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  1. #61
    Nidhogg
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    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Not surprised but i really thought they would buff LR for DRK
    As if SE would EVER do this.

  2. #62
    E. Body
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    May 2008
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    Siren

    Quote Originally Posted by Nightfyre View Post
    Not sure if want. As long as it still works out to 3/tic over time I'm ok with it, but I'm worried that won't be the case. Maximum amount restored and refresh rate over time may be two different things.

    Yaaaaa...
    http://people.ambrosiasw.com/~andrew...re_if_want.jpg

    Reaaallly hoping they aren't screwing us on accident. I think their intention is to have us spend less time casting Battery Charge, but if they don't do it correctly it could result in less mp recovered over time.

    Then again, I'm going bugging RDMs for Refresh II anyways!

  3. #63
    New Merits
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    Sep 2009
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    245
    BG Level
    4

    Quote Originally Posted by Karbuncle View Post
    Maybe i'm just hoping its a new pet, The last update added a new pet family, 2 of them, Coeurl and Ladybug. That and the other 3 in the update notes are clear pattern ugprades (Lizard, Fly, Flytrap), so i was banking on this one being the curve-ball new pet that rocks =\

    Oh well, If its a Diremite at least it might have the chance of Awesome, Double Claw was good even on the weaker pets, upgrade it might be very nice.
    Not to add more fuel to the debate. One potential blood loving candidate is hecteye. Will be nice SE actually give BST a nuking jugpet esp. if they can be ordered to cast spell with Ready JA.

  4. #64
    Hydra
    Join Date
    Apr 2009
    Posts
    143
    BG Level
    3

    - When level restriction results in a puppetmaster's automaton being deactivated in a state of full or nearly full health, the ability "Activate" will become immediately usable.

    I'm loving all the updates (well mostly all, XI nerf is kinda lame, TP from QD is good, even if it gives TP to the mob), but this one still doesn't make sense to me. Why not just let the automaton stay out when level cap is applied, like wyverns can? Why put in this "full or nearly full" health thing?

    And I'm really hoping puppets summoned by Deus Ex Automata (god I love that name) can be deactivated like normal, so you can DEA > Deactivate > Activate.

  5. #65
    Relic Shield
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    Apr 2008
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    1,725
    BG Level
    6

    Quote Originally Posted by Scritch View Post
    - When level restriction results in a puppetmaster's automaton being deactivated in a state of full or nearly full health, the ability "Activate" will become immediately usable.

    I'm loving all the updates (well mostly all, XI nerf is kinda lame, TP from QD is good, even if it gives TP to the mob), but this one still doesn't make sense to me. Why not just let the automaton stay out when level cap is applied, like wyverns can? Why put in this "full or nearly full" health thing?
    They'd have to code it to auto-apply the level cap to your Automaton and they're lazy I'd assume.

  6. #66
    Hydra
    Join Date
    Apr 2009
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    143
    BG Level
    3

    Don't they have to do the same with wyverns? I just don't see the difference. This fix kinda sucks, because it'll leave you with a puppet and a 20 minute recast instead of a puppet and a 0 minute recast (though DEA might fix that).

  7. #67
    E. Body
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    Nov 2008
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    Bismarck

    Don't like the gaining TP when using QD. If we gain TP, then so might the mob. No more COR soloing.

    Also hope the ninjutsu spell dmg is large so we hav a use again.

  8. #68
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Quote Originally Posted by Zeke View Post
    The Quick Draw thing could be major bust, and most likely will be- if we get TP SE will be damned sure the mob is, which is lame for soloing. The XI nerf, def a bust- it may be made up for in the future, but until that point they should have just left it, CORs complaining about it throwing them off should COR better.
    WAH our move generates TP...shut up? Maybe, just maybe, SE doesnt want people to run around with 12% movement staying out of range of enemies with them unable to generate TP? Not that it matters since if you're kiting you'll be out of range regardless.
    And what do you mean COR better?
    Active rolls:
    9:50 Corsairs XI
    2:00 Chaos IV
    If you attempt to roll anything, it will overwrite Chaos, not corsairs, for whatever reason. How is that "learn to cor"?


    Quote Originally Posted by Kainos View Post
    brd and drg getting some love niiicce. Im glad they fixed restraint because it was useless before
    I dont get it now, is it just something you should leave active to buff WS's? Wheres the penalty for use?

  9. #69
    Zag
    Zag is offline
    CoP Dynamis
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    Jul 2009
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    I think the ninjitsu damage would be so great that it would be on par with quickdraws when soloing mobs. The cast time on San spells is fast I think and all if all the San spells(6 total?) equals the same damage as 1 or 2 Quickdraws then it will be good. You can nuke flying mobs while helping to tank or even sub /blm or /rdm to nuke while still having shadows. Maybe make a new ninjitsu spell that increases MAB further. I can see potential with this but it will probably not be as good as it sounds.

  10. #70
    WHO DAT NATION
    Join Date
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    3
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    Siren

    Quote Originally Posted by NynJa View Post
    I dont get it now, is it just something you should leave active to buff WS's? Wheres the penalty for use?
    Well, it is a 10min recast. So probably just another buff up like berserk and aggressor to leave up at all times. I'm happy.

  11. #71
    The God Damn Kuno
    Join Date
    Dec 2004
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    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
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    Bahamut

    Very very happy with the BLU and SMN adjustments. One of my biggest gripes was that out of all the jobs, getting SMN to 80 hurt you more than staying at 75.

  12. #72
    Every day I'm wafflin'
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    Fenrir

    WYRMAZURKA

  13. #73
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Quote Originally Posted by Verb View Post
    Well, it is a 10min recast. So probably just another buff up like berserk and aggressor to leave up at all times. I'm happy.
    My bad, didnt notice it had a 10m recast, but 5m duration.

  14. #74
    New Spam Forum
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    Mar 2006
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    3

    At the risk of getting face raped, after this update will we begin to see the return of the /nin axe/ridill?

    Consider magian axe mainhand/ridill, DW3 @90 i know, restraint when its up, and pizza..

  15. #75
    BG Content
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    Lakshmi
    Blog Entries
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    With the exception of the pet food nerf and the 11s nerf, I find this update to be superb. Pet food nerf matters less now anyway because all the CoP areas are uncapped. It's nice that they let the Jump merits apply to Super Jump. That increases the odds that High Jump II will be usable as well.

    Quote Originally Posted by Ddboner View Post
    At the risk of getting face raped, after this update will we begin to see the return of the /nin axe/ridill?

    Consider magian axe mainhand/ridill, DW3 @90 i know, restraint when its up, and pizza..
    This update only raises the cap to 85, so we won't see that until 90. Them doing 80-85 and 85-90 seems to me to increase the odds that they will make a weapon that surpasses Ridill by 90 though. It'll probably be Axe/Axe at 90 for WAR.

    Also, has anyone notice that Restraint does anything? I've never had much success with it with KJ, even built up to 300TP from only hits that happened when it was on.

  16. #76
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Sho Ryuuken
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    Excalibur

    Battery Charge sounds like it'll be 3/tick Refresh over 8 mins. So, 160 ticks, 430 MP total gained.

  17. #77
    BG Content
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    Lakshmi
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    That would be the same as Composure Refresh, but a little slower. Still nice for BLU.

  18. #78
    Myr said I should dodge roll
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    Fiendish One
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    - Your assigned set of blue magic will remain stored even after changing jobs.
    About fucking time . . .

    - It will now be possible to accumulate TP and increase marksmanship skill using the corsair ability "Quick Draw."
    I'm slightly concerned about this, especially if it feeds the mob TP as well, since you would be gaining TP. Would make QD solo'n/lowmannin' shit more of a bitch.

  19. #79
    Puppetmaster
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    May 2008
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    Cerberus

    Quote Originally Posted by Snprphnx View Post
    Don't like the gaining TP when using QD. If we gain TP, then so might the mob. No more COR soloing.

    Also hope the ninjutsu spell dmg is large so we hav a use again.
    You can gain TP with DRG jumps and won't give TP to mob. So it is quite possible that QD won't give tp to mob either.

  20. #80
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
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    Sho Ryuuken
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    Quote Originally Posted by Byrthnoth View Post
    That would be the same as Composure Refresh, but a little slower. Still nice for BLU.
    There we go. Exactly what I'm getting at. Refresh II or not, BLU don't have that luxury of a RDM most of the time, so a Composure Refresh duration just sounds correct. Anything less than a 5 min Refresh is a nerf imo.

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