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Thread: Bioshock: Infinite     submit to reddit submit to twitter

  1. #81
    blax n gunz
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    Quote Originally Posted by Salodin View Post
    Feel like those things should be finished already any ways. I get the feeling that instead of waiting til the after development layoff companies do, they're just quitting after their part of the job is over to go work on something else.
    Post-crunch development layoffs usually do not include people at that senior a level.
    That they left before launch means they're also forever done working for Irrational.

    It's hard to stay optimistic about this as a countdown site for a fucking trailer that comes out a week after the originally announced launch date is usually a sign of true desperation. This game cost way too much to make.

  2. #82
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  3. #83
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    • Experience over 50 levels of industrial puzzle mayhem.
    • Earn in-game items for BioShock Infinite.
    • Learn more at: www.preordernow.com


    BioShock Infinite: Industrial Revolution is a Flash based BioShock Infinite themed puzzle game exclusively available to those that pre-order the game before it releases on February 26, 2013. In this game, the player assumes the role of a factory worker within the sky-city of Columbia, and must complete increasingly difficult puzzles in order to support one of two factions: the Vox Populi or The Founders.
    Trailer will be up shortly. They posted the embed on their facebook page, but it remains private. It's up.



  4. #84
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    Yup. Back on board.

  5. #85
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    Spoiler: show




    2K Games has sent over three new BioShock Infinite screenshots.

    Originating from the 'Beasts of America' BioShock Infinite trailer released over the weekend, the screens provide another look at the gorgeous floating city of Columbia, a family eating ice cream, and a combat move being launched from the Sky-Line (a mode of transportation).

    2K Games also confirmed the previously rumoured pre-order bonus BioShock Infinite Industrial Revolution. It's a puzzle game in which players assume the role of a factory worker in Columbia. Completing challenges will teach users more about the warring factions in the game and earn them in-game rewards. Screenshots of Industrial Revolution can be seen below too.

    Irrational Games announced BioShock Infinite Premium and Ultimate Songbird Editions last week. Back in May publisher 2K delayed the BioShock Infinite release date from this October to February 26, 2013.
    http://www.computerandvideogames.com...w-screenshots/

  6. #86
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    Bioshock: Infinite

    Stupid question is this the Bioshock 1 team or the two team.

  7. #87
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    Bioshock 1 team.

  8. #88
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  9. #89
    Caesar Salad
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    Re: Bioshock: Infinite

    Im OK with that.

  10. #90
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    Re: Bioshock: Infinite

    I'm glad to hear that

  11. #91
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    cover art

  12. #92
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    Quote Originally Posted by Qalbert View Post
    cover art
    and the PS3 version


  13. #93
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    I'm glad they pulled multiplayer (not my scene), but I think they've ultimately made a bad decision by releasing so much conceptual footage that was ultimately pulled from the game mechanics.

    It looks like it's going to play and feel exactly like just another Bioshock, and not be anything amazingly dynamic and fluid like they made everyone think right off the bat. Still, I'm happy that they "fixed" the character designs.

  14. #94
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    Quote Originally Posted by 6souls View Post
    and the PS3 version
    Good to see they're still including the original.

    Will say though, that is one fucking uninspired cover art. Is it that hard to have a cover along the lines of you falling from the sky, your arm in view reaching out to a particular damsel above you? Would have been a lot more iconic, and that particular scene happens in the game already.

  15. #95
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    Quote Originally Posted by miokomioko View Post
    I'm glad they pulled multiplayer (not my scene), but I think they've ultimately made a bad decision by releasing so much conceptual footage that was ultimately pulled from the game mechanics.

    It looks like it's going to play and feel exactly like just another Bioshock, and not be anything amazingly dynamic and fluid like they made everyone think right off the bat. Still, I'm happy that they "fixed" the character designs.
    I'm a huge fan of Bioshock and I'm really worried about this one. I like the things they shown but tbh I'm not impressed with the stuff I've seen. It feels like they set out to make one thing and ended up with another thing that's just going to be like you said another Bioshock game.

  16. #96
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    Anna Moleva, who often goes by “Ormeli“, is a cosplayer from Moscow who has personified other video game characters before. But her uncanny portrayal of Elizabeth from BioShock Infinite really brought her to our attention.

    We were so amazed by her dedication and her resemblance to Elizabeth that we decided to ask her if she’d like to be involved in helping bring Elizabeth to life in our box, our key art and our upcoming television ad.

    Well, Anna got back to us; along with some recent headshots that we used to align with Elizabeth’s character model and garnered some remarkable results.


    Today we are very pleased and delighted to announce that Anna is the official face of Elizabeth! We also hope to have her make special appearances at select events as well so keep a look out!

    http://irrationalgames.com/insider/w...-we-hired-one/

  17. #97
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    Quote Originally Posted by Qalbert View Post
    cover art
    Why is there no trigger on the shotgun?

  18. #98
    Caesar Salad
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    There is? It's being pulled back.

  19. #99
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    nvm

  20. #100
    Tio Derp
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    Looks to me like its under his Index. He's pulling it.

    Edit: Late lol

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