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  1. #1481
    D. Ring
    Join Date
    Jul 2006
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    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    The skillup system is in disarray for parties. You can't simply dole out total skill gains and divide evenly across the party. That will only encourage invites for classes that do decent damage and attack often (pugilist spamming light strike for example). You also cannot leave it the way it is as that encourages using low level weapons and spamming weakest attacks to gain skill rather than xp. It's the same problem on both fronts and all it discourages is zerging. So why party to fight anything higher level? The only benefit there is to magic and shield users. Needs to be fixed for sure. Personally I can't think of a simple fix; they're all very complex.

  2. #1482

    Sweaty Dick Punching Enthusiast

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    Ragnarok

    Quote Originally Posted by Grey Jorildyn View Post
    The skillup system is in disarray for parties. You can't simply dole out total skill gains and divide evenly across the party. That will only encourage invites for classes that do decent damage and attack often (pugilist spamming light strike for example). You also cannot leave it the way it is as that encourages using low level weapons and spamming weakest attacks to gain skill rather than xp. It's the same problem on both fronts and all it discourages is zerging. So why party to fight anything higher level? The only benefit there is to magic and shield users. Needs to be fixed for sure. Personally I can't think of a simple fix; they're all very complex.
    You seem a little confused. Because while frequency of skillups does increase with frequent attacks, how much damage you do spits out bigger skillup numbers.

  3. #1483
    Cerberus
    Join Date
    Apr 2010
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    473
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    4
    FFXIV Character
    Sunnlona Iyrnlohwyn
    FFXIV Server
    Excalibur

    Quote Originally Posted by qpoiuwer View Post
    Sometimes if you trigger certain actions before the macro finishes executing, all commands that didn't get triggered never will. Alternatively, it can take up to 5-10 seconds after changing your abilities for them to show up in your action bar, so if you change classes and bring up your action bar right away, it will show you the wrong ones.
    Every time it happens I am just running to my Leve target so I am not hitting any actions. In fact I first noticed it when I went to attack the mob and my abilities weren't there. The first part of the macro had completed (changing me to Archer) but it just hadn't equipped any of my abilities. I hit the macro again, it equipped them as per the chatlog and then 30-40s later they appeared in the action bar. Like I said in my first post, I think it was just a problem with lag preventing it from completing properly because I was still fairly close to the Aetheryte camp when I initially hit the macro.

  4. #1484
    D. Ring
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    Jul 2006
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    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    I understand that. However I've noticed that the actual skillup amount isn't so great with the larger atracks than the smaller, consistent numbers. It's not too far gone from the KC principle. Sure it only hits for 30dmg per swing compared to a scythe's 250dmg (numbers arbitrary), but the frequency of attacks far supasses that of the scythe creating more damage/time.

    Currently, keeping the mob alive longer makes for better skillups over time. Fast kill speed coupled with time needed to seek out new targets makes the party system unfeasible for proper progression.

  5. #1485
    the whitest knight u' know
    Join Date
    May 2006
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    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Kurokikaze View Post
    Leves don't reset with the server. We've had maintenances every day the past few days and every time our leves were up at 8PM EST.
    Leve rewards do reset, but not your current x/8 or 48hr status.

    I guess it's similar to NM pops resetting in XI, but not your Dynamis entry timer. Just something that gets saved with your character.

  6. #1486
    Old Merits
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    Apr 2010
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    6

    Do mages get skill for casting cure now or is it still phantom dart spam? If it is I don't see why it's so bad outside of parties for mages to skill, unless dart is all of a sudden able to miss.

  7. #1487
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
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    Dart spam for me cures does give skill up but not when casted on you

  8. #1488

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by BlackheartX View Post
    Do mages get skill for casting cure now or is it still phantom dart spam?
    Always got skill for curing.

  9. #1489
    Old Merits
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    Apr 2010
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    Weird what was all the QQ about from mages then MP regen kinda hard to keep track?

  10. #1490
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Gulkeeva View Post
    shrooms and higher lvl marmots!

    I would of stayed longer but I need my wind crystals! and lvling at LL for them >.>
    Ya but where are they on the map otw to third camp?

  11. #1491
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
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    Allyra Arianos
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    Sargatanas
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    Windrunner

    Quote Originally Posted by Celeras View Post
    Always got skill for curing.
    I'm not so sure that's true. I rolled a conjurer to start for OB, and I couldn't get any skills off of cures (both myself and my two friends I'm playing with). Maybe 3 days after that I started getting them, so either it was a glitch they needed to fix or I just had insanely bad luck those first few nights.

  12. #1492
    Old Merits
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    Apr 2010
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    Really the solution or at least one of them to make skilling less stupid, would be to simply adjust party mobs to some degree of killability and increase the spawn rate. Then make everything give static exp and half of the exp in skill to keep up with the uneven leveling scheme they have going atm. As well as allowing old school XI chaining for mobs, that way the incentive for partying is to skillfully chain mobs versus free candy for a group in order to acquire more exp&skill points. Or they can continue to stick with making weapon skill levels like crafting skillups.

  13. #1493
    They call me Lord Null for a reason.
    Join Date
    Aug 2008
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    So do Marmots really have a Regen effect or does the game just like to fuck with me.

  14. #1494
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
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    Quote Originally Posted by Null View Post
    So do Marmots really have a Regen effect or does the game just like to fuck with me.
    I wanna say that's a glitch cause it's not just marmots. I've had dodos and others start regening like crazy.

  15. #1495
    the whitest knight u' know
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    Miya Kai
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    Excalibur

    I've noticed that if someone is fighting something and, say, knocks half of its HP down then runs away... If you claim it and fight when it goes yellow, it will eventually regen that 50% back even while you're fighting it. The regen doesn't stop just because you claimed it for some reason.

    What you guys are experiencing might be some sort of aggro-loss glitch that's causing that stupid regen to occur when it shouldn't.

  16. #1496
    New Spam Forum
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    Oct 2009
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    Lakshmi

    Ok, am I the only one not in on this joke? How do I get down this 500ft wall to get to the ferry port in Thanalan?

  17. #1497
    Old Merits
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    Apr 2010
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    Not sure where you are but my best bet is a cave or a ledge.

  18. #1498
    Fake Numbers
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    Aug 2010
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    2
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    Quetzalcoatl

    Quote Originally Posted by DrRuler View Post
    Ok, am I the only one not in on this joke? How do I get down this 500ft wall to get to the ferry port in Thanalan?
    there's a ramp at the NE corner of that gorge >.> the road on the map takes you right to it if you're coming from Camp Horizon

  19. #1499
    CoP Dynamis
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    Aug 2010
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    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Null View Post
    So do Marmots really have a Regen effect or does the game just like to fuck with me.
    I've lived in the illusion that they have some sort of healing move, because that always happens when they flee from you to some certain spot and it looks like they're digging the ground or something, maybe to find a nut or whatever to eat and regain health.. nothing shows up in the combat log about that though.. but I can always prevent the heal if I can hit them soon enough after they've ran to their sweet spot, so I'd imagine that there could be some sort of ability going on there.

    And what comes to Dodos it has only happened one time for me, and I've done plenty of grinding on those. That time I was fighting the Dodo on a ledge and fell down, leaving the Dodo on the ledge, it then regained some health before I climbed back up and proceeded on slaughtering it. But they never intentionally flee from battle like the Marmots seem to do.

  20. #1500
    New Spam Forum
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    Lakshmi

    No, the road leads to a cliff that I can stare down and pretend I'm on a boat from, but there is not ramp here, only ramp close to me takes me down about 5 feet, then your still at the same cliff as before.

    Edit: had to go down in some stupid pit I walked around halfway through the map... Cryptic horseshit maps are made of horseshit.

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