This isn't an "in your face" to others, but I was only rolled back maybe half an hour. I'm on Istory; maybe some servers got it worse than others?
This isn't an "in your face" to others, but I was only rolled back maybe half an hour. I'm on Istory; maybe some servers got it worse than others?
On the plus side, I just found out I can solo Faerie Funguar at 12/15. 739 exp for green con.
But then lag gets me killed, great...
Mysidia was rolled back a solid 3+ hours. My character was where I logged it out last night. I logged on today, ran a few leves, left it on for a few hours and then logged.
the crystals aren't healing me when i examine them
what gives
Doomspike is using up all tp even if you're above 2k...
Head south from Camp Bentbranch until you're almost at Camp Tranquil. Careful as they are in the same area as yellow conning monkey things. (I forget the names...)
What rank/level are people attempting the level 10 leves?
Oh god getting rolled back in a beta. SE are terrible terrible people, that never happens in betas.
You want an anti-grind mechanic? How about some untrustworthy servers to shit all over whatever you did in the last 3 hours. Don't spam that shit all at once now, you hear? =D
But yeah, how did they fuck that up? And is it worth doing anything now before they realize they fucked up again and roll it back erasing what you do now? O.o
You guys think you have it bad? I most likely have to delete my character and remake it. I'm currently on the floor in the dead stance, with 346 hp(half), and the inability to teleport or return.
Okay an update on Doomspike, it uses up all your tp but does more damage according to how much you used. At least from my testings. Can anyone verify?
Well, they still haven't dealt with the leves causing crashes bullshit.
Yeh, I'm in Gridania and want to grind somemore cause I know I have to run past some wolves...
Also an update on Bloodbath, I think it has diminishing returns. In the past it healed for 45% of the damage done. Now that I've got Doomspike, it heals for 148 when I deal 497 damage, which is about 30% only.
[Important Update Details]
- An issue where the game will forcefully shutdown in case multiple effects are being displayed by a mass number of characters has been addressed.
- An issue where the ripple effect is displayed improperly in case the character walks near the water has been addressed.
Who remembers old school RO rollbacks?
That shit happened at least once a week.