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  1. #481
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    For RR/KJ/Whatever WS on war,

    Ravager's Mask +1 (STR +7 VIT+7 Acc+10 Attk+10 Dbl Atk+3%) vs Hecatomb Cap (STR +11 DEX +5)

  2. #482
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    Quote Originally Posted by Byrthnoth View Post
    20 STP and Eve are going to make your 6-hit into a 5-hit on DRG/DRK/WAR. That's pretty solid. Which atma is it?
    20 STP can beat 50DEX and 30%+ crit ???

  3. #483
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    Quote Originally Posted by wop View Post
    20 STP can beat 50DEX and 30%+ crit ???
    I would guess not, but that also wasn't the question. I was assuming he had Eve's atma and was choosing between the two options he mentioned because he didn't have Razed Ruins.

  4. #484
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    Quick one: For DNC, would I be better off making the OAT or OA2-3 Magian Dagger? Not concerned with which is harder to make or which is worth the effort, I just wanna know purely which will put out better numbers.

  5. #485
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    Just decided to start leveling NIN from 75 to 85 and got to figuring that I'll need to do some magian katanas. I was wondering, what pair of katanas is best for a NIN at 85? Assume no katana merits and whatever the relative equivalent of good gear is. I was thinking Acc / OAT for damage with fast-cast / Oupire's for tanking. Asking because I remember math wizard telling me for war/nin DA+7 (or emp WS weapon since that was added) / Dex axe would be best (assuming acc is uncapped) and another person then correcting that high base / OAT would be better under capped acc situations (which is generally all the time short of abyssea zone mobs).

  6. #486
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    for MP Drainkiss:


    Symbios Gloves or Teal Cuffs

  7. #487
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    Quote Originally Posted by Samonez View Post
    for MP Drainkiss:


    Symbios Gloves or Teal Cuffs
    Totally placebo at this point I doubt you'll notice a difference using either at this stage in the game. On a personal note since you can mule teal I'd just use Symbios gloves :O

  8. #488
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    Quote Originally Posted by Pandorablue View Post
    Quick one: For DNC, would I be better off making the OAT or OA2-3 Magian Dagger? Not concerned with which is harder to make or which is worth the effort, I just wanna know purely which will put out better numbers.
    OAT is more damage, OA3 is more TP. Now it's up to you what you prioritize/need the most. Personally, I went with OA3 for the TP gain.

  9. #489
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    Quote Originally Posted by savain View Post
    Just decided to start leveling NIN from 75 to 85 and got to figuring that I'll need to do some magian katanas. I was wondering, what pair of katanas is best for a NIN at 85? Assume no katana merits and whatever the relative equivalent of good gear is. I was thinking Acc / OAT for damage with fast-cast / Oupire's for tanking. Asking because I remember math wizard telling me for war/nin DA+7 (or emp WS weapon since that was added) / Dex axe would be best (assuming acc is uncapped) and another person then correcting that high base / OAT would be better under capped acc situations (which is generally all the time short of abyssea zone mobs).
    I did DMG path and essentially going for tobi+1 with enchu+1 OAT offhand, but currently stuck at mozu/isatu. I don't find that acc katana real needed since everything old content-wise will be overkill, and you can get away with capping acc with pizza inside abyssea or something.

  10. #490
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    Quote Originally Posted by Slynkee View Post
    For RR/KJ/Whatever WS on war,

    Ravager's Mask +1 (STR +7 VIT+7 Acc+10 Attk+10 Dbl Atk+3%) vs Hecatomb Cap (STR +11 DEX +5)
    Anyone? 5 str/5 dex against 3% DA, 10 acc/att and such, but I'd imagine it would depend largely on what atma you had while in abyssea. I'd be interested in seeing which would likely be better outside of abyssea more often than not, and yes, there is little outside of abyssea, I know.

  11. #491
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    For Raging Rush outside of Abyssea, it might still be a pretty close contest with Hecatomb. Our Dex has increased, but we weren't breaking into the final crit tier on a lot of things before and no one kills the things that we were breaking into the final crit tier on.

  12. #492
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    1)what's the best h2h i can use on pup to DD?i'm thinking the Heofon Knuckles but i may be missing something!
    2)what can i improve in my stringing pummel setup:
    (not sure about weapon)/x/animator +1/x
    voyager sallet/pca/kemas/brutal
    aurore/aurore/flame/rajas
    pantin/virtuoso belt/af3+1/creek m clomps
    i'm going to remake soon my amk hat,so i could get a ws piece,even tho i know the h2h head could be better.working on gorget too/faith torque.i'm not sure about body and hands slots particulary
    thanks in advance!

  13. #493
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    How's Impulse Belt for ranged TP for Ranger? I've got a Scout's and a Bucc's belt as well.

  14. #494
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    Not a RNG, but I would assume snapshot is always A+ when going pew pew for TP. It even has racc to boot.

  15. #495
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    on WAR: 26% haste or 25% haste STR4 DEX2 att8?

    Basically throw away my dusk gloves for Perle?

  16. #496
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    With Atma and haste Dusk, running around doing stuff on your own, Perle. Base stats are almost meaningless with the right Atma in Abbysea, it makes Haste even more of a no-brainer.

  17. #497
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    Swift

    Or

    Fettle Belt +20 HP STR +1 Haste +4 (no %) and Subtle Blow +2

    And why?

    I know nothing about the Haste % vs. non, and this dude came up to me and asked.


    Ironically he saw that other thread somewhere on BG and asked if I knew wtf was better -- Told him it was Aurara that he was thinking of, lol.

  18. #498
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    Fettle because you never really need accuracy anymore.

  19. #499
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    Thank you. I know it's probably been answered before but what is difference between Haste+4% and Haste+4 ?

    Nothing? Typo? SOME MAGICAL CRAZY HARD EXPLANATION?

  20. #500
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    It's the same. Augments just say +X instead of +X%.

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