Prishe
-崑崙八象脚=Nullifying Dropkick has the exact same animation as in FFXI.
-Holy has good tracking, Banishga sends opponent flying. No recovery type magics, focus on offensive.
-SkillChain "Fusion" and "Gravitation" were shown.
-EX Burst: some rapid punches and kicks, followed by tossing 5 light spear thingy. Pressing the correct button shown on screen will increase damage. Finally, a big magicite is thrown.
Play Impression
-obviously Mnk/Whm, fighting with hand2hand and white magic.
-only offensive white magics have been seen.
-She has all Weapon Skills that are available to a Lv75 Monk in FFXI
-Asuran Fists is HP attack
-on her Brv attacks, performing 2x Weapon Skills will result in a SkillChain that does additional damage.
-different Weaponskills produce different SkillChains, you will need FFXI's SkillChain element knowledge.
-have not seen any Brv>HP link.
-certain conditions have to be met before unlocking Prishe, although it seems not to be difficult.
Interview with Battle Director
-Prishe has 4 ground Weapon Skills and 4 in the air, and each has 8 follow up Brv attacks. Player can pick
1 from these 8 follow ups and combine that to 2 Weaponskills.
-In picking which skills to use, consider the followings: range and startup on Starters, knock back direction, chase/wall rush properties on Finishers. Also the amount of EX Force produces differs, and some attacks are charge-able.
-SkillChain is performed by doing Brv attacks in specific order, it provides a bonus damage. It won't alter the properties on the attacks, its sole purpose is for the additional damage. The only thing that's different from FFXI is the amount of damage bonus. Anyway SkillChain is not the focus in DDFF, the main point is to combine different attacks for combos.
-Too bad Magic Burst is not available.
-In Ex Mode, the "Finisher" could be done 1 more time (hence combo of 3 attacks).
-EX Burst occurs in a very fast tempo.
Map
-In the Omega version of Empyreal Paradox, the light from underground is absorbed by the large crystal, sitting in the center of the map.
-Players that's close to the crystal will gradually lose Brave, absorbed by the crystal too.
-The absorbed Brave is added to the map brave.
-Damaging or Breaking part of the crystal could give you the map brave.
-Phantom Train is a narrow map, but the camera won't be bound, it can go outside of the train and the walls will become transparent.
-Seats could be destroyed.
-The camera will slightly shake, just like you are in a moving train.