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  1. #421
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    That was shown in the TGS trailer, iirc.

  2. #422
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    Looks like we're getting full look at it Today/Tomorrow, whever Famitsu releases info

    The magazine also has full looks at Vaan along with returning
    characters Gabranth, Tina Branford and Cefca. There's also a look
    at a new map, a floating Bahamut fortress.

  3. #423
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    This is all it says for now

    The magazine explained Vaan’s EX-Burst too. It’s essentially the
    same as Gabranth’s from Quickening move from Dissidia: Final
    Fantasy. Players press R to shuffle commands and the circle
    button to use them.

  4. #424
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    Wait, so Vaan's antagonist is really Gabranth? From the scans it looks that way.
    Lol, I think the one and ONLY thing Vaan ever says to Gabranth in FFXII is "And Reks!", while Gabranth doesn't even acknowledge Vaan's existance.
    At least Vayne could have appeared as the person who was responsible for both Reks' death and Dalmasca's fall so he might have worked as a sort of unseen villain who works from behind the scenes in Dissidia like he did in FFXII.

    Vaan's Dissidia story is probably going to be an incredibly silly and monodimensional thing like Tidus' "I just want to kick my dad's ass!".

    I'm not completely counting Vayne out yet since it seems that FFXII's battlefield is the place where the final boss is fought, hopefully he's been included.

  5. #425
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    Quote Originally Posted by Lucavi View Post
    Tidus didn't look sickly from the graphical style. Tidus also didn't show some 300-esque painted-on abs. Tidus was no saint of a character, but anyone could understand why he didn't fit into the world. Vaan may have fit into the "world", but he certainly didn't fit into the party.

    The "debate" is stupid. I disliked Vaan's character design, his role in the game, and his role in the world. I disliked Tidus far less than Vaan, despite his whiny voice and antics. At least he was a boss in the Blitzball arena, and has an excuse for having the potential that he does.

    I still have no idea how Vaan was able to throw those powerballs in his quickening. He's just some regular thief grunt; no hidden bloodline, no backstory, no nothing.
    Sickly from the graphical style? What does that even mean? The thing is, Tidus is just as, if not worse than Vaan on all the points you mentioned. I get why he doesn't fit into the world, but that doesn't mean he needs to be retarded looking.

    Yes, Tidus is infinitely more useful as a character and in X's story, but that hardly matters for dissidia.

    And lol @ the quickening statement. No one had an explanation. Like how Balthier was able to summon tidal waves and meteors, or how Basch could punch through reality or some shit. Limit break type moves are supposed to look cool, and Vaan's looks awesome.

    And as much as I like Amano's...style, some of his designs are really impractical lol.

  6. #426
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    Quote Originally Posted by Nevex View Post
    Wait, so Vaan's antagonist is really Gabranth? From the scans it looks that way.
    Lol, I think the one and ONLY thing Vaan ever says to Gabranth in FFXII is "And Reks!", while Gabranth doesn't even acknowledge Vaan's existance.
    At least Vayne could have appeared as the person who was responsible for both Reks' death and Dalmasca's fall so he might have worked as a sort of unseen villain who works from behind the scenes in Dissidia like he did in FFXII.

    Vaan's Dissidia story is probably going to be an incredibly silly and monodimensional thing like Tidus' "I just want to kick my dad's ass!".

    I'm not completely counting Vayne out yet since it seems that FFXII's battlefield is the place where the final boss is fought, hopefully he's been included.
    It's not strictly protagonist/antagonist in this one. Some people may have switched sides, they don't have the same memories etc.

  7. #427
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    Quote Originally Posted by Nevex View Post
    It's still better than just about every single fighting game's story.
    They're all like: "I want to obtain X information/get revenge on Y so I'm entering Z tournament and winning it even though it has nothing to do with my goal".
    At least Dissidia has an actual storyline.
    yeah, an actual storyline where they sit in limbo and fight, cool storyline bro

  8. #428
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    Quote Originally Posted by Nevex View Post
    Wait, so Vaan's antagonist is really Gabranth? From the scans it looks that way.
    Lol, I think the one and ONLY thing Vaan ever says to Gabranth in FFXII is "And Reks!", while Gabranth doesn't even acknowledge Vaan's existance.
    At least Vayne could have appeared as the person who was responsible for both Reks' death and Dalmasca's fall so he might have worked as a sort of unseen villain who works from behind the scenes in Dissidia like he did in FFXII.

    Vaan's Dissidia story is probably going to be an incredibly silly and monodimensional thing like Tidus' "I just want to kick my dad's ass!".

    I'm not completely counting Vayne out yet since it seems that FFXII's battlefield is the place where the final boss is fought, hopefully he's been included.
    duodecim isn't following the protagonist-antagonist pairing thing unlike the first dissidia so I don't think there'll be much of an issue. Eventually I think there'll be equal number of Cosmos and Chaos characters though. If I'm not mistaken, both Jecht and Kuja might be aligned with Cosmos this time round, but that doesn't necessarily rule out rivalry between the characters..

    Vaan's main antagonist in the original story actually is Gabranth anyway. He was the one who killed Reks and King Raminas, effectively causing his nations capture and a life of misery to beset his hometown. Gabranth isn't exactly the main antagonist because Vayne had always been the orchestrator but he still is the one who does most of everything that shaped the events of the game... Him and Zecht anyways.

  9. #429
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    Quote Originally Posted by Elcura View Post
    Sickly from the graphical style? What does that even mean? The thing is, Tidus is just as, if not worse than Vaan on all the points you mentioned. I get why he doesn't fit into the world, but that doesn't mean he needs to be retarded looking.

    Yes, Tidus is infinitely more useful as a character and in X's story, but that hardly matters for dissidia.

    And lol @ the quickening statement. No one had an explanation. Like how Balthier was able to summon tidal waves and meteors, or how Basch could punch through reality or some shit. Limit break type moves are supposed to look cool, and Vaan's looks awesome.

    And as much as I like Amano's...style, some of his designs are really impractical lol.
    Vaan's... face. Those bags under his eyes. That chalky look around his lips. I just couldn't stand his face in the in-game model, but to be fair, I didn't like a lot of people's faces, like Fran's Max Payne look.

    Look, I'm right there with you on the "art style". I like symmetry in my designs; practical symmetry. Armor that protects both sides evenly (unless its Knights of the Round for the SNES), the suit and tie design of the Turks, ect. I hate this one-sleeved chains with belts look that Nomura and Amano seem to cling to, but I'd rather see someone rocking Tidus' outfit than Vaan's belly-buster Jersey Shore ensemble.

    At this point, however, its like arguing which vehicle looks better between a Saturn and a Kia.

  10. #430
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    Quote Originally Posted by Lucavi View Post
    At this point, however, its like arguing which vehicle looks better between a Saturn and a Kia.
    I'm with you on this (and Fran's look I didn't much like the way she was textured either). If Tidus looked like his counter-part in X-2, I'd agree that overall he was a better designed character. I dunno, something about Tidus' look rings all the wrong bells lol.

  11. #431
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    If you think about it, though, with all the flash and glitz that Xanarkand had, you knew his look would have to have some crazy vibe to it. Plus, he was essentially wearing a sports uniform throughout the entire game. If you looked at the normal people, they wore regular clothing in Xanarkand, especially at the beginning of the game.

    I guess it'd be the same if an American Football player was sucked into some completely different world, but throw in Nomura's obsession for chains and belts that lead to absolutely nothing.

    I always liked RPGs where the characters, or at least main character, wore different outfits at some point. Cloud dressed up differently sometimes, as did Gau and a few other FF characters. I think I would have liked Vaan a lot better if he wore a different outfit at some point; maybe something closer to Vossler for a time.

  12. #432
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    Quote Originally Posted by Lucavi View Post
    I always liked RPGs where the characters, or at least main character, wore different outfits at some point.
    Indeed; I think they missed a great opportunity with Lightning.

    At least they're making up for it in that new Parasite Eve game.

  13. #433
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    Hell yeah they are. I might get PE3 just to play dress up. I also like it in RE, and sometimes the outfit has different effects which is always nice.

    Though generally there's a good reason why they don't do it. I get it, but I hate it. I think characters should change clothes every so often, especially in RPGs that take place over a long period.

    Beside that, X just had... I want to say the worst designs for clothes out of any FF. The majority of people, from Spira or Xanarkand, looked so fucking stupid.

  14. #434
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    Quote Originally Posted by Lucavi View Post
    I guess it'd be the same if an American Football player was sucked into some completely different world...
    Because I imagined it so vividly, I laughed way harder than necessary.

  15. #435
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    Quote Originally Posted by Elcura View Post
    And lol @ the quickening statement. No one had an explanation. Like how Balthier was able to summon tidal waves and meteors, or how Basch could punch through reality or some shit.
    Actually Fran explains that inside Raithwall's Tomb, even if briefly. She says that in a thick Mist people are capable of performing powerful magicks, refering to quickenings - notice that they were called Mist something in the Japanese version.

    Anyway, why is everyone mispelling Zanarkand?

  16. #436
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    Vaan:
    Switching among 8 types of
    weapons.
    Has a lot of Brave attacks.
    Can fight at close range or
    far range depending on how
    you customize.
    Each Brave attack utilizes
    one weapon.
    Confirmed Weapons: sword,
    greatsword, spear, gun,
    katana, bowgun/crossbow,
    fist.

    Switch ability
    The special part of Vaan.
    Unlike other multi weapon
    user, Vaan will not put
    away his weapon after
    attack.
    If you use a particular
    weapon's Brave attack
    while holding another
    weapon, Switch ability is
    executed.
    Switch ability is provided
    for each weapon. It has
    properties such as: adding
    "guard" to slow attacks,
    charge-able, absorb, move
    while attacking etc.
    Using the "correct" weapon
    of the attack will not
    trigger Switch ability.
    Therefore, the order of
    performing Brave attacks
    becomes important.
    There is no Switch ability
    for fist(bare hand).

    Gabranth new Brave
    attack:

    地裂斬 (Ex mode, ground) -
    releasing fast flame pillars
    on ground, tracks opponent.
    Sorry if post came out weird .-.

  17. #437
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    They were called Mist knacks in the jp version.

  18. #438
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    oo gun, bow, greatsword.

  19. #439
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    Vaan sounds like what Butz should've been >_>

    Gabranth's new move seems like Cecil's Dark Knight Dark Flame (think thats what it was called) move but as a Brave Attack, would make up for Aero's ehhh general usefulness. Slightly more reliable HP move would be cool too but I wonder how many moves they will add in general. Doubting Shantotto will get more HP moves as opposed to Braves.

  20. #440
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