There's no HQ scan online, this was from a copy who has the actual Famitsu for this week.
They also show Vaan using 2 of the quickening finishers as HP attacks in the scan, Inferno and Torrent.
Man, Vaan must be completely brainless, not once did I ever have to "think" in the middle of a combo. I guess they think having to pick between a Brave or HP extension mid attack is the pinnacle of strategy. All Firion was about was being patient and not being awful at guarding.
Well wiki did mention at the time they'd redo Firion entirely so I wonder how it'll be now compared to Vaan, but oddly enough the wiki has had several things removed from it recently so I don't know how true it is anymore
A few new and old screens, well some were new to me at least.
www.famitsu.com/news/201011/20036029.html
There seem to be a few different stages we haven't seen in those shots.
.EX Mode and Assist System
Central to the Duodecim battle system are EX Mode and the Assist
System. EX Mode, which was in the original, can be triggered when
you've filled up your EX Gauge, by taking damage from opponents or
collecting "EX Cores" from around the field. When in EX Mode, your
character is more powerful and can perform their powerful EX
Burst move. The Assist System, new for Duodecim, lets you
summon an ally character into battle who will either attack your
opponent or defend you from incoming attack. This uses up your
Assist Gauge, which you build up by performing Brave Attacks.
The EX Mode and Assist System balance one-another. When you
execute an EX Burst, for instance, you'll drain your opponent's
Assist Gauge to zero. More substantially, the two systems counter
one-another through three new systems: Assist Breaks, EX Breaks
and EX Revenge.
You perform an EX Break by striking an opponent who's in EX Mode
with an Assist Attack. This forces your opponent out of EX Mode.
The person performing the EX Break receives the Map Brave
points.
You perform an Assist Break by striking your opponent's Assist
Character. Your opponent will then be unable to call out an Assist
Character for a brief period. The person performing the Assist
Break receives the Map Brave points.
EX Revenge is trigged when you try to switch to EX Mode while
being attacked. In the original Dissidia, doing this would stop the
opponent's attack. In Duodecim, EX Revenge will be triggered,
slowing time down, and allowing you to pummel your opponent with
attacks. As a tradeoff, EX Revenge eats up your entire EX gauge,
so you can't actually switch to EX Mode and use EX Burst.
Even when being pounded in an EX Revenge attack, your opponent
isn't totally defenseless. By doing an assist change, your opponent
can break out from the revenge.
Final Fantasy XII's Vaan
Vaan's appearance in Duodecim leaked out of Jump early last week.
Famitsu's look at the character has a closer look at some of his
unique characteristics, complete with commentary from Battle
Planner Takeo Kujiraoka and Creative Producer Tetsuya Nomura.
As explained by Kujiraoka, Vaan sets himself apart from other
characters in his concept of "Switch Attacker." He'll switch
between different weapons for his various skills. For his Brave
Attacks, each ability is associated with a particular weapon, and is
even named after the weapon, resulting in such names as "Katana"
or Crossbow." Vaan can use a total of 8 weapons, along with bare
hands
Central to Vaan's character is his "Switch Skills." Different from
other characters, Vaan keeps his weapon out even after finishing
his attack. If the next Brave Attack you use is based off a weapon
different from the current one, Vaan will unleash a Switch Skill. The
actual skill differs based off the current weapon.
Vaan's EX Burst is based around FFXII's Mist Knack. Similar to
Gabranth's EX Burst, you press R to shuffle skills, then circle to
execute a skill. According to Kujiraoka, Vaan's EX Burst is at the
top level of flashiness amongst all the characters.
Nomura's comments on Vaan mostly concerned the character's
casting. As announced by Square Enix last week, Vaan's Japanese
voice actor has been switched from Kouhei Takeda to Kenshyou Ono
owing to some difficulties with Takeda's former agency. Square
Enix originally said that Vaan ended up in the game despite the voice
actor conflict because the character was highly requested by fans.
In the Famitsu interview, Nomura added that as the staff waited
for a response from Takeda about appearing in the game,
development had already progressed with the assumption that Vaan
would be in there.
Nomura seems pleased with the result, saying "Ono was selected
via auditions. He fit the character so well that you'd be surprised.
While we were recording in the studio, there were numerous cries
of surprise. He's taking great care with Vaan's role, so look
forward to it."
Ex Revenge is :\ keeping Ex Meter for a good multipler until I am going to get HP'd and use it to break out of their combo to combo them back was a basis for me and many others...
lol @ the comment saying Vaan having the flashiest exburst D:
I never beat Dissidia and just recently got to Chaos with Cloud, to get my ass kicked repeatedly. How the hell do you fight him? I got to the third part of the fight only to die within seconds of it starting.
Juggle him. Save your ex mode, if he gets a combo on you you're fucked. I get him in the air and just try to keep him up there.
I found terras tornado move to be the most usefully.
Its a messed up fight, small stage huge boss.
It's easy once you know his moves and how to avoid them. I'd do some runs where you do nothing but watch/evade/block and see what's up. Note that the spinning attack (brave) he does needs to be guarded against multiple times quickly. Most HP moves are easy enough to dodge, it's just learning how to deal with brave.
Wasn't Vaan among the least desired characters? Pretty sure there were several other characters people wanted in there (especially from XII) x.xSquareEnix originally said that Vaan... was highly requested by fans.
Then again, if they're talking about JP fans, I can sorta understand.. you see a lot more Vaan dolls/ figures out here than anyone else from XII lol
Divine Punishment: dodge when the pillars of fire around you stop to avoid the swords that bind you
Condemn: dodge backwards immediately
Demonsdance: tricky but time your dodges each time away from the walls
Soul of Oblivion: easy, just dash at him and hit before he shoots at you
Scarlet Rain: ... gg unless you can time ex mode on the last hit
Utter Chaos/Brink of Delusion: I tend to aim for the bottom of the screen as its usually opened but sometimes you may have to go to the side
Overall, Chaos isn't as bad as he may seem except when he uses his summon correctly (buffing or locking his brave during Scarlet Rain). For emergencies I use Odin since I rarely use summons to begin with. Just have to get use to his moves and block everything else he does.
Blocking is key for Chaos. Most of his moves are easily blockable and you can punish him afterwards with crits. I never really messed with Cloud, but for pretty much every character your best bet is just to never do a HP attack unless you can one shot him with it. This way he (should) pretty much never break you, if he does you're just gonna get owned. Save your EX for breaking out of combos if he does catch you. Also using no summon seems to make him also not use his own (dunno if they changed this in English version).
Pretty late, but this is some new info, mostly character changes, etc. Will probably be a good read for you all, though.
http://dissidiaforums.com/showthread.php?p=253075
Nerfing dodge? Best change right there. Niggas need to man up and learn to guard and not just spam dodge nonstop. Lightning sounds fun, can't wait to mess about with her and Tifa.
No Sector Ray was disappointing to miss (and Nightglow nerf damn it) but glad for Terra buffs outside of Meltdown speed cast reduced. Nerfing dodge concerns me the most since it is a basis for comboing which hurt WoL quite a bit in this testing and likely others. Onion Knight speed up for those moves may balance out keeping his combos hopefully especially if this is all he's getting.
Kain seems fun but another anti-mage is... especially on an easier to play char too. Hoping to see something to help Shantotto against those like ExDeath. Lightning sounds broken leaving me scared for Vaan lol XD
Untrue sadly as I've had him use it multiple times even in a row. I rarely use summons if ever and only Odin against him in case of a random bs summon buff during Scarlet Rain etc
Edit: No Tifa? Hmm