
Originally Posted by
FailureMidgard
Are you serious here? The fact of the matter is that people have no way to judge how good of a player you are besides looking at the numbers in front of you. If you have an option between a DD who has 8 combat merits, and one who doesn't, why would you pick the one who's obviously put less time and effort into his character and will presumably some amount less damage, unless you know the person or for some other reason know they are a good player that knows what they're doing. It's just silly, if someone put the effort into being the best they can at a certain job, your chances are better at them performing well than someone who didn't.
Also, FFXI is a joke, as far as numbers go. A lot of content is too easy, and at best tuned for significantly less people than most groups bring. Go play WoW or something, where if your raid is undergeared you flat out -cannot- do some fights. Yea, you can carry a few people or whatnot, and skill can definitely raise or lower the bar as to what stats are needed, but the fact remains that if people's numbers are too low you can flat out lose. It's insanely ignorant and ridiculous to think that stats are irrelevant to success.
And ya, it's been mentioned, but WoW learned over the years that hybrid shit really doesn't work in large group settings. Even in FFXI it's the case. A red mage may be a nice "hybrid", but the more people you add, the less desirable it becomes as a hybrid, and instead shifts it's focus to fill 1 role to the best of it's ability. Red mages are actually pretty good at that too, but when you become a "red mage tank" for a fight, you don't sit there and refresh a party of black mages at the same time, nor do you spam high-cost nukes to try to do as much damage as possible. In FFXI in particular, you do in fact use heals as they are a solid source of enmity, but that's a side-effect to how the system was designed, and is not a universal truth for hybrids in MMOs. Paladin tanks in WoW (which, paladins can choose between healer, DD, or tank) don't heal at all. In the end, Blizzard realized that a lot of the top players didn't usually want sub-par hybrids in their raids, because outside of a few niche things (powerful buffs, etc), they were all around worse than a pure counterpart. As such, they moved to making the talent trees more focused, and since then have allowed free and instant full respec between 2 builds that you choose, so a "hybrid" is now a character that can instantly switch between 2 archetypes.
Really think anyone who says they like this system is being incredibly naive and doesn't understand what will happen. Then again, if the entire joke is a pushover and content allows 5x the number of people as what's required, who cares I guess.