Okay I had a spider spawn in my cave and a zombie so I said FUCK IT LIGHT EVERYTHING and have had no problems since then!
SS!
(Big)
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The pictures is after the spider spawned, at that time I was using a torch on every 5th block in each direction but that wasn't enough light now its a torch on EVERY block in the every direction and nothing has popped up since :D
Also any hole or cubby that I am not using and don't want to dump 30 torches into I block off or fill up completely.
Going to be on Afternoon shift for a couple of weeks so invariably I'll be bored enough to do this. can anyone who currently plays ffxi and is nutty enough to get screnshots pm me? I want to build ru'aun gardens, complete with palace and shrine, and celestial nexus, but I need a better idea of the areas as I no longer have an account with which to compare, see list below, I'll edit it whenever I get a bit (going to be looking online for random ones too so I'll see what I can get on my own) so no one wastes their time, not that this might not be considered a huge waste of time anyway.
Ru'Aun Gardens:
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As well as a timed (approximate, no need to pull out a stopwatch) straight run from entrance teleport pad to zone line into Ru'Avitau, and count of Groundskeeper alcoves on one place on islands (they should all be the same) and one side of main aisle (where Despot spawns)
Ve'Lugannon Palace:
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Shrine of Ru'Avitau:
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La'Loff Amphitheatre
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Celestial Nexus
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Timed runs around random hallways (please tell me where) if you feel like it in Ve'Lugannon or Ru'Avitau, but I can extrapolate run lengths based on run length for Ru'Aun. Timed runs will determine sizes of entire structure, and let me build a floor so I can work without being on a tiny one block platform![]()
Stairs will be what I can fit in, I will not eliminate the use of ladders to save space, 'teleporters' will be small winding passages that'll lead to where you need to go, if I have room for them I'll make them one way drops, so if you go to Kirin you might pick the wrong one if you don't remember which way to go and have to go back around
Doors and such will be open by default, if I can fit them in I'll put in some redstone circuits (maybe in walls to stop them being all obtrusive and obvious) to open applicable doors, and potentially add in or-type ones, so blue doors would close if you try to open a yellow door in same general area, but there's obviously a limit to what I can fit in without making this place ridiculously oversized
Will give credit to anyone who helps out, and depending on how it turns out (and how much height it uses since that's limited in game) I'll build Hall of Gods and Ro'Maeve too, and then see about making Vana'diel, but I'm getting ahead of myself
If no one else does by tomorrowish I can. Can't reactivate til then tho. D:
Right now I'm actually at work so won't be able to do anything till then anyway
update
Minecraft Alpha 1.2.1, Minecraft Server 0.2.3
The server update is not mandatory, but you might want to update just to make sure.
This is a bugfixes only update:
* Signs on the sides of cacti no longer crash the game
* The player won’t get stuck on the top of the world in multiplayer
* Reverted mob spawning back to the old code, it was far to annoying. I have plans on what to do with this.
* Fixed the leaf particle colors
* Reduced CPU usage for monster spawning, but there’s still a lot of work to be done to reduce lag on SMP servers.
* Attempted to fix the portal dupe bug where you could exit through a different (new) one than the one you entered through.
About the portals, it’s possible that two portals can lead to the same portal in the Nether. This is because the space down there is compressed by a factor of 8, and I haven’t come up with a good way to fix this yet.
I might just end up doing an explicit one-to-one binding between portal pairs, but that’s nontrivial as it should survive the portal being temporarily destroyed. If you TNT a portal then rebuild it, you’d expect it to still lead to the same place, right?
Hmm.
More bug updates are coming next week, mainly related to survival mode multi player.
[edit:]
Client 1.2.1_01 fixes armor. And I forgot to mention that Music will play in multiplayer now as well.
So, I was watching a few youtube videos of griefers and was thinking "Man, blowing up and destroying all that work is such a douche move, there needs to be a better way to piss people off" and then it hit me.
Find out where someones respawn spot is. Make a cage of Obsidian but leave the roof open. Build it to like 9 blocks high, maybe make it like 3 or 4 blocks thick.
For extra fuck you, make stairs on the outside so mobs can go up and fall in.
would have to be a very big cage, there's a bubble around spawn that can't be mined or built on
I think the admin can build on spawn on certain servers.
admins can also cover your shit with lava![]()
deadmau5 made a "theme track" for minecraft this morning.
http://soundcloud.com/fuckmylife/minecraft-02-test
what you think?
Also most people on SMP carry around diamond picks so not like putting obsidian at the spawn would really fuck over anyone except brand new people and thats just cruel![]()
http://soundcloud.com/fuckmylife/min...-c418-and-mau5 is pretty awesome too. is there any way to change out the game music?
i just loaded up mau5's livestream and he swapped it somehow D:
Good music there.
I like it because its eerie and feels a lot like the creepy mystique feeling that the Half Life 1&2 gave me but more fitting for what your doing in minecraft.
http://www.minecraftwiki.net/wiki/Spawn_Jails
Works great until there's no admin online... then the whole server's closed until one gets back on.
Purchased Minecraft after wasting another day playing my older copy. ;/
Got a couple questions though. Aren't mobs supposed to disappear during daylight? I had about 6 creepers around my house at night, and they were still there even when the sun was overhead, so I had to fight them off with my pickaxe. Got all but one to not explode, heh.
And for hosting your own server, can you just copy your single-player map over and use that, or does the server generate maps specific to it? I mainly wouldn't mind being able to have my sis hop into my game once and awhile and help build, then be able to go back to using that map alone afterwards alone with survival working.
[EDIT] God damnit, there's never coal nearby when I need it when I start a fresh map.
Only Zombies and Skeletons burn in the daylight... Spiders and Creepers (and Slimes) are immune. Creepers you'll have to deal with, but I think spiders become non-aggressive during the day. As in, they won't come after you but they can still hurt you if you touch 'em.