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  1. #101
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    Quote Originally Posted by Neosutra View Post
    You'd think they'd learn their lesson.

    "Oh, players fucking raged over 15 min repops on ??? in sky? Fine fine we'll fix that... But not for sea lol".

    "Oh, players fucking raged for sea pops not being 100%? Ok fine fine, we'll fix that... But we'll make the same mistake with VNMs LOL".

    "Oh, players fucking raged on abysmal drop rates on mediocre sidegrade items that drop from NMs that are popped via items that have abysmal drop rates? LOL let's make VNMs!".
    I agree mostly, having gone 1/16 on purple the other night and have also done as many yilbs without shadow or drop.

    But imo, Yilb is one of the best mobs SE has designed; the fight is pretty fun and the mob just looks badass.

    on-topic to make nerm emo.



    I only wanted black abyssite upgrade =(

  2. #102
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    0/40 flat on latest purple attempt.

    I still think the system is fine as is, niggas whine too much. It's already very easy to lowman farm, more or less botproof, and decently productive for the time involved. Bad luck happens at anything.. be glad it's not pre-patch sea where you actually worked for the pops.

  3. #103
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    Quote Originally Posted by Thorny View Post
    I still think the system is fine as is
    It's far better than old content......
    NMs becoming invisible after all hate is lost (to avoid zone nuking/wipes): /win
    Unable to bot them: /win
    No 21-24 hr repops: /win
    Turn rate is fail, but the rest is awesome.

  4. #104
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    Quote Originally Posted by Neosutra View Post
    "Oh, players fucking raged on abysmal drop rates on mediocre sidegrade items that drop from NMs that are popped via items that have abysmal drop rates? LOL let's make VNMs!".
    Rings are mediocre sidegrades? Perhaps now with the 6stat rings you can maybe call them that, 1str3attack, 1int,1mab, etc seem like they were pretty solid upgrades when added to the game.

    I do dislike the random pop BS though. Much prefer harder to fight / harder to access fights with 100% on getting the next tier pop. Low drop-rates are fine though.

  5. #105
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    Quote Originally Posted by FailureMidgard View Post
    Low drop-rates are fine though.
    Giving the non-shadow NMs a 5% ring drop rate would have been awesome.

  6. #106
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    Quote Originally Posted by FailureMidgard View Post
    Rings are mediocre sidegrades? Perhaps now with the 6stat rings you can maybe call them that, 1str3attack, 1int,1mab, etc seem like they were pretty solid upgrades when added to the game.

    I do dislike the random pop BS though. Much prefer harder to fight / harder to access fights with 100% on getting the next tier pop. Low drop-rates are fine though.
    Because 1 more damage on my Gekkos is worth 100 hours of work.

    And yes I realize the time invested per reward varies per player, I've had one LS mate to 1/1 on T1/T2/T3. Total time he invested in his ring was like 2 hours. I'm currently 0/110 on my T1 conversion. Took 17 kills to turn wife's T1 to colorful, 27 kills to turn her T2, and 0/alot on her T3 ring.

    It's a dumb fuck system.

    Running around an entire zone with AP radar or running on foot everywhere resting every 2 min because the tracking message doesnt go out far enough is -stupid-.

    Ridiculously inconsistent conversion rate on color changes is -stupid-.

    NMs that don't even drop anything when popped 95% of the time is -stupid-.

    Final tier boss that takes all the above factors just to pop that drops -nothing- 90% of the time is -stupid-.

    I could give a rats ass if Thorny or anyone else fucking -loves- the system because it's another event he can do all by himself, it doesnt make it any less rewarding for the time invested.

    In before "everything in FFXI is a marginal upgrade".

    If you like it, do it. I'm entitled to my opinion that it is by far the worst thing introduced to the game in the last couple years. Abyssea is awesome, Salvage was great, Einherjar was great. There are a lot of things I've enjoyed that SE has introduced after lessons learned. The VNM system just seems like they tossed out a LOT of lessons learned for a "but you cant bot it!!" blanket statement. Fuck it.

  7. #107
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    Quote Originally Posted by Neosutra View Post
    NMs that don't even drop anything when popped 95% of the time is -stupid-.
    Same can be said for any drop that's not 100%~

  8. #108
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    Quote Originally Posted by Neosutra View Post
    In before "everything in FFXI is a marginal upgrade".
    Inb4'd, because it generally is true.

  9. #109
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    Quote Originally Posted by fredjanx View Post
    Giving the non-shadow NMs a 5% ring drop rate would have been awesome.
    Agree. Though, I think the whole let it depop option and save 10-20min people liked also, haha.

    Quote Originally Posted by Neosutra View Post
    Because 1 more damage on my Gekkos is worth 100 hours of work.

    And yes I realize the time invested per reward varies per player, I've had one LS mate to 1/1 on T1/T2/T3. Total time he invested in his ring was like 2 hours. I'm currently 0/110 on my T1 conversion. Took 17 kills to turn wife's T1 to colorful, 27 kills to turn her T2, and 0/alot on her T3 ring.
    This is the entire concept behind MMOs though, you spend a lot of time for small upgrades, lets you put a lot more time into the game, and as long as you're somewhat enjoying your time in the meanwhile (cause the fights are fun, you like playing with the people, etc), then oh well. If you want a game that just throws upgrades at you nonstop, that's what single players are for, and you'll probably stop playing the game after 100 hours total.


    Running around an entire zone with AP radar or running on foot everywhere resting every 2 min because the tracking message doesnt go out far enough is -stupid-.
    Totally agree, but I long ago accepted SE didn't give a shit about making anything remotely convenient and not tedious, so I kinda assume ApRadar at this point, lol.

    Ridiculously inconsistent conversion rate on color changes is -stupid-.
    Agree.

    NMs that don't even drop anything when popped 95% of the time is -stupid-.
    I'd put Odin in this category too, as the only drops that end up mattering are like Valhalla. I guess in some shells Ebodies may matter? I dunno though. KA, KB, Salvage, etc, etc


    I could give a rats ass if Thorny or anyone else fucking -loves- the system because it's another event he can do all by himself, it doesnt make it any less rewarding for the time invested.
    Cept, he is right in that it's your own fault if you are 18manning t2s and putting way too many man-hours in for what's required.

    In before "everything in FFXI is a marginal upgrade".
    Damn ya got me there. I like MMOs because I -can- play it for more than 100 hrs.

    If you like it, do it. I'm entitled to my opinion that it is by far the worst thing introduced to the game in the last couple years. Abyssea is awesome, Salvage was great, Einherjar was great. There are a lot of things I've enjoyed that SE has introduced after lessons learned. The VNM system just seems like they tossed out a LOT of lessons learned for a "but you cant bot it!!" blanket statement. Fuck it.
    I dunno, I like Ein/Salvage too, but wtf @ bitching at low droprates and then saying you like Salvage. Seems to me the most likely thing is you like salvage because it was interesting and enjoyed the event, and the gear came after (which is how it should be, imo). As for Abyssea, I think the exp available is pretty awesome, though I wish they'd up the merit cap so people don't have to leave right when it gets "good", but I think the NM system is fucking terrible. Exp grinding being the best way to farm pops is dumb, I have no desire to go exp forever and ever, but building pops from the ground up is just stupid.

  10. #110
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    speaking of Einherjar.

    http://i35.tinypic.com/kaoa2u.png

    needless to say, I'm happy. T1 tho another week 1/2 til Odin ;;

  11. #111
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    Whether I'm 18 manning or soloing T2 (soloing/duoing always, who the fuck brings 18 to T2 VNMs, or any VNMs >.>), it's still a waste of time.

    And there are PLENTY of other things to do in this game that are more efficient with your time. Saying "it's all a waste of time" is stupid.

    I'd rather waste my time more efficiently .

  12. #112
    Blue Magic is Best Magic
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    I think VNM's are fun

  13. #113
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    Quote Originally Posted by vagus View Post
    http://img687.imageshack.us/img687/922/beretd.jpg

    Just need the Cape from the flower NM and i'm set. Wooo.
    Hate you so much... I'm 0/15 on this guy over the last 4-5 days and done nothing pretty much but camp it. How many kills did it take you?

  14. #114
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    Quote Originally Posted by FailureMidgard View Post
    Exp grinding being the best way to farm pops is dumb, I have no desire to go exp forever and ever, but building pops from the ground up is just stupid.
    This a thousand fucking times.

  15. #115
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    Pens win! Pens Win!!! PENS WIN!!!!!

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    I think the ideal solution to the merit cap would be to just let us spend them anywhere at any time. It seems a little silly to me that we have to go back to a Mog House to spend them.

  16. #116
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    Quote Originally Posted by Obsidian View Post
    I think the ideal solution to the merit cap would be to just let us spend them anywhere at any time. It seems a little silly to me that we have to go back to a Mog House to spend them.
    This.

    Point of having to go to MH = ???

  17. #117
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    Quote Originally Posted by fredjanx View Post
    Giving the non-shadow NMs a 5% ring drop rate would have been awesome.
    I'd much rather that shadows made 0 difference and every ring was as rare as a velocious belt, to be honest.

  18. #118
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    Quote Originally Posted by Michelob View Post
    I'd much rather that shadows made 0 difference and every ring was as rare as a velocious belt, to be honest.
    Yep. I can deal with shit drop rates. I can deal with shit pop upgrade rates. I can deal with "fake mobs". Adding all 3 together in a system that even makes finding the god damned NM a pain in the ass was just wrong.

    And I meant Abyssea was great due to a lot of great items from NMs that drop decent gear at a great rate and respawn in 30min to 1hour, and also have rare chance at uber gear. The exp was great at first and a good way for people to cap out all their jobs, but it's already tiring when everyone in LS is capped on jobs/exp, so your options are spend 4-5 hours getting 0 exp on capped jobs, or bring a leech job... and everyone wants to be a fucking leech >.>.

  19. #119
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  20. #120

    Sweaty Dick Punching Enthusiast

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    Random q since i have no idea, are Chloris/Eccentric Eye VNM's or? (I don't play anymore)

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