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  1. #1321
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    That's not a real question.
    Warlord's Axe > Barbarus Bhuj > Vermeil Bhuj

  2. #1322
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    Speaking of Atma of Dark Depths, how much salvage does one have to do to get that Atma? This is coming from someone that has never done any salvage. I have no interest in salvage in general, so hopefully one run will be enough to get it. =/

  3. #1323
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    SS/RR/GH generally best combo for monk yeah?

  4. #1324
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    Quote Originally Posted by Jornna View Post
    SS/RR/GH generally best combo for monk yeah?
    I swap between SS and VV periodically, just dependent on what your going after.

  5. #1325
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    I'm willing to put money on it being

    RR + GH + Apocalypse now, assuming the TA superior is minimally 10%

  6. #1326
    xXNyteFyreXx420Sharingan
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    Quote Originally Posted by Esvedium View Post
    Speaking of Atma of Dark Depths, how much salvage does one have to do to get that Atma? This is coming from someone that has never done any salvage. I have no interest in salvage in general, so hopefully one run will be enough to get it. =/
    Pretty sure you need all 4 boss titles.

  7. #1327
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    question about STP gear and bodys on monk , assuming you have access to full usu full tantra +2 and most other eq * no jougi/+1* would

    Rev+2 /- /- / tantra tath
    Tantra Crown+2 / Faith T / Brutal / Kemas
    Lokis / Tantra +2 hands / Raja's / *3% DA/TA*
    Cerby+1 / Black Belt / Tantra Legs+2 / Usu Feet

    be best for TP gain or is the -10 delay on tantra body going to beat the crit dmg and STP same goes for the Usu feet stp+7 vs the KA dmg boost of tantra+2 feet , assume atmas used are VV/RR/GR

  8. #1328
    I'm more gentle than I look.
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    If we're assuming VV RR GR, then the first piece of advice is to swap VV to SS. That frees up body slot for tantra+2. Tantra+2 shoes kick the shit out of usu when you don't need the haste.

  9. #1329
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    Quote Originally Posted by Cream Soda View Post
    If we're assuming VV RR GR, then the first piece of advice is to swap VV to SS. That frees up body slot for tantra+2. Tantra+2 shoes kick the shit out of usu when you don't need the haste.
    icwatudidthar

  10. #1330
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    ok i notice a hellva lot lower dmg using SS over VV i cant break 4k on WS without VV

  11. #1331
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    Quote Originally Posted by Gokku View Post
    ok i notice a hellva lot lower dmg using SS over VV i cant break 4k on WS without VV
    Strange, 4k isn't uncommon for me, lol, even on /nin


    Also have to keep in mind w/ capped fstr, the str isn't doing anything for your DoT. SS is helping crit dmg in TP phase and in WS phase, where VV is only helping WS dmg.

  12. #1332
    BG's #1 Hatsune Miku fan!
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    I've been thinking about doing a gun trial sense they didn't add any other decent guns that I know of.

    So Mayham with STR+8 Ranged attack+18 or AGI+8 Ranged Acc. +18? Wiki still lists them as 85. I don't know if they got new trials.

    Also while I'm at it.. Is the Kila+2 with STR+9 Attack+20 worth it for Thf? Or stick with the DEX one?

  13. #1333
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    Quote Originally Posted by Cream Soda View Post
    Also have to keep in mind w/ capped fstr, the str isn't doing anything for your DoT. SS is helping crit dmg in TP phase and in WS phase, where VV is only helping WS dmg.
    I'm no math wizard when it comes to this game, but just a note of curiosity on my part: Would the extra attack from the STR really affect your DoT at all? I tend not to use RR outside of trying to proc triggers, but I'm just wondering how it works.

  14. #1334
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    yea, it would, good point, but still not to the amount you'd benefit from SS. Montonen has already mathed out mnk atmas. That being said, third choice is probably going to be apocalypse when ppl start getting that.

  15. #1335
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    I'm sure this has been posted a few times, and spent about 10 minutes digging through search looking for info, but didn't come across anything of much value.

    For offhand Katana,
    Enchu +1 DMG:39 Delay 232 OAT
    Enchu +1 DMG:25 Delay 242 OAT2-3
    Enchu +1 DMG:25 Delay 242 DA+9.

    I'm assuming OAT2-3 would be best for DDing as long as you hit for more than zero, no? Not sure why I even mention the third Enchu +1, it looks like total junk... But yeah.

  16. #1336
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    What are some of the good boots for BLM now-a-days?

  17. #1337
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    Quote Originally Posted by Nocturne View Post
    I'm sure this has been posted a few times, and spent about 10 minutes digging through search looking for info, but didn't come across anything of much value.

    For offhand Katana,
    Enchu +1 DMG:39 Delay 232 OAT
    Enchu +1 DMG:25 Delay 242 OAT2-3
    Enchu +1 DMG:25 Delay 242 DA+9.

    I'm assuming OAT2-3 would be best for DDing as long as you hit for more than zero, no? Not sure why I even mention the third Enchu +1, it looks like total junk... But yeah.
    Are you sure you got the stats on the third one right? I remember the DA path having high DMG (higher than OaT). When I did the math on them when level cap was 85, it came out DA > OaT >> Oa2-3, I dunno if this changed though. Noting with Triple Attack atmas etc, your average hits/round would increase which hurts all three.

    EDIT: Should also note I made the assumption that the DA+9 affects both hands.

  18. #1338
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    It does affect both hands.

  19. #1339
    CoP Dynamis
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    I think when people did the maths @85, the Kamome worked out to beat the Enchu options. It'd be interesting to see new numbers now that the Enchu stats have all been updated @90.

  20. #1340
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    Quote Originally Posted by LinkNZ View Post
    What are some of the good boots for BLM now-a-days?
    Augurs Gaiters is on my get list atm. I still use yigit feet for max nuke damage.

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