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  1. #1021
    Sandworm Swallows
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    some new screens of gridania and uldah

    I think they will have a demo of these at gamescom this week also

  2. #1022
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    Quote Originally Posted by Questionable View Post
    What game mechanics, it seems like for the past month of beta testing it's about god damn grinding. I hope to god, FFXIV isn't ONLY about grinding. Jesus Christ, it's enough in FFXI and they want to make this more casual friendly. I don't want another Maat's cap equivalent in this game.

    Where's the content, there's NOTHING to do, there's no AH, you mine for what, yourself? There's no real economy, it's just a empty shell this beta! If I'm here to test, at least tell what the fuck am I testing, if I'm testing the exp engine or whatever, say so, don't make me grind to 30 or 40 for no reason when I hit those levels, there's nothing different than when I was rank 1.

    Seriously, all you folks who got up to 30 already on a rank or 2, what the fuck are you doing differently or having more advantage?
    There are so many things that you can put up into feedback after playing/test the game. It doesn't matter on what you should test. For example, the menu interface. I'm believe they still need a lots of opinions that to improve it, although they do improve a little, but need more.

    Besides, the change of battle system is also the results from the "test" and "feedback" from players.

    From my experience from this beta, they seems to be don't want to be like, "try this and this if this thing work or not". Instead, they seems to be concerned on "how you feels with the gaming design/environment, what should we do on it for improvement".

  3. #1023
    Ridill
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    they barely touched menu's (and related stuff) since p2 > p3. I'm assuming it's just been fixed / changed and they are waiting until retail to push the build. It seems like the beta build is a good chunk behind the retail, and they only patch in stuff that they want to have tested on a large scale (i.e combat, stability, graphical related)

  4. #1024
    Ridill
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    Ul'dah regions look like HD Sarutabaruta/Tahrongi/Buburimu lol.

  5. #1025
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    Man.. I'm pretty pumped/hyped after seeing those screenshots. lol

  6. #1026
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    Quote Originally Posted by Gokulo View Post
    Ul'dah regions look like HD Sarutabaruta/Tahrongi/Buburimu lol.
    If Gridania is some kind of Jugner/Zi'tah hybrid, I wonder how Coerthas will look like.

    Man.. I'm pretty pumped/hyped after seeing those screenshots. lol
    Hell yeah. How much they're ahead of us, we'll see it in Gamescom.

    That target icon hasn't gotten any prettier since Alpha. I hope they change it at some point =_=

  7. #1027
    The Defense is ready, Your Honor
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    ^ Not surprising considering that many of the caves look like the bottom floor of garliage, and the hollow looks like that tunnel the galka came through under bastok (forget the name - its been so long).

    Recycling areas should be a given considering that FFXIV is a super souped up version of XI. There was a lot of life in those areas, and, if Limsa, which looks like a La Thene/Highlands on cocaine, is any indication, those areas will have even more life in this version.

    I'm waiting to see their next gen Sanct. of Zitah. That place still looks great all these years later.

    Edit: It looks like our current character creation is going to be pretty much the same at launch, which dissapoints me slightly. I was hoping for more ways to differentiate myself from others besides scars and tats, but its a small thing.

    X2 Edit: There's a lot of "FFXIV = FFXI next gen" statements in that article. I wonder how many purists here will rage knowing that its a common belief?

  8. #1028
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    Btw. they added another issue on the site, with the chat log disappearing.

  9. #1029
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    Quote Originally Posted by Takiwaki View Post

    some new screens of gridania and uldah

    I think they will have a demo of these at gamescom this week also
    I liked the screenshots but that whole article was just an useless wall of text that just shouldn't be read by any mortal. I can't wait for Gamescon to see video of these higher level characters and the interviews. We've seen alot of low level and it's lackluster so i'm excited!

  10. #1030
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    Seems thats the trailer carnival scene is Ul'dah intro (with Gobbue in cage and all).

    And

    hough we did run past several townsfolk who had pre-scripted responses to say, as well as a few item shops that sold items far too expensive for our humble first-level character, such as new types of armor and rideable chocobos for rental

    And wtf

    Unfortunately, our high-level character session didn't run as smoothly as our previous time with the game due to some network stability problems that seemed to come out of nowhere. Again, FFXIV doesn't ship until next year and the game is in a very early state, so it's natural to expect a few technical issues at this stage in the game. Regardless, we did the best we could with our level-40 Miqo'te lancer at Camp Broken Water, a desert mesa region reminiscent of Arizona's Grand Canyon.

  11. #1031
    Mithra Ero-Sensei
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    Quote Originally Posted by Takiwaki View Post

    some new screens of gridania and uldah

    I think they will have a demo of these at gamescom this week also

    those screenshots are awesome, they are definitely taunting us with that ;/

    If they can get the exp'ing and ui stuff working in the beta.. retail looks like its going to be real fun/orgy of newbs spamming in starting areas....

    ah the memories of ffxi.. naked infront of windhurst punching bunnies and bees...

    /y OMG HALP YAGUDO AGGRO aaahhhhh

  12. #1032
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    Man fuck those stupid ass people that wrote that article.

  13. #1033
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    Yeah Gokulo, I found that hilarious. I wonder if they'd have more to say about the bugs and hitches if they realized it launches next month, not next year. The picture caption is correct, though, in stating that the PC release is "soon", while the PS3 is "next year".

    Edit: "We tried several times to form a cohesive hunting party with other writers invited to the event so that we could run through some higher-level levequests offered by the camp's aetheryte crystal, but the network problems prevented us from getting very far (in the current version of the game, disconnecting causes you to automatically leave your hunting party)."

    They then promptly gave up on trying to group. Hilarious. Is this SE's supposed "advanced" build that should be nearly perfect since all of their massive in-house teams are working tirelessly on it?

  14. #1034
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    Quote Originally Posted by Gokulo View Post
    Seems thats the trailer carnival scene is Ul'dah intro (with Gobbue in cage and all).

    And




    And wtf

    Next year??? Wtf...? They best be referring to PS3.

  15. #1035
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    Quote Originally Posted by Gokulo View Post
    Seems thats the trailer carnival scene is Ul'dah intro (with Gobbue in cage and all).

    And

    And wtf
    These comments sounds like they just copy and paste from some E3 review or what....

  16. #1036
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    Quote Originally Posted by Gulkeeva View Post
    /y OMG HALP YAGUDO AGGRO aaahhhhh
    There's a Goblin in West Sarutabaruta, near the entrance to Port, who was the first thing I ever died to in FFXI. Every time I got a new WS, new Great Katana or anything else, I went back and murdered that little fucker. He was the first thing I killed when I came back for a month, too. Remember me, sunshine?

    Quote Originally Posted by Kurokikaze View Post
    Next year??? Wtf...? They best be referring to PS3.
    Would it surprise anyone, having read this thread, if release slipped? There's a reason I haven't purchased my new GFX card yet ^_^

  17. #1037
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    Quote Originally Posted by Kurokikaze View Post
    Next year??? Wtf...? They best be referring to PS3.
    The article was in the PS3 section of the site so yeah, they were referring to the PS3.

  18. #1038
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    Quote Originally Posted by Lucavi View Post
    Yeah Gokulo, I found that hilarious. I wonder if they'd have more to say about the bugs and hitches if they realized it launches next month, not next year. The picture caption is correct, though, in stating that the PC release is "soon", while the PS3 is "next year".

    Edit: "We tried several times to form a cohesive hunting party with other writers invited to the event so that we could run through some higher-level levequests offered by the camp's aetheryte crystal, but the network problems prevented us from getting very far (in the current version of the game, disconnecting causes you to automatically leave your hunting party)."

    They then promptly gave up on trying to group. Hilarious. Is this SE's supposed "advanced" build that should be nearly perfect since all of their massive in-house teams are working tirelessly on it?
    You do know network issues has nothing to do with a game build right?


    @ the next year statement.

    Did anyone even read the url link? The fact it was posted under the PS3 section? Which is launching next year?

  19. #1039
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    Quote Originally Posted by Destinye View Post
    You do know network issues has nothing to do with a game build right?
    But it does have to do with the Server build, which is kinda critical

  20. #1040
    Ridill
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    Quote Originally Posted by Lucavi View Post
    Is this SE's supposed "advanced" build that should be nearly perfect since all of their massive in-house teams are working tirelessly on it?
    Don't worry. Wait a couple of minutes for a post how "They decided to hold the final build only for release" or other b/s explanation and justification :D

    Quote Originally Posted by Destinye View Post
    Did anyone even read the url link? The fact it was posted under the PS3 section? Which is launching next year?
    That doesn't matter. They use it as an excuse for game being buggy and all and they played the PC version not PS3, which is being released next month.

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