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  1. #661
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    It's unfortunate that Tastosis started the MC Kratos thing... there is only one God of War, and it's motherfuckin July!!!

  2. #662
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    Kratos just took his ass out, just like the game; ;

    It's amazing how my favorite player lost by so much, but for some reason, this seemed to be the best finals yet, by far. I still love July, and he's gonna be the only GSL and OSL winner one day. WATCH!

  3. #663
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    Those games were easily the worst finals yet. I hated watching July struggle against what seemed to be impossible odds as MC c-walked his way to victory by forcefielding ramps and spamming FF to zone/trap units. Really not fun at all. I love how hydras are so slow off creep too, almost impossible for July to defend such early aggression.

    I want to see MC lose again, so badly. I hope someone puts him in his place during the TSL. MC was also unnecessarily rude, dancing his zealots and building a nexus in July's base? Really? It's cool that you are cocky, we get it that's your niche, but you can't go around being rude and expect people to ignore that..there's a reason they were chanting July's name even after he lost 1-4. July > MC, I don't care how many sentries MC gets. July will always be > MC.

  4. #664
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    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    MC's NASL application video just reeks of arrogance.
    Only games 1 and 3 I thought were a decent watch. It was a good play by MC to feign the expo to 4 warpgate. Course the BM set the tone that MC was going to make.
    July did what he could in game 3 for a surprise drop then redrop so fast.

    Cant wait for TSL this weekend and the next.

  5. #665
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    What are you talking about? Force fields are totally balanced.

  6. #666
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    Make an ultralisk to step on the fields >_>

  7. #667
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    Ultralisks at that time? July was dead before he even sniffed a Hive.

  8. #668
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    Game 2 was so unbearable to watch, and if I was in July's shoes, much less keep on playing. Mass forcefields are so ridiculously powerful at the pro level, and seeing all those roaches slowly stacked on each other and slowly withered 1 by 1 is just... wow.

    Secretly rooted for July, but knew MC was going to top out in the end, bah.

  9. #669
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    I don't have the pass so I can't watch the games =( was zerg that outmatched by ff?

  10. #670
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    Yes. Game 1 and 2 had stupid timing attacks with forcefield donuts around July's roach army. Game 3 kinda had it but MC made a pretty big mistake by warping in sentries in response to a hydra heavy push which turned into a drop. He didn't have enough stalkers to defend the redrop after most of the sentry energy was spent. Forgot game 4 since it was getting stupid. Game 5 I went to play something since it was Shakuras.

  11. #671
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    http://www.youplayoff.com/category/45/StarCraft+II

    Scroll down to the video links for all 5 games.

  12. #672
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    Can you tell me which videos I'm looking for? I can't find any pvz videos that are recent.

  13. #673
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    They have the tag "GSL2011 March CodeS Final H MC(P) VS July(Z)".

  14. #674
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    FF isn't OP.

  15. #675
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    Quote Originally Posted by Salodin View Post
    FF isn't OP.
    Nobody said it was, it was not something July could react or counter though. It was clearly the deciding factor in the matches.

  16. #676
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    FF itself isn't OP, but being able to FF that much and still be able to kill an army almost certainly is. The ability alone shouldn't be able to make your army THAT cost effective.

    I'm of the opinion that they should cut Sentry damage down another point (yes, I'm aware that they already took it down from 8 to 6). That way, you run the risk of having TOO MANY sentries and aren't able to roflstomp any sized ground army.

  17. #677
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    Someone asked earlier how MC's zealots were dancing, so here it is:

    protoss: zealot
    terran: marine, marauder
    zerg: zergling, hydralisk

    select 1/a group of unit listed and just type /dance. Also, /cheer can be used. Some of the animations can be amusing. There is no /dance 1, /dance 2 and so forth; it's all random which animation comes up. Now you too can enjoy MC BMing right from your home computer!

    I'm told thor also has a dance animation, so try it out.

  18. #678
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    I think High Templars and Thors have a /dance too. Possibly DTs as well.

  19. #679
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    Quote Originally Posted by Sylvrdragon View Post
    FF itself isn't OP, but being able to FF that much and still be able to kill an army almost certainly is. The ability alone shouldn't be able to make your army THAT cost effective.

    I'm of the opinion that they should cut Sentry damage down another point (yes, I'm aware that they already took it down from 8 to 6). That way, you run the risk of having TOO MANY sentries and aren't able to roflstomp any sized ground army.
    If you mess with Sentries again it will totally screw up TvP. If something is going to change it has to be on the zerg side.

  20. #680
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    Well, there's also the possibility that there's nothing wrong and MC just outplayed July. FFing the ramp is an olde trick that July should have accounted for by sending his first queen to the Expo so his extra larva would spawn where they could be useful. For the other mass sentry games, some extra Spine Crawlers could have helped tremendously in accounting for that many FFs.

    In the Shakuras game, July did a fantastic job of baiting FFs, sniping sentries, and cutting off reinforcements. The problem was that he engaged in a few bad positions and he was reinforcing with Hydras without creep. If he had made an Overlord creep highway and/or been more active with creep tumors, I think that game would have been far from over. July is often praised as having one of the highest APMs of any player, but I don't know what he was doing with it all during that game that he didn't have some creep crawling forward.

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