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  1. #1061
    Ridill
    Join Date
    Jun 2007
    Posts
    12,742
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Chrystolis View Post
    If they aren't going to have visible shop names/descriptions, I wish they would at least departmentalize the wards. Make wards state the items they're intended for, so people selling armor would naturally tend to set up shop in the armor ward, and people selling materials in the material ward, etc. They wouldn't need to police them or anything...I would think people would naturally use them properly in hopes of an easier selling/buying experience.
    The only problem I see with this idea is that you need to remember that only 1 retainer is free, so you're stuck to selling only 1 type of items in a way. Or you can just sell in the ward that covers the majority of your wares I guess.

  2. #1062
    green jellybean
    Join Date
    Sep 2005
    Posts
    1,024
    BG Level
    6
    Blog Entries
    3

    For epiphany it always is an option, regardless of what I synth. It just doesn't always show up as an option, I think it only appears after I fail a synth. Hasty hands only shows up at the begining.

    Looking at the abilities lists, it seems like each craft has a particular stat affinity, so Clothcraft values Mind, and Goldsmith values Dex. I have pumped my dex very high for my DOW job (Still not sure if dex is broken) and have always done well at Goldsmithing, so that may explain my success. I find I am more likely to fail on reds, so wait on those, which causes it to return to rainbow or white which succeeds more often. I try to get my quality above 100 without losing too much durability, so i can "touch up" a few times for HQ.

  3. #1063
    Puppetmaster
    Join Date
    Apr 2010
    Posts
    60
    BG Level
    2
    FFXI Server
    Bahamut

    Quote Originally Posted by Gokulo View Post
    The only problem I see with this idea is that you need to remember that only 1 retainer is free, so you're stuck to selling only 1 type of items in a way. Or you can just sell in the ward that covers the majority of your wares I guess.
    Yeah. It wouldn't be enforced or anything, just general guidelines/suggestions. Wouldn't really FIX the system, but would at least sift the ones selling generic drops to the "I really should have just vendored this stuff" ward xD

  4. #1064
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Kurokikaze View Post
    They actually have something like 20 wards per city. Theres 3 pages and people aren't realizing the "Next" button. -_-;;
    Id of much preferred them to reskin rollanberry fields and allow all bazaars to be placed in a giant zone. Nobody wants to go through 20, let alone 3 tiny zones checking shit

  5. #1065
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    I'm sure they'll do something to encourage using more than a few wards. But knowing SE they'll just cap the number of retainers per ward.

  6. #1066
    RIDE ARMOR
    Join Date
    Apr 2009
    Posts
    16
    BG Level
    1
    FFXI Server
    Asura

    I'm just not impressed at all with FFXIV. I really had my hopes up especially since it's geared toward casual players as that's all I have time for. This game isn't worth the $75 CE or the $50 standard. You'd think with the years of experience with XI they'd be able to put together a solid game.

    Yeah yeah, it's still Beta. If they can pull something out of their ass and fix all the problems in what....13 days? Then I'll give them a cookie. Or if they have some magical 100% problem free solution just sitting around and not letting us see it, then they're just assholes and basically saying "Screw you" to the customers. Sorry SE, but I'll be keeping my money this time around.

  7. #1067
    Ridill
    Join Date
    Jun 2007
    Posts
    12,742
    BG Level
    9
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    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Patch is up. 10MB

  8. #1068
    Vuitton
    Guest

    If they would at least assign item types to a ward that would help a lot in bringing some organization to the system. Designating Ward #1 the ward for crafting materials, Ward #2 for armor, Ward #3 for weapons, Ward #4 for consumables, ect.

    Or at least one NPC in each ward that lists the combined wares of all the retainers in the ward...

  9. #1069
    Sea Torques
    Join Date
    Dec 2009
    Posts
    671
    BG Level
    5
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Malkavion View Post
    I'm just not impressed at all with FFXIV. I really had my hopes up especially since it's geared toward casual players as that's all I have time for. This game isn't worth the $75 CE or the $50 standard. You'd think with the years of experience with XI they'd be able to put together a solid game.

    Yeah yeah, it's still Beta. If they can pull something out of their ass and fix all the problems in what....13 days? Then I'll give them a cookie. Or if they have some magical 100% problem free solution just sitting around and not letting us see it, then they're just assholes and basically saying "Screw you" to the customers. Sorry SE, but I'll be keeping my money this time around.
    More mobs for me on the 22nd!

    I have been using this data base for open beta, its great for crafting and just finding recipes, it also has all the quests and leves, I found it very helpful to locate the NPCs in town for local leves without running around everywhere. Enjoy...

    http://ffxiv.yg.com/

  10. #1070
    RIDE ARMOR
    Join Date
    Jun 2010
    Posts
    16
    BG Level
    1

    I can't see a sorted ward working, really. Lots of people will be selling a variety of stuff, especially since the game design encourages exploring multiple crafts and gathering jobs. I suppose its possible that once the crafting community establishes itself, people will start having different retainers for each of their crafts, but that still seems like a long shot.

  11. #1071
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Yeah, the search item feature is great. But I would take an Auction House over a thousand Search Item features.

  12. #1072
    Melee Summoner
    Join Date
    Nov 2009
    Posts
    37
    BG Level
    1
    FFXI Server
    Siren
    WoW Realm
    Arthas

    Quote Originally Posted by Vuitton View Post
    If they would at least assign item types to a ward that would help a lot in bringing some organization to the system. Designating Ward #1 the ward for crafting materials, Ward #2 for armor, Ward #3 for weapons, Ward #4 for consumables, ect.

    Or at least one NPC in each ward that lists the combined wares of all the retainers in the ward...
    This, and because they have so many wards, assign designated ward 1 to all crafting, and each sub ward a different craft, and for armor the next ward, and all sub levels of that ward to different armor lvls.

  13. #1073
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
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    Ramuh
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    Kilrogg

    It just comes down to the fact they had a lot of time to fix this stuff.. but they thought it was a good idea and continued to ignore basic user feedback. They have gotten tons of feedback on the UI, the retainer system, battle mechanics, ect.. tons of feedback on those areas. and they have barely touched the UI or retainer system. Not saying all that feedback was good, but I'm sure they could of taken 20 core issues that came from everyone and worked on fixing those.

    And it can't just be NA feedback they have ignored, I'm sure JP and EU ppl have all complained about the basic core things. I'm just disappointed they couldn't listen to the feedback when they had the chance, and are now getting publicly trashed. At the very least I hope the client is at least stable for retail.. nothing like bringing in a new-age-AoC and having the client crashing for ppl left and right, while others r fine.

    Quote Originally Posted by Uzor View Post
    Yeah, the search item feature is great. But I would take an Auction House over a thousand Search Item features.
    did they change it so you can search items that you "do not" have in your inventory?

  14. #1074
    Old Merits
    Join Date
    Apr 2010
    Posts
    1,178
    BG Level
    6

    Quote Originally Posted by Biggie View Post
    More mobs for me on the 22nd!

    I have been using this data base for open beta, its great for crafting and just finding recipes, it also has all the quests and leves, I found it very helpful to locate the NPCs in town for local leves without running around everywhere. Enjoy...

    http://ffxiv.yg.com/
    Thx for that Biggie.

    On topic:
    Game sucks needs fixing *rabble* *rabble*!!!

  15. #1075
    RIDE ARMOR
    Join Date
    Apr 2009
    Posts
    16
    BG Level
    1
    FFXI Server
    Asura

    They did have the time to implement the "check" feature though. Guess that was more important.

    It definitely has a lot of potential and could be a great game, but they still have a lot to go.

  16. #1076
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Quote Originally Posted by Katlan View Post
    It just comes down to the fact they had a lot of time to fix this stuff.. but they thought it was a good idea and continued to ignore basic user feedback. They have gotten tons of feedback on the UI, the retainer system, battle mechanics, ect.. tons of feedback on those areas. and they have barely touched the UI or retainer system. Not saying all that feedback was good, but I'm sure they could of taken 20 core issues that came from everyone and worked on fixing those.
    I don't think they ignored anything, but some of those changes were for the worse, not for the better. At least when it comes to UI. Testers said that X needs fixing, so they did Y, which is actually worse than X. Especially Alpha>Beta 1 was like this, after that I think they've fortunately kept improving.

    In other words

    Game sucks needs fixing *rabble* *rabble*!!!
    They did have the time to implement the "check" feature though. Guess that was more important.
    Alpha had it, it's nothing new.

  17. #1077
    Ridill Ninja Lotter
    Join Date
    Oct 2006
    Posts
    6,546
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    8
    FFXIV Character
    Lol Drg
    FFXIV Server
    Sargatanas
    WoW Realm
    Lightning's Blade

    are patch notes up for this yet?

  18. #1078
    F5 Like A Boss.
    Join Date
    Sep 2005
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    7,396
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    8
    FFXIV Character
    Kuroki Kaze
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    Sargatanas
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    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Katlan View Post
    Id of much preferred them to reskin rollanberry fields and allow all bazaars to be placed in a giant zone. Nobody wants to go through 20, let alone 3 tiny zones checking shit
    That would be so much rendering lol. I think most people would zone in there and crash if that was the case.

  19. #1079
    Ridill
    Join Date
    Jun 2007
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    Teisha Linne
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    Moogle
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    Bahamut

    Quote Originally Posted by ZarakiKujata View Post
    are patch notes up for this yet?
    They generally appear after the servers are up.

  20. #1080
    Campaign
    Join Date
    Oct 2006
    Posts
    6,575
    BG Level
    8
    FFXIV Character
    Heart Underblade
    FFXIV Server
    Hyperion
    WoW Realm
    Stormrage

    The reason why rolaberry/batalia mart ever existed is because ppl dont want to pay tax for their high end items, but in ff14 we dont. Even have endgame stuff yet so.......

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