U.range
U.range
Can anyone post or PM me the mob list for Abys-Tahrongi?
Or can tell me how to get the Abyssea files (and other new updates) into the PolUtils program for viewing?
Just dinged level 80 DRK and want to know if I'm in the right direction in my Guillotine setup. This is my first melee job and as such I'm open to suggestions.
Main: Plaga Scythe
Sub: Pole Grip
Ammo: Fire Bomblet
Head: Perle
Neck: Snow Gorget
Earrings: Abyssal + Brutal (working on getting STR earring)
Body: Haub +1
Hands: Perle
Rings: Going for 2 Vulcan's. Won't have Rajas in the near future (working on getting things I feel replace tamas first), so any suggestions involving Rajas will be entirely ignored for now.
Back: Forager's Mantle
Waist: Potent Belt
Legs: Black Cuisses
Feet: Perle
Get Rajas Ring. You have Medicine or Sorceror's Ring as options for White Mage and Black Mage, can use Trooper's and Metanoia for -Enmity, and there are a host of MND and INT rings available equal to or superior to Tamas Ring. All things considered equally, I'm not even sure you really need to stress about the -Enmity, anyhow, because I'm fairly sure you've got a pile of Blessed +1 and the like, don't you?
Tamas was entirely unworth it even before 6-stat rings for anyone xping a DD job above level 30. Nothing has changed.
Biggest suggestion, get rid of tamas.
So I would set a variable for EleResist. Then I would make a set named "Ele resist (Variable Value here)"?
Additional question: How do I undo FFXIStyles and move the recast icons under buffs. One issue is that the timer will cover the number of Utsu shadows shown (I know this was asked in another random question thread, but Im not sure if it's different when you use FFXI Styles). The second issue is that while using FFXI Styles, utsu brought up the beastmen icon and it cannot be removed. Furthermore, subsequent casts of Utsu1/2 yield no icon (I still get the message though).
Quoting that shit for truth. I always got raped in the first 30 seconds of the fight.
Use XI View~ http://forums.windower.net/topic/115...icons-6232010/ Same shit, but updated
Unless you want to stop using the UI altogether, than idk
After unlocking the Mythic Weapon skill, what's next in order to pursue a Mythic weapon? Not really going to, just curious how it is done.
1 vulcan at most, you'll want vulcan/toreador's, maybe sniper/toreador. Even with adaberk, 8/8 scythe merits etc plus alot of what you use, i still miss hits far too frequently. The AF+1 hands are a great choice for the accuracy too. Just remember hitting 4/4 hits > hitting slightly stronger 2/4 or 3/4 hits.
Technically I'm pretty sure you could forego actually obtaining the WS. There's a cutscene in Salaheem's Sentinels after reaching Captain rank, after which you'd trade Abquhbah your Vigil Weapon of choice. That kicks off An Imperial Heist, the first quest in the Mythic questline.
beaten lol. @ above, remember that even at capped hitrate you only have an 81.45% chance of landing all 4 hits.
Virtuoso Belt would be a more efficient option if you're still in need of accuracy.
Relevant parts of an XML for this.
Edit: The real key point is the line: <equip when="midcast" Set="$EleResistResist" />Code:<?xml version="1.0" ?> <spellcast> <config RequireVersion="2.30" ShowGearSwaps="False" Debug="True"/> <variables> <!--Allow for med/high resist setups for unlisted mobs--> <var name="EleResist">No</var> </variables> <sets> <group name="Main" default="yes"> <set name="NoResist"> Normal Gear </set> <set name="LowResist" BaseSet="NoResist"> Minimum Sacrifices </set> <set name="MidResist" BaseSet="LowResist"> HNM Set </set> <set name="HighResist" BaseSet="MidResist"> Stupid-resistant Set </set> <set name="HateResist" BaseSet="NoResist"> -Enm Set </set> </group> </sets> <rules> ... <if Skill="ElementalMagic"> <if Spell="Frost|Drown|Rasp|Burn|Shock|Choke"> <!-- equip INT gear for DoT's --> <equip when="midcast" Set="EleEnfeeb" /> </if> <else> <if NotBuffActive="Elemental Seal"> <equip when="midcast" Set="$EleResistResist" /> </if> <else> <equip when="midcast" Set="NoResist" /> </else> <if Advanced='"$EleResist" = "No"'> <!-- only equip pendant in situations you would equip full damage gear --> <if MPPAfterCastLT="50" Advanced="$UggPendant==1"> <equip when="midcast"> <neck lock="yes">Uggalepih Pendant</neck> </equip> </if> </if> <!-- finally, equip our staff! --> <equip when="midcast"> <main>$%SpellElementN</main> </equip> </else> </if> ... </rules> </spellcast> Associated aliases for swapping between sets. alias hate sc v s EleResist hate; alias high sc v s EleResist high; alias mid sc v s EleResist mid; alias low sc v s EleResist low; alias no sc v s EleResist no;
It's equipping a set (No/Low/Mid/High/Hate)Resist depending on the variable set, instead of a mob list, which may be unneeded if you're getting macc buffs.
Is there some way, besides from within POL to order a security token? POL had said they've been out of stock for months.
If not, how are they going to send tokens to people who preordered XIV if they're out of stock?
maneater work in offhand?
awesome, thank you
Best possible BLU nuke builds without Salvage gear? (INT/MND, INT only, MND only, CHR)
Decent MDT/MDB build for BLU? (assuming MDB trait from spells)