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  1. #841
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,633
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    They're doing things their own way. They always have. They've seen successful alternatives and failures. They continue to push their own way. Its as clunky now as it ever was. It is what it is.

  2. #842
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Somebody has to, so that the genre won't grow stagnant.

    I don't like some of these changes, and I hope they'll be changed down the road, but I will never criticize them for trying.

    If they don't realize it themselves, we will hopefully make them understand. Loss of subscriptions is the best incentive.

  3. #843
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Has anyone seen the gear/item reward of a leve change upon trading in leves? I've only seen the gil/marks go up...

  4. #844
    Old Merits
    Join Date
    Apr 2010
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    1,178
    BG Level
    6

    Their not doing anything amazingly innovative or new. Surprised no one is talking about how they renamed fatigue to bonus skill, they must know were stupid...

  5. #845
    New Odin
    Join Date
    Jun 2007
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    8,825
    BG Level
    8

    Quote Originally Posted by miokomioko View Post
    Has anyone seen the gear/item reward of a leve change upon trading in leves? I've only seen the gil/marks go up...
    I remember in P3 I got a leve with only money as a reward, but when I actually did the leve the day after there was an axe as a reward too. I dunno what happened, but I'm 99% sure I just didn't forget about the axe when I took the leve.

    There not doing anything amazingly innovative or new. Surprised no one is talking about how the renamed fatigue to bonus skill the must know were stupid...
    Of course not. Also, they're thinking of rewards for the 'bonus' skill, so the name would make more sense. Right now it's only hilarious though.

  6. #846
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    I think the key to this game = Don't expect much until at least 8 months down the road.

    Would I even consider playing this game if all of the cool people I met in XI didn't want to roll up on XIV and play together again? Fuck no, I would just fire back up my WoW sub for cataclysm. I don't consider XI as a game that was fun by itself, it was the people I met along the way that made the game fun for me.

    This is all 14 has going for itself at the moment for me, I think it's worth atleast the free month to see all those old people I got to know over the 5 years of playing XI who are going to show up for XIV. I'm not expecting too much from the release tbh, I expect epic galaxy screaming QQ come on the 22nd of how much they didn't fix for retail.

  7. #847
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,819
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    Does anyone suspect the fatigue system to be temporary, for example ps3 release, or 1 year from release, or do you all suspect it to be permanent in nature completely?

  8. #848
    Old Merits
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    Apr 2010
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    1,178
    BG Level
    6

    Quote Originally Posted by Koyangi View Post
    Does anyone suspect the fatigue system to be temporary, for example ps3 release, or 1 year from release, or do you all suspect it to be permanent in nature completely?
    Possible but not till there's more content so that's possible.

  9. #849
    New Odin
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    Jun 2007
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    8,825
    BG Level
    8

    I think the key to this game = Don't expect much until at least 8 months down the road.
    Oh yeah, I'm bitter (although not surprised) for them to release the game as unfinished as it is. I expected more, silly me.

    At least from now on I can see clearly where the game is heading.

  10. #850
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Hyan View Post
    I remember in P3 I got a leve with only money as a reward, but when I actually did the leve the day after there was an axe as a reward too. I dunno what happened, but I'm 99% sure I just didn't forget about the axe when I took the leve.
    The rewards for leves do change on their own either every 24 hours or when the leve system resets every 48. (I'm guessing 48hrs)

    It's set up so when you trade in your old completed leves (up to 4) back in when you receive a new leve, its rewards will be "enhanced" based on the * rating of the ones traded in. I've seen the awarded gil or guild marks be increased in this manner, but I haven't seen any change to the equipment reward. I'm wondering if you could possibly get high-quality or multiple, or different color/material/etc. of the normal reward by trading in a bunch of *s.


    edit: Dumb glitch, when completing a fishing leve, your Guardian's Aspect will technically wear off before you reel in that last catch and receive your skill points so you never get the full bonus skill points from your last catch.


    also: To whoever was asking about underwear, it can be crafted. I'm considering buying a new bra from this bazaar......

  11. #851
    Relic Weapons
    Join Date
    Apr 2010
    Posts
    395
    BG Level
    4
    FFXI Server
    Asura
    WoW Realm
    Shadowsong

    Quote Originally Posted by BlackheartX View Post
    Their not doing anything amazingly innovative or new. Surprised no one is talking about how they renamed fatigue to bonus skill, they must know were stupid...
    Oh I've beat that horse to death on the EU beta forums. I think that even the most impassioned people on here -- and I'm not necessary talking Squeenix fanboys or the SEDF (I after all, am the former) -- have become resigned and perhaps even apathetic to the fact that this game is not going to live up to its promise on release.

    Are SE listening to the feedback we give them? Maybe. But they are very slow at responding and implementing any changes, to the extent that even if they ARE listening, they do not seem to be doing so, because nothing has come about from this.

    We still have two weeks of open beta testing. I am not a developer. I can barely write HTML let alone actual programming code. So I do not know how easy it is to tweak the numbers and stuff. To me, the numbers seem wrong. Maybe they aren't. Maybe SE really are trying to push a game that is MORE grindy than FFXI, and also more random. If that's their intent, they are succeeding. Score 1 for SE on the innovation front.

    But the bonus skill thing. That REALLY pisses me off. I'm an English teacher and a writer, as I probably keep repeating. This doesn't make me qualified to talk about anything on a development front but GOD DAMN if you are going to translate a system into English for an international release, use grammar that makes sense. "Bonus" skill points, "surplus" skill points, whichever of those you want to call them. Neither term is even vaguely correct on a lexical level.

  12. #852
    RIDE ARMOR
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    Sep 2010
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    10
    BG Level
    1
    FFXI Server
    Fenrir

    marmots and chigoes seem to be placeholders for those precious faerie funguars. I was running around looking for mushrooms and I couldn't find any so I killed a bunch of squirrels.

  13. #853
    New Odin
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    Jun 2007
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    8

    Quote Originally Posted by ascalon View Post
    Are SE listening to the feedback we give them? Maybe. But they are very slow at responding and implementing any changes, to the extent that even if they ARE listening, they do not seem to be doing so, because nothing has come about from this.
    Like, what?

    Getting this game up to the standard from Phase 1 isn't something you can do in 3 months. I think they've updated a lot in that time, even if it isn't even nearly enough. The process going to take a lot longer, but I wouldn't say that they haven't listened so far. They are getting there, even if alpha > beta1 was a letdown.

  14. #854
    Relic Weapons
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    Apr 2010
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    395
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    4
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    Asura
    WoW Realm
    Shadowsong

    Quote Originally Posted by Hyan View Post
    Like, what?

    Getting this game up to the standard from Phase 1 isn't something you can do in 3 months. I think they've updated a lot in that time, even if it isn't even nearly enough. The process going to take a lot longer, but I wouldn't say that they haven't listened so far. They are getting there, even if alpha > beta1 was a letdown.
    I'm talking about incentives to party, mostly. They keep saying they're working on it. And have been since the start of beta1.

    If they haven't thought of any way of incentivising patry-based leve play then maybe there's something fundamentally wrong with the system at its core?

    I agree that yes, they've updated a lot. And I know it must be hard to polish systems -- as you can tell from my display pic I dabble in digital art from time to time so I know how difficult it can be to refine something. I just can't see why with some of the more fundamental systems for a multiplayer game they haven't stuck to the systems they already got down in FFXI.

    I don't know what the Linkshell, Friendlist, Chat commands were all like in XI at launch. But they're pretty damned good now. So why in XI do we have a Linkshell list that doesn't even tell you whether someone is online or not....

    Quote Originally Posted by Yukikaze, EU Beta Forums
    i never bore of feedbacks yelling a lower cooldown for leves.
    Actually you can take 24 leves in a day. 8 for each city. They aren't so few, and you can redo it in party.
    And here i send a request: do leves in party.DO LEVES IN PARTY.I know actually partying it's broken, but you're supposed to send feedback to adjust it. How can they fix it IF NO ONE DO PARTY ?! These pgs will be erases in every case, instead to gring alone just because you skill more, do a lot of party play and help fixing it
    I'm logging in now to test this for myself, but is this actually doable now? Last I tried it was 8 leves total. Did it change?

  15. #855
    Bagel
    Join Date
    Feb 2009
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    1,324
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    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Quote Originally Posted by qpoiuwer View Post
    So I partied for like an hour today and skill gains seem kind of messed up. Sometimes I would get 200 exp during a fight, but at the end none would be awarded. Sometimes I wouldn't get any and the other 2 guys would, sometimes one of them wouldn't and I would.
    Experience and skill gains are only displayed to the person who dealt the killing blow, as far as I can tell. Beyond that, party gains suffer from the same variance that solo gains do. Also, keep in mind that the "You gained ___ skill points" message after the end of a battle is a summary of total gains, not a bonus in of itself -- though it may reflect the skill gain from the kill alone, if no gains were made during the fight.

  16. #856
    New Odin
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    Jun 2007
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    8

    Quote Originally Posted by ascalon View Post
    I'm talking about incentives to party, mostly. They keep saying they're working on it. And have been since the start of beta1.

    If they haven't thought of any way of incentivising patry-based leve play then maybe there's something fundamentally wrong with the system at its core?
    Yes, I think so too. But I also know that they aren't going to be satisfied until it works as they intend. I hope it doesn't take them a year to fix it, but I don't think I need to say it will be fixed down the road.

    It's actually my #1 reason not to pick up the game right now. If they want my money, they better get to work. Just raising or lowering exp ain't gonna do the trick .

  17. #857
    Kirb
    Guest

    Quote Originally Posted by lancaster View Post
    Also, keep in mind that the "You gained ___ skill points" message after the end of a battle is a summary of total gains, not a bonus in of itself -- though it may reflect the skill gain from the kill alone, if no gains were made during the fight.
    Urgh, that's misleading. They should just display the summary at the end of the battle instead of spamming up the log with redundancies.


    Their not doing anything amazingly innovative or new. Surprised no one is talking about how they renamed fatigue to bonus skill, they must know were stupid...
    The naming change heavily hints that they're taking the suggestion of using fatigue/bonus skill as a resource for upgrades to heart.

  18. #858
    Hydra
    Join Date
    Aug 2007
    Posts
    131
    BG Level
    3

    Probably asked and answered, but I'm confused.

    Can you actually register for a guild and how do you accrue guild marks?

  19. #859
    Hydra
    Join Date
    Jul 2010
    Posts
    109
    BG Level
    3
    FFXI Server
    Ifrit

    Does anyone know where to buy a marbled eye in gridania?

  20. #860
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    14
    BG Level
    1
    FFXI Server
    Bismarck
    WoW Realm
    Nathrezim

    Quote Originally Posted by bacchikoi View Post
    marmots and chigoes seem to be placeholders for those precious faerie funguars. I was running around looking for mushrooms and I couldn't find any so I killed a bunch of squirrels.
    Yeah, there is a bunch of areas like that...I noticed it in Ul'dah around the level 10 camp with dodos and thistle marmots. I like it :D

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