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  1. #1381
    Cerberus
    Join Date
    Apr 2010
    Posts
    473
    BG Level
    4
    FFXIV Character
    Sunnlona Iyrnlohwyn
    FFXIV Server
    Excalibur

    Quote Originally Posted by Null View Post
    How do I get around this macro problem. I set up my macros for job changes plus equipping actions. But every time I switch from lancer to archer I end up with archers weapon skills. Same thing when I switch to lancer. Although Its supposed to equip skewer or something of the sort it will keep puncture. Everything else changes like it should but the weapon skills always stay the same as the previous job. Very annoying.
    I find when changing back to Archer that often times it won't properly load my action bar and I have to hit the macro again. I think it is all just lag preventing the macro from running properly.

  2. #1382
    RIDE ARMOR
    Join Date
    Sep 2010
    Posts
    10
    BG Level
    1
    FFXI Server
    Fenrir

    Quote Originally Posted by DeathbySnoosnoo View Post
    I only get 8 between both. Every 48 hours.
    From both NPCs at the counter?

  3. #1383
    Fake Numbers
    Join Date
    Mar 2008
    Posts
    88
    BG Level
    2

    About the mess of leves; you can do 8 total leves from Batle + Field (gathering) and apart you can do 8 craft ones. No matter how many of them are in the same camp, you can do all them. I think you guys are confusing Field and Local leves.

  4. #1384
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by miokomioko View Post
    new creatures~

    http://img.photobucket.com/albums/v5...titled-1-4.jpg

    Edit: Jesus Christ, look at the size of the "buffalo..."
    That buffalo is like 2X (maybe 3-4?) the size of a gobbue, mentioned it before as possibly a HNM type thing or.. jsut a incredibly large mob.

  5. #1385
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Karnja View Post
    about playing in a group i want to share some experience:

    when leveling with 3 or more people in a group, at least 1 person doesnt get no skill up points at all. Even though the skill ups are shown in fight, no skill at all gained after fight. and its not a bug in the text window, because we compared the exact numer of skill pre and after fight.

    anyone else having this issue or similar issues?
    No, I've partied wit ha group of 5, and everyone got exp and skill points.

    Quote Originally Posted by Ratatapa View Post
    Ya 8 each in 1 camp but if you do 2 camps you can do 4/4 on first camp andn 4/4 on second camp

    And don't tell me i'm wrong I did it 5 min ago

    Did 4 batllte and 4 craft at bentback (sp) and then did 4 battle and 4 craft at Emerald Moss
    This is not true. My very first day of playing I did 4 Battle leves at Black Brush, 4 Gathering leves at Black Brush, and 8 Craft leves at Black Brush. So you are NOT limited to 8 per camp.

    Quote Originally Posted by Cjskater View Post
    For Local Leves I'm pretty sure you actually get 8 in each city.
    No, you can't. Its one of the first things I tried. I did 8 Regional and 8 Local leves in Ul'dah, then took the boat over to Limsa Lominsa. Guys at both counters told me I had no available Leves. I was quite disappointed

  6. #1386
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Null View Post
    How do I get around this macro problem. I set up my macros for job changes plus equipping actions. But every time I switch from lancer to archer I end up with archers weapon skills. Same thing when I switch to lancer. Although Its supposed to equip skewer or something of the sort it will keep puncture. Everything else changes like it should but the weapon skills always stay the same as the previous job. Very annoying.
    You can do it in 1 macro if you only have 9 abilities per class:
    /equip main "bow"
    /eaction 2 "ability1"
    /eaction 3 "ability2"
    /eaction 4 ""
    /eaction 5 ""
    ...

    When you get new abilities, just add it's name after the macro for that line. As soon as you start getting more than 9 abilities you need 2 macros though. You can create a set of 3 "blanking" macros if desired that just call /eaction x "" on every single value from x=1 to x=30.

  7. #1387
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Sign View Post
    I find when changing back to Archer that often times it won't properly load my action bar and I have to hit the macro again. I think it is all just lag preventing the macro from running properly.
    Sometimes if you trigger certain actions before the macro finishes executing, all commands that didn't get triggered never will. Alternatively, it can take up to 5-10 seconds after changing your abilities for them to show up in your action bar, so if you change classes and bring up your action bar right away, it will show you the wrong ones.

  8. #1388
    Puppetmaster
    Join Date
    Mar 2010
    Posts
    54
    BG Level
    2

    that could be good news uzor. that applies for open beta right? and everyone got in your 5 person group got skill on the same mob right?

    how were the numbers? about everyone the same? how many mobs did you fight? was the exp constant about the same?

  9. #1389
    E. Body
    Join Date
    Jan 2009
    Posts
    2,238
    BG Level
    7

    Quote Originally Posted by Cjskater View Post
    For Local Leves I'm pretty sure you actually get 8 in each city.
    No it's 8 Local leves globally.

    On the plus side, if you want to grind a specific craft you could, say, do 8 leves of carpentry only by travelling around. That's a quick way to skill up, like 3 days worth of carpentry at once.

  10. #1390
    Relic Shield
    Join Date
    May 2006
    Posts
    1,960
    BG Level
    6
    FFXI Server
    Leviathan

    Quote Originally Posted by Uzor View Post
    No, you can't. Its one of the first things I tried. I did 8 Regional and 8 Local leves in Ul'dah, then took the boat over to Limsa Lominsa. Guys at both counters told me I had no available Leves. I was quite disappointed
    Funny, I get to do more in other cities. When my internet stops acting up I'll post screenshots if you want.

    Edit: That or it's changed since Monday.
    Edit 2: Another possibility could have been one of the maintenances but I'm 99% sure I did them all at once.

  11. #1391
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Karnja View Post
    that could be good news uzor. that applies for open beta right? and everyone got in your 5 person group got skill on the same mob right?

    how were the numbers? about everyone the same? how many mobs did you fight? was the exp constant about the same?
    I was getting around 300-500 tanking, and they got between 100-500. The exp was always the same though.

    We did notice exp not showing up in the chat log occasionally, which is something I've noticed while soloing too - but it was still added to the total exp/skill when looking at the exp bar, something I had to do every other fight. Mine showed up the least

  12. #1392
    CoP Dynamis
    Join Date
    Aug 2010
    Posts
    289
    BG Level
    4
    FFXI Server
    Cerberus

    Something cool just happened when doing lvl10 Leves in La Noscea, the levemob fled and led me to a cavern with guess what mobs? That's right, WOLVES. Thought that shit'd be Gridania only, but now here too. Mind blowing. D:

    And why does it always have to be the goddamn wolves.. I think we've, okay at least I've, found the most hated mob family for the game.

    Edit: Okay LOL they were someone's levemobs, should probably check things out before I start ripping myself a new asshole and writing emo posts in here, but after all I've been trough with the fucking wolves this should be nothin but understandable.

  13. #1393
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Cjskater View Post
    Funny, I get to do more in other cities. When my internet stops acting up I'll post screenshots if you want.

    Edit: That or it's changed since Monday.
    You probably did your leves in one city at like 7pm edt on a refresh day, then headed to another city and got new ones at 8:30.

  14. #1394
    Relic Shield
    Join Date
    May 2006
    Posts
    1,960
    BG Level
    6
    FFXI Server
    Leviathan

    Quote Originally Posted by qpoiuwer View Post
    You probably did your leves in one city at like 7pm edt on a refresh day, then headed to another city and got new ones at 8:30.
    No that's definitely not it, I'm asleep when they reset.

  15. #1395
    Puppetmaster
    Join Date
    Mar 2010
    Posts
    54
    BG Level
    2

    yeah the part about not showing up in chatlog we knew already and thats the reason we compare amount of skill points pre and after fight always.

    anyway, than we happen to have bad luck about our bug becauswe we always have the problem that at least 1 person is not getting skills after fight even though skill ups were show while fighting....

    edit: what was the setup, what was the party members class level and where did you level and what did you fight?

  16. #1396
    Puppetmaster
    Join Date
    Apr 2010
    Posts
    60
    BG Level
    2
    FFXI Server
    Bahamut

    Quote Originally Posted by Uzor View Post
    I was getting around 300-500 tanking, and they got between 100-500. The exp was always the same though.

    We did notice exp not showing up in the chat log occasionally, which is something I've noticed while soloing too - but it was still added to the total exp/skill when looking at the exp bar, something I had to do every other fight. Mine showed up the least
    Just to note, I believe everyone in the group has to hit a mob at least once to get the phys xp for it. Past that the sp is the usual random gains on hit/damage.

    Grouping in it's current state is largely just soloing alongside friends, perhaps with some slightly harder mobs :X I could go for sp gains being tallied for the entire group, hit with a multiplier based on group size, and then split evenly. That would make sense, and not really diverge from their base sp system.

  17. #1397
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Karnja View Post
    yeah the part about not showing up in chatlog we knew already and thats the reason we compare amount of skill points pre and after fight always.

    anyway, than we happen to have bad luck about our bug becauswe we always have the problem that at least 1 person is not getting skills after fight even though skill ups were show while fighting....
    I literally was not getting any exp after some fights in a party (and sometimes other members wouldn't when I did), checking actual exp before and after a fight. From what I saw, and I have no idea if this is correct, but it seemed like n-1 people in the party would get exp. I often saw 2 people getting exp in a 3 person party (sometimes 1, when 2 people legitimately got no exp for a quick fight). I never saw all 3 of us get class exp (we all get physical exp every fight though). When I was in a party of 4 or 5, I distinctly remember seeing at least 3 different people getting class exp.

  18. #1398
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by qpoiuwer View Post
    I literally was not getting any exp after some fights in a party (and sometimes other members wouldn't when I did), checking actual exp before and after a fight. From what I saw, and I have no idea if this is correct, but it seemed like n-1 people in the party would get exp. I often saw 2 people getting exp in a 3 person party (sometimes 1, when 2 people legitimately got no exp for a quick fight). I never saw all 3 of us get class exp (we all get physical exp every fight though). When I was in a party of 4 or 5, I distinctly remember seeing at least 3 different people getting class exp.
    It's a bug. It's been happening since Beta 1-2. Back then the only way to fix it was to relog. Now, it seems to randomly go and come back as it pleases. Pretty annoying when you finally do get some decent gains and don't see it after the battle or reflected in status.

    Edit: For regular exp.. You dont have to hit the mob just be nearby.

  19. #1399
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    It might just be that I'm a retard and can't figure it out but what's the deal with Battle Regimen randomly activating when I don't intend to? I'm positive I did NOT press G.
    Died several times because of that, since I couldn't cure myself.

    Also, anyone figure out how to use it effectively in a party so far? I occasionally pull it off (and the result is just synced attacks that seem to have no benefits) but most of the time it just fails and recharges.

  20. #1400
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,637
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    You probably moved your icon left from the "1" attack and hit it. That's how I've done it by accident.

    If you're looking for party benefits from it, you won't find any. Its slow to engage, it doesn't always land on the mob, and even if it does land, the "bonus" shares the same type of duration as a regular debuff, so at best you're looking at about 12 seconds of a debuff, and at worse, you're looking at about 3 seconds.

    For all the time it takes for your melee to stand still and do nothing until it starts, you could be beating up the mob normally. At this point in time, its worthless to have a "follow-the-leader"-esque chain system that freezes everyone in place who is involved with it while enemies are constantly beating on them. Couple in the pitiful defense that the average tank has and you're more likely to see people dead as a result of using it than the enemy dead.

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