HERRO EVARYBAHDY,
I've noticed that people still talk about "True" X-hit builds like it matters. In fact, it does matter, but much less than people assume. Assuming that DA has 2 opportunities to proc on a 2+ hit WS (current theory) while ignoring Zanshin and potential Conserve TP:
DA - 20% ; Hit Rate - 95%
Odds of 4 Extra hits: 3.3%
Odds of 3 Extra hits: 28.1%
Odds of 2 Extra hits: 62.1%
Odds of 1 Extra hit: 6.3%
Odds of 0 Extra hits: 0.2%
So, on something like Raging Rush or King's Justice, you can absolutely rely on one additional hit, and 93.5% of the time you can rely on 2. For jobs with a higher number of hits but lower Double Attack (like Dragoon or Dark Knight), I would assume that the extra hits more than balance out the lower Double Attack and approximately the same is true / they can rely on more.
Regardless, prz stop making "True" X-hits. We aren't fighting lolibri anymore (until the patch). Even WAR with a 3-hit WS can safely rely on at least 1 extra hit.
Love,
Byrthnoth
XI Wiki


