
Originally Posted by
LD
I think it has more to do with the fact that PT is failing more than SE expected it to. Most people are soloing most of the time, so of course they won't hit fatigue. Until PT actually works, we can't fairly judge the system in terms of how limiting it is.
Personally, I dislike the system not because it potentially limits me, but because SE is trying to control player growth. It's more ideological than practical (though it may prove to be both). Also, if most people don't hit it, it doesn't need to exist.