anyone with a trick to enter more than 10 macro lines ?
anyone with a trick to enter more than 10 macro lines ?
No trick for more than 10, but after hearing it from an LS member, adding macros in reverse order definitely helped my skill swapping. Since I did this I've not had a problem.
/equip weapon main
/equipaction 10 "Thunder"
/equipaction 9 "Fire"
/equipaction 8 "Blizzard"
So Botinist 10 I have had issues getting that Gather ability to be assigned automagicly... any ideas... tried 41 and a few other things couldn't find how to add that... Also had a problem getting Tiangulate to assign as well... /sigh. Maybe I'm just tired and goofy but I even retyped it out twice... spelled it on paper and everything.
And I haven't found an Un-Equip yet either... any ideas?
KK.. well that was one of my answers^^... What about Tiangulate II and Gather Abilities...?
Kewl...
Botany lvl 10
/equip main "Weathered Hatchet"
/equip sub "Bronze Scythe"
/equipaction 4 "Wrist Flick"
/equipaction 3 "Arbor Call II"
/equipaction 2 "Triangulate II"
/equipaction 1 "Field Mastery"
Now Field Mastery does not take over stone throw, but it does equip it too Gathering & Synthesis area...
OP updated, all classes are finished (version 1), all DoW/DoM classes have 10 lines of equips/actions (the starting weapons and first x abilities, in order). Also included is a "blank" macro you can call to get rid of all abilities on the first palette. If you want to clear the other palettes, just copy the macro and swap 2 for 12, 3 for 13, etc.
I haven't tested about half of these in-game, so if something's broken let me know so I can fix it.
The basic macro method is pretty simple:
/ac "Name" <me>
/ac "Name" <t>
I have a cure macro set up for Alt+1 as such:
/ac "Cure" <me>
This macro works 100%.
Not only does it work, but it also maintains your current target.
SO no more unlocking to switch to yourself and back.
It will just cure you while keeping the targer lock on the mob.
Pretty dam useful.
omg it's him
Didn't see anyone ask, but what about assigning traits? When I swap from DoW to DoH I always loose my gathering/synth traits,
So traits don't need a different command? /equipaction puts traits in the trait slot if you follow it up with a trait?
TRAITS.
Nope, you use the same set of commands, they just go into a different slot so it doesn't interfer with your actions.
I'll see if I can update some of these later today after work with all the stuff Gulkeeva's found out. An ability or two has probably changed, I'll add in the traits for gathering classes, etc.
10 lines is the limit, which is way to small as you level, so I'm hoping some crafty coder can get some type of extender coded within the first month of release into the second maybe. Standing still cause your gear swapping for 15s then multiplying that by 3 macro presses pretty annoying especially if the server fails to resolve a command and you have to repress it (gets really annoying). So much of this could be fixed with a hardware cursor and some drag and drop action, not sure why they don't do that in addition to making macros less of a massive stun.
I take it it's not possible to call other macros from a macro? Would be a cheap way to get past the 10 line limit. I didn't mess with macros too much in CB, just a few to switch to DoL classes while I was out leveing.