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  1. #2621
    Pandemonium
    Join Date
    Oct 2005
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    7,839
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    WoW Realm
    Cho'gall

    Quote Originally Posted by Questionable View Post
    Well it seems they are still on their path of "play like how we want" again. I don't find the vast number calculations really interesting anymore, it seems too much with the attribute allocation, multiple class abilities and armor/weapon repairing.
    I agree with you, but you're arguing for the wrong reasons. Things like storyline and milestone (limit breaks?) aren't things one would expect to find in a beta. If that's all you care about, I'm sure they'll be there in the release.

  2. #2622
    CoP Dynamis
    Join Date
    Sep 2008
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    266
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    FFXI Server
    Valefor

    AC2 all over again :/

  3. #2623
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Some people just want to level 1 class and thats it, some like to level multiple ;/

    its what i liked doing in ffxi... almost had enough to do maats cap after 3 years from NA release, did the same thing in wow... maxed out the account on all max level characters... and I'll endup doing the same in ffxiv

    different people, different play styles!

  4. #2624
    CoP Dynamis
    Join Date
    Sep 2008
    Posts
    266
    BG Level
    4
    FFXI Server
    Valefor

    Quote Originally Posted by Cephius View Post
    I agree with you, but you're arguing for the wrong reasons. Things like storyline and milestone (limit breaks?) aren't things one would expect to find in a beta. If that's all you care about, I'm sure they'll be there in the release.
    Yeah but even with those in places, it seems much too dependent on levelling straight up, there's no "subjob" requirement, no buying spells, nothing else. There's way more numbers and customization than FF11 even at endgame.

    It's like meriting from level 1 if you can think of it that way.

  5. #2625
    CoP Dynamis
    Join Date
    Sep 2008
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    266
    BG Level
    4
    FFXI Server
    Valefor

    Quote Originally Posted by Gulkeeva View Post
    Some people just want to level 1 class and thats it, some like to level multiple ;/

    its what i liked doing in ffxi... almost had enough to do maats cap after 3 years from NA release, did the same thing in wow... maxed out the account on all max level characters... and I'll endup doing the same in ffxiv

    different people, different play styles!
    Exactly, it seems more for like Matt's Cap players (I'm one of them in 11) just levelling 15 jobs to 75, etc. I got away from 11 because of too much of that sort...

  6. #2626
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by Gulkeeva View Post
    Some people just want to level 1 class and thats it, some like to level multiple ;/

    its what i liked doing in ffxi... almost had enough to do maats cap after 3 years from NA release, did the same thing in wow... maxed out the account on all max level characters... and I'll endup doing the same in ffxiv

    different people, different play styles!
    Considering how several classes' abilities bond well with others, a mono-class character is going to be looked down upon the community not very far after the release.

    The game community will never allow a player to stick to the same class without having access to the other classes' abilities, it's like hitting the level cap in FFXI without ever unlocking subjobs.
    Sure you can do that but you're going to be avoided by almost everyone because you're automatically labeled as a gimp if you choose to do that.

    In other words, it's not even worth complaining about the surplus system. Death > exp loss sucked big time in FFXI but that didn't stop people playing the game. It's going to be the same deal with a different system.

  7. #2627
    Cerberus
    Join Date
    Jun 2010
    Posts
    408
    BG Level
    4

    A bit of a downside of that is that every class seems to have some ability to contribute to another. I can't pick one to level, and have at least four in my mind which seem to benefit each other. I don't really want to level four classes though...

  8. #2628
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I would really like to see the Actions/Traits glitches dealt with first and foremost... I had to log out to fix a glitch where only Stone Throw and Wide Volley would be in my actions bar, everything else refused to appear no matter what class-change macro I hit or if I did it manually.

    Also, is there noticably weird aggro going on in this game? I was exploring/fishing in Cassiopeia Hollow and nothing was aggressive towards me other than an Orobon that chased me a while and a room full of Magicked Skeletons... Then, I AFK'd in a hallway with a Sea Hare and 10 sec later, it blew snot at me and killed me. Returned to the nearest gate thingie and proceeded to run through a bunch more Sea Hares without issue...

  9. #2629
    Ridill
    Join Date
    Jun 2007
    Posts
    12,849
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by miokomioko View Post

    Also, is there noticably weird aggro going on in this game? I was exploring/fishing in Cassiopeia Hollow and nothing was aggressive towards me other than an Orobon that chanced me a while and a room full of Magicked Skeletons... Then, I AFK'd in a hallway with a Sea Hare and 10 sec later, it blew snot at me and killed me. Returned to the nearest gate thingie and proceeded to run through a bunch more Sea Hares without issue...

    Sea hares don't aggro, they just use a skill called Discharge from time to time and if you're standing nearby then you're unlucky

  10. #2630
    Sea Torques
    Join Date
    Dec 2009
    Posts
    671
    BG Level
    5
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Lucavi View Post
    But every game has potential. Star Trek Online had potential. Vanguard had potential.
    I waited so long for Vanguard, was very excited to play that game and was very interested. Only to get the game and play 15 min at release....

  11. #2631
    Kirb
    Guest

    Quote Originally Posted by Gokulo View Post
    Sea hares don't aggro, they just use a skill called Discharge from time to time and if you're standing nearby then you're unlucky
    That's kind of awesome.


    I was looking around how the mobs move and interact in relation to you, and it was actually pretty cool. Dodos will walk up to you and stare at you from distance, checking you out. The cute cottonball sheep will follow you around for ages, etc.

    I kinda got attached to the sheep that was following me around, I let it tail me while I was grinding on puks.

  12. #2632
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    that's hilarious... yeah it was Mucus Discharge.

    Are there any areas where Spriggan appear normally? I found one in that Firefly/Beetle cave right next to Bearded Rock Camp but I'm assuming it's one of those weird NM place-holder mob placement things as it hasn't repopped since.

  13. #2633
    BG Staff
    Join Date
    Feb 2006
    Posts
    27,188
    BG Level
    10
    FFXI Server
    Sylph

    I never liked MNK in 11 but god damn PUG is fun to play. I want to main gladiator but I'm not a huge fan on manual guarding.

  14. #2634
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by Questionable View Post
    What are you fighting, to exp more?
    We've gotta fight, fight, fight, fight, fight for this love. If it's worth having it's worth fighting for.

    On a serious note, I don't get why people are worrying about the lack of content. What did people do in XI before level 30 apart from a few story missions and easy quests? Fight, fight, fight some more. Then people got to level 50 and AF and LB were big events. We've seen maybe 10% of the content in XIV.

  15. #2635
    the whitest knight u' know
    Join Date
    May 2006
    Posts
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    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    10%? I'd say more of a 3~5% ... It's a beta, not even a demo.

  16. #2636
    Salvage Bans
    Join Date
    Sep 2007
    Posts
    787
    BG Level
    5

    Subjobs
    chocobo.
    advanced jobs
    airship pass etc

    If SE takes anything from XI I really hope it's milestones like those.

  17. #2637
    Sassy Tyrant
    Join Date
    Jun 2007
    Posts
    2,313
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    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    Quote Originally Posted by Biggie View Post
    I waited so long for Vanguard, was very excited to play that game and was very interested. Only to get the game and play 15 min at release....
    I hate to derail from FFXIV but man, Vanguard had so much potential to be an awesome game but I guess I think the idea of having housing and boats in the actual game world that you create to be pretty cool >_> Too bad their character graphics and animation sucked ass.

  18. #2638
    CoP Dynamis
    Join Date
    Sep 2008
    Posts
    266
    BG Level
    4
    FFXI Server
    Valefor

    Quote Originally Posted by Sephiroth View Post
    We've gotta fight, fight, fight, fight, fight for this love. If it's worth having it's worth fighting for.

    On a serious note, I don't get why people are worrying about the lack of content. What did people do in XI before level 30 apart from a few story missions and easy quests? Fight, fight, fight some more. Then people got to level 50 and AF and LB were big events. We've seen maybe 10% of the content in XIV.
    From how 14 is implemented so far, there's no more of those little small quests. What mog upgrades, no mog, what subjob, you got job change on the fly. It starts out as it's merits from level 1. Maybe LB and AF that's about it, but you don't feel you've accomplish something from the start.

    Quote Originally Posted by Ghostsix.Midgard View Post
    Subjobs
    chocobo.
    advanced jobs
    airship pass etc

    If SE takes anything from XI I really hope it's milestones like those.
    Exactly, all those little things are nice milestones for newer players to strive on, getting that airship pass was a godsend in the early days.

    It's just too much number crunching, max/min, the reason why I left 11 after 5 years of that.

  19. #2639
    aru
    aru is offline
    Old Merits
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    Dec 2006
    Posts
    1,084
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    6

    Quote Originally Posted by Insanecyclone View Post
    I never liked MNK in 11 but god damn PUG is fun to play. I want to main gladiator but I'm not a huge fan on manual guarding.
    I feel the same way. Took me so damn long to find a shield only to learn that you have to activate it every 15 seconds for it to do anything. It's very effective but so damn tedious. And because it's so effective you have to glue your eyes to the log to see when you lower your arm to reactivate because when you're doing sword attacks you can't tell the difference between having it up or down.

  20. #2640
    Nidhogg
    Join Date
    Dec 2005
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    3,503
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    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by Ghostsix.Midgard View Post
    Subjobs
    chocobo.
    advanced jobs
    airship pass etc

    If SE takes anything from XI I really hope it's milestones like those.
    Subjobs are basically just more levelling and a simple get item drop quest.

    We've already seen chocobos and airships, and I doubt they'll be just handed to us this time round. Advanced jobs? Who knows? There will be new jobs added later on, that's for sure.

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