You cannot kick ppl from LS unless they are in range. Not promote them either, but somehow I see the latter as a minor problem.
You cannot kick ppl from LS unless they are in range. Not promote them either, but somehow I see the latter as a minor problem.
you also can't (as far as I know) tab through shit in the opposite direction like you can in FFXI by holding shift
you guys are bitching about an unfinished product, cry moar faggots.
I'm not playing, that means I can bitch about it as much as I want because I don't know any better
lol it's finished. Less than two weeks before retail, they're more than likely not going to fix ONE of these much less all of them.
Honestly, they need to delay PC retail by at least 3 months to fix all the issues. I ideally want FPS, Input Lag(keyboard, fuck your mouse), Lag, Surplus, and the Updater fixed before would consider this ready for retail.
yap
<st> "works" in the sense that it's not <t>, but you still have to tab through enemies with it, and again can't cycle through the pt list with it. You can't imagine how many times people have died (not just with me as conjurer, but with a friend as well) because you have to tab through like three stupid dodos that decided to follow you.
Really the targeting issue is the big one for me that I feel they have to fix by retail. As much as lag is annoying, it's somewhat expected for release. Game mechanics really need to get fixed though. Also, provoke seems to be a big pile of fail as well.
Ksandra pretty much mentioned everything I hate about targeting.
When I was talking about controls, the only things accessible by pressing a hot key basically are the menu, the map and well the emote list. It would be nice to be able to access my inventory or gear in a less awkward way than tabbing through a menu. Equipping new gear is just horrible, especially since the mouse works so poorly. I really don't remember how this worked in xi anymore, but I'm very sure it wasn't this bad. I really suck at describing things.
FFXI is (for controller)
1. Square
2. Equipment (D-pad, X)
3. Slot (D-pad, X)
4. Equip (D-pad, X)
5. O twice to return to game