Very good idea. I'm interested too. Personally, I like the game and for it being in beta, I was surprised at the quality of play. Sure, there are little things here and there but overall, the quality was pretty good.

  5. #2585
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,639
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Based on what the JP felt about FFXI on that link, I'd imagine that they're complaining about mostly the same things, save for mouse controls.

  6. #2586
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    Quote Originally Posted by Lucavi View Post
    I dunno, I had a lot more fun playing Hunter from 1-30 than I ever did playing monk, theif, or warrior to those levels.

    On the flipside, I had more fun playing blm from 1-30 than I did mage/lock in WoW.

    For me, I think it was "which jobs had abilities to pick from instead of 1 thing over and over" in FFXI, and coincidentally, Mnk, Thief, and War had really only one ability. Monk punched, boosted, and WSed. Thief SAed and WSed. War zerked and WSed.

    Blm had a lot of spells, and while you were always just using the next highest spell, I did have a lot of fun bursting Firaga on mandies around the 28 level range.

    FFXIV seems to be fixing the "not enough abilities right out of the gate" problem, which I found to be extremely boring in FFXI, even when I first played it. It was more of the hopes of what was to come that kept me rolling through certain jobs, and a lot less of actually enjoying what I was currently doing.

    But I dunno: people like to say that WoW's early game was EZ, but I just looked at it as fluid. Crafting, while simplistic at its core, was fluid. You get a few initial options, you can find recipes on people and in the wild, and you keep going. The only thing I really hated was how easy it was to smelt - just point, click, and go AFK.

    If, and that's a big if, FFXIV can explain the nuances of crafting without purists crying that "OMG YOU'LL RUIN IT IF YOU TELL US HOW IT WORKS!!" and implement some sort of memory-based craft list, it should turn out pretty well. There's already a ton of potential, but clicking through 3,000 menus and confirmations before I can get to work is annoying as hell.

    But every game has potential. Star Trek Online had potential. Vanguard had potential.
    ^

    This and this some more. I want a recipe book too in FF14. Sure, "discovering" synths is fun but being 100% clueless is the opposite. I like having a recipe book and I also like being able to farm my own mats while getting "special" mats from NMs/HNMs. I wish WoW would add some of that to their current setup. If certain bosses dropped special mats for special synths, it would make crafting that much better.

  7. #2587
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    I keep dying because I can't figure out how to cast cure while in battle. How do you select yourself as a target with the keyboard?

  8. #2588
    Ridill
    Join Date
    Jun 2007
    Posts
    12,850
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Sephiroth View Post
    I keep dying because I can't figure out how to cast cure while in battle. How do you select yourself as a target with the keyboard?
    Select cure and then press left/right to change target to yourself.

  9. #2589
    Dammit Steve of the House of Weave
    Join Date
    Jul 2010
    Posts
    1,049
    BG Level
    6

    I think OB will be my selling point on a new pc. If it goes well, I'll probably be upgrading(was waiting till the 28th to see if i7 930's price fell more), if not meh... new rims and tires for the 350z. I'm assuming the menu lag will be fixed, and having some sort of content will be a breath of fresh air. As it stands now, it's a decent game(especially if your char isn't getting deleted every 2 weeks), for being in beta, knowing that mob placement and aggro will change, and having access to many other areas will be great too. If anything, I can see myself getting caught up in crafting, as the current content we've been exposed to so far(read: lolleves), is pretty dull and becomes my xp session for the day just to hit surplus and go back to a crafting class, or do something else. Hopefully they'll add some sort of search function for retainers as now I just avoid the marketwards all together and instead focus on my linkshell with other crafters and asking them to make materials that I need.

  10. #2590
    BG Staff
    Join Date
    Feb 2006
    Posts
    27,188
    BG Level
    10
    FFXI Server
    Sylph

    I sure love wiffing attacks and dying constantly

  11. #2591
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by Gokulo View Post
    Select cure and then press left/right to change target to yourself.
    Thanks. The game is a bit overwhelming at first it would seem. For now I'm just spamming any actions I can at the target. Haven't quite figured out the stamina bar. I should go read the manual again.

  12. #2592
    SPOONY BeARD
    Join Date
    Jun 2006
    Posts
    291
    BG Level
    4
    FFXIV Character
    Dakin Reyes
    FFXIV Server
    Hyperion

    Is there currently anywhere to turn in Marauder's marks yo?

  13. #2593
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Dakin View Post
    Is there currently anywhere to turn in Marauder's marks yo?
    The Marauder's Guild.

  14. #2594
    altalus
    Guest

    Quote Originally Posted by Destinye View Post
    Yep, this generation of gamers only care for sparklies so I can pretty much see the graphics alone selling millions >.>. It's not like the 80s and 90s anymore, sadly.
    Amen, now to go back to my game of Dwarf Fortress.

  15. #2595
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
    Sep 2007
    Posts
    26,424
    BG Level
    10

    Quote Originally Posted by Insanecyclone View Post
    I sure love wiffing attacks and dying constantly
    The accuracy of Damnation is absurd, especially in contrast to Phantom Dart. I just missed 8 straight on DC Puk Hatchlings and keep getting faced.

    Unrelated, but when gear has the 'optimal rank' on it, is that based on job rank or physical level?

  16. #2596
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Gokulo View Post
    Select cure and then press left/right to change target to yourself.
    this method also cycles through mobs though, so is annoying

    optimal rating is based on job rank

  17. #2597
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    92
    BG Level
    2

    Why do I get 2 shot by easy preys, feels like ff11 all over again.

  18. #2598
    Gentaro
    Guest

    GIEF FFXI CONTROLS!

  19. #2599
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Is it normal to have not come across one goddamn Guildmark after maybe two dozen various battle/field leves while Rank 10 in both Archer and Fisher?

  20. #2600
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by miokomioko View Post
    Is it normal to have not come across one goddamn Guildmark after maybe two dozen various battle/field leves while Rank 10 in both Archer and Fisher?
    RNG.

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