
Originally Posted by
geno
It doesn't have to do any damage though, that's why it's such a strong build. It's not a risky build where you have to do damage with that hardcore pressure to stay in the game, it gets an expansion just as quickly and safely as Jinro's more oldschool standard non-pressure style but can still kill you early if you don't defend well. It's incredibly safe, gets up a really powerful economy, and ensures the pressure is always on the Zerg, not the Terran.
In the first game, MVP played it very smart, realizing that the pressure wasn't going to do much damage every time he pushed out, so he just pulled back and didn't sacrifice anything. Idra has a great defensive plan that game, but it didn't really net him any real advantage at all. The second game he didn't do the same build, he instead went 2 rax > expo > 2fact, which didn't work nearly as well.