With the beta 1.2 or whatever the recent big update was. It's really only for making some torches on the first night... but yeah, I thought it was pretty unnecessary since it really didn't take much effort to find exposed coal.
With the beta 1.2 or whatever the recent big update was. It's really only for making some torches on the first night... but yeah, I thought it was pretty unnecessary since it really didn't take much effort to find exposed coal.
Unless you happen to generate a new world and find yourself in a desert or on a beach, with no mountains in sight. I've had times where I wander for a couple minutes in various directions and still can't find much rock. Of course, then, I just regenerate the world. But what if you were hardcore, and just went with whatever you were dealt? Then it could be handy.
In the end, it's not that much of a game breaker. It's easier just to mine coal once you've established a base. Less trouble than leaving your base/mine to go chop down trees, and "smelt" the wood into coal with a furnace than to just whack at a rock with a pickaxe. And you probably have better things to do with your wood, anyway.
I have definitely found myself in wood shortages far more often than coal shortages. I don't really like clear-cutting forests or killing those gnarly branched trees that are almost impossible to get to grow again. I also don't support being hardcore about sticking with whatever first world is generated, and even if you got screwed with no exposed coal, you can sit in a dark shack for your first night as enemies can't even spawn within a certain radius of your spawn point.
Easy mode may have been an exaggeration, but the fact that it's easily renewable with a decent sized tree farm is nice if you encounter shortages of accessible coal.
Ok so I must be fucking crazy but I am gonna do it.
I made a mob spawner and its 7 stories tall and got me 500 items an hour about but it still has yet to work very well because it only gives me items SOME of the time.
Anyways I looked on the minecraft forums and someone made a spawner thats 5000 items an hour and they made it with MCEdit. It's 144x144 and its from 10 blocks above bedrock to bedrock with like 40 floors.
I did the math and to clear ONE layer of earth from a 144x144 grid is 20,736 blocks and if you go to bedrock which is like 100 deep give or take a few thats 20,736,000 blocks to remove which is only to clear the room and not actually BUILDING THE DAMN THING.
I'M CRAZY AND I'M GONNA DO IT.
I want my 5k items an hour. and here is the start of it.
The structure with the lights is my base, the one with the water on top along the edges is my small 24x24 mob spawner and the HUGE CUBE is the plans for the big one.
http://img684.imageshack.us/img684/3...ntsformega.png
Sea level to bedrock is only 63 blocks. So your math may be a bit off.
Can you even craft mob spawners, or are you cheating with an inventory editor?
What would you need 5k items an hour for? Heck, what would you need 500 an hour for?
I would like to see how much CPU such a contraption would cost though.
If you know enough about the game mechanics you can build structures that will spawn mobs without the need of an actual spawner.
It's not a mob spawner like a dungeon where they pop out X mob every 15 seconds but rather several floors of complete black with no light allowing mobs to spawn, then currents take them to a hole that kills them and the stream funnels the things to you.
Mobs spawn outside using this same method and its just another way of farming items.
500 an hour seems like a lot but I am having issues with it working nonstop. I wanted a big project to keep me busy and this is it, that and I plan to build I lot of things with the new cloth blocks and to do that I need a TON of cloth so having a ton of string handy to make cloth blocks isn't a bad idea. On top of that I'll get a lot of diamond/iron/lapis/gold mining out that spot and since someone said its only like 63 to bedrock + caves making me mine a lot less it wont take that long but will keep me busy.
I wanted a mega project and now I got it :D
If you want the plans for it this guy has a world with it built you can DL and look at, I'm copying his exact build.
http://www.minecraftforum.net/viewto...p?f=35&t=86109
do you have a plan for a smaller one? like couple hundred an hour or something
It's my current one. Did you want plans so you can build it?
friend has a small time server, and I wouldn't mind building a smallish spawner on it, but nothing nearly as intense as the 5k one sounded.
20736 blocks for a 10 block deep 144x144 area. 21 million blocks, even digging 2 a second would take 120 days of digging... that's just not realistic.
207360 blocks on the other hand, at 2 a second, is a more realistic 1.2 days, which is still ridiculous but more reasonable.
This isn't including the time it'll take you to map and build such a structure. Realistically this is an unreasonably complex effort that would be better done with many people instead of a single person. Alternatively, you could take advantage of tools which let you build directly onto the world (i.e. map editors).
I think your math is wrong.
144x144 is exactly 20,736 blocks, 10 deep is 207,360 blocks but if ground floor to bedrock is 62 blocks then its 62x20,736=1,285,632 blocks to clear out this cube.
now at 2 a second thats 1,285,632/2 so 642,816 seconds and divide that by 60 for 10,713.6 minutes, divide again by 60 for 178.56 hours. which is a little over 7 days. I know people who have took 2 months to build their spawners so that isn't that bad when you look at it like this, on top of that I would say 35% of the ground I have to dig through is caves so thats 35% less time digging which is a good 50 hours off the digging time and after looking at the design I bet I could build it in a day.
It really isn't that bad but yes it is something that would be easier with an editor or help from others but that takes the fun out of it :D
Not to mention how much coal/iron/gold/diamond/lapis/obsidian I'll get from doing this.
But in other news on the forums some guy is boasting his 17k+ items an hour spawner so if it works that well then I'm building that one instead.
EDIT: Update! I used MCEdit to look at this 17k items an hour spawner and he is amazing in his build. He made it 1/10th the size and it caps out your inventory in 8 minutes from completely empty.
He uses a very interesting approach which yields the most items/hour and I bet if I improved on his design a bit we could see 20k+ an hour.
The most positive Zero Punctuation I've watched.
http://www.escapistmagazine.com/vide...2680-Minecraft
Edit: Can't figure out how to embed it from the escapist's site.
Sounds like it'd be faster to just corrupt a chunk than it is to dig it out. ;/
I wanna do it legit.
The game loses a lot of fun when you have it easy, hence why I stopped going to the BG server since everyone dupes everything.
We should just make the server creative mode and go from there, no point otherwise IMO since its the same thing but with more hassle.