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  1. #1661
    F5 Like A Boss.
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    Kuroki Kaze
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    Wow son... The leve NPC just trolled me hard.. ;____;

    Checked Lv30 leves in Grid at 7:50:
    2x Velveteen Tabard (Green)
    1x Canvas Acton (Blue)
    1x Tarred Canvas Sash

    Checked Lv30 leves in Grid at 8:00 (reset):
    1x Padded Leather Duckbills + 1800 Archer Marks.

    Hopefully the Ul'dah and Limsa leves are more generous.

    For anyone wondering: Lv30 leves for Grid are at Humblehearth and The Mun Tuy Cellar.

  2. #1662
    the whitest knight u' know
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    Quote Originally Posted by natethegreat View Post
    Sorry for asking this but im still only on page 10
    Has there been any news on crafting guild marks?
    I think the trend we're seeing is that Guild Marks both begin to be rewards (in place of gil) for higher-end leves that are aimed for Rank~20 or higher, as well as occasionally for lower-rank leves when your own level/rank hits some sort of threshold.

    SE also mentioned they planned on awarding players with Guild Marks for completing Guild-specific quests (which have not been implemented yet).

  3. #1663
    the whitest knight u' know
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    Quote Originally Posted by Kurokikaze View Post
    Lv30 leves for Grid are at Humblehearth and The Mun Tuy Cellar.
    Good god.

  4. #1664
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    Quote Originally Posted by miokomioko View Post
    Good god.
    I thought the same thing. That place is not even on the same level as Cassiopeia Hollow. It's much much higher. Boars and shit can still two-shot me I think. ;/

  5. #1665
    Puppetmaster
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    You sir, are fucked. STAY OUTTA GRIDANIA!

    Yeah guildmarks only start appearing on level 20+ leves. I got my first Pugilist guild mark on Gridania 20 leves... STAY OUTTA GRIDANIA!

    The guild quests alone will be awesome when introduced. As it is right now its almost impossible to get any of the abilites from the guild, i've only ever gotten that 1 pugilist leve and its 5000 for flurry this time around ; ;

  6. #1666
    Ridill
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    Kilrogg

    Quote Originally Posted by plue View Post
    Maybe I'm missing something, but I tried shopping for some weapons from retainers and found nothing. 90% of people just sell shards or the like and I kept looking at the same people's bazaar by accident. This in combination with not even having a hotkey like Ctr+C makes this really slow.

    Am I doing it wrong? Because otherwise I don't know what fucktard thought this would be a swell idea, this shit is horrible.
    Ur talking about a company that thought the most amazing part of combat would be when ur locked out combat to try an attempt a battle regime. Better not even attempt a BR ur not 100% sure on, on anything remotely difficult or u and ur friends will die cause ur locked out combat while everyone inputs commands

  7. #1667
    the whitest knight u' know
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    Quote Originally Posted by Kurokikaze View Post
    I thought the same thing. That place is not even on the same level as Cassiopeia Hollow. It's much much higher. Boars and shit can still two-shot me I think. ;/
    Even before you run into the boars and giant frogs, I was coming across a Toad Poacher (Miqo'te Pugilists) at every damn intersection and it took me a half hour to escape from the Aetherial Gate without getting one-shot by Stone Throw.

    I was actually wondering what kind of drops humanoid mobs might have. Some mediocre equipment almost seems likely.

  8. #1668
    Cerberus
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    Quote Originally Posted by miokomioko View Post
    Even before you run into the boars and giant frogs, I was coming across a Toad Poacher (Miqo'te Pugilists) at every damn intersection and it took me a half hour to escape from the Aetherial Gate without getting one-shot by Stone Throw.

    I was actually wondering what kind of drops humanoid mobs might have. Some mediocre equipment almost seems likely.
    Equipment drops.... I wouldn't go that far. I'd guess three quality tiers of some sort of useless plant, and some shards.

  9. #1669
    aru
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    Quote Originally Posted by miokomioko View Post
    I was actually wondering what kind of drops humanoid mobs might have. Some mediocre equipment almost seems likely.
    I was thinking about this too. I don't think they'll drop equipment but rather crafting materials for equipment. I'm expecting stuff like sleeves, soles of boots, sword pommels and other stuff along those lines.

  10. #1670
    Nidhogg
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    Xenor Vernix
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    Damnit, why couldn't the server stay up for another five minutes? I've been going round all the dungeons taking screenshots for my website and I was about three or four screens away from being finished. That said, they were supposed to go down half an hour ago.


    Does anyone think it's weird being given all the maps in this game? As much as I hated not knowing where I was heading in XI without the maps, getting the maps was another thing to do.

  11. #1671
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    Probably way late but for anyone wondering stat-wise so far in it's level range "Hermes's shoes" are the best in and below there level group (Decent craft stats @ optimal). Looks like SE is playing favorites until Chocobos probably even after them. *Speculation based on current stats in relation to other item's in OB and in Dats*

  12. #1672
    I'm not safe on my island
    Nikkei will still get me.

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    Any idea on what error 20524 means again?

  13. #1673
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    Quote Originally Posted by miokomioko View Post
    Even before you run into the boars and giant frogs, I was coming across a Toad Poacher (Miqo'te Pugilists) at every damn intersection and it took me a half hour to escape from the Aetherial Gate without getting one-shot by Stone Throw.

    I was actually wondering what kind of drops humanoid mobs might have. Some mediocre equipment almost seems likely.
    Yeah I forgot about those. Might just have to take a pass on those leves then. lol

    Some of the Plains Footpads dropped buffalo leather. Which is used for straps to make weapons.

  14. #1674
    the whitest knight u' know
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    After that rollback the other day, I don't bother doing a damn thing if it's a few hours until maintenance.

    Hermes' Sandals look awesome for Gathering and not a whole lot else since Toadskin Crackows are identical outside of the movement speed.

    I've actually been wondering, what is the difference between Craftmanship and Magic Craftmanship?
    I assumed Control would help reduce the occurance of instabilities.

    I've been trying to discern the effects of Gathering, Output, and Perception. I'm thinking it's something like:
    Gathering: Ease of success
    Output: Quantity & quality of yields
    Perception: Finding rare shit

  15. #1675
    Nidhogg
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    I doubt chocobos will be hard to implement. It probably requires a quest in Ishgard which may be why we've not got them yet. Or has SE said they won't be in at release?

  16. #1676
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    The shoes are level 38?? The gloves from FFXIII code are Lv1: Asuran Armguards. Geez.

  17. #1677
    DO NOT TRUST ME, I WILL BETRAY YOU.
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    Nazgrel

    I noticed that fishing has a lot of abilities versus crafting which does not. I really hope crafting becomes a lil more evolved or explained maybe, idk. One thing though is I've had no problem getting into this game because I previously played ffxi for around 4 years. The problem is trying to get my friends, who have not played many mmo's and certainly not ffxi to stick w/ the game. They have all had issues w/ almost no explanation of the ui, which is true and the starter quests especially ul'dah. It says walk around and never to actually go down that hall way. The controls are quite difficult and this whole durability system is a HUGE turn off. I will be playing the game no doubt, but gd are they making this shit hard to get new players into. Any thoughts?

  18. #1678
    the whitest knight u' know
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    Quote Originally Posted by Kurokikaze View Post
    The shoes are level 38?? The gloves from FFXIII code are Lv1: Asuran Armguards. Geez.
    It makes me think Asuran Armguards' "effectiveness" for arms/tools is going to be doodoo compared to Hermes' Sandals' benefit of being able to run fast (both effects aren't in the data?). I think one might be able to outrun the attack range of aggressive one-shotting monsters while exploring in even The Black Shroud if it's more than a measly 10%.

  19. #1679
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    I dont even expect the shoes to be the FFXIV version of striders. Much less in fact. Maybe an extra step every 6.

    The armguards probably gonna be mostly placebo. Like... facing certain directions when crafting in XI. lol

  20. #1680
    RIDE ARMOR
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    Bah those stats on the gloves make it not worth getting. I need my inv space.

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