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  1. #1221
    Custom Title
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    i agree with that. i actually liked Coliseum a lot.

  2. #1222
    Graduate of the BG School of FFXI
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    Quote Originally Posted by Kaisha View Post
    I played the original in ISO format (yay cfw), didn't bother with media install as I assumed it'd be the same load times. Granted odds are if I picked up Duodecim I'd just rip the entirety of it to my memory stick anyways just so I don't have to keep the UMD around.
    Can someone run me down on how to do this since I'm completely ignorant on how to do this.

  3. #1223
    Blue Magic is Best Magic
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    How to do what, get CFW on a psp or getting it onto memory stick?

  4. #1224
    Graduate of the BG School of FFXI
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    Quote Originally Posted by Draylo View Post
    How to do what, get CFW on a psp or getting it onto memory stick?
    Getting CFW onto a psp.

  5. #1225
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    What version of OFW do you have?

  6. #1226
    Relic Horn
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    In case people are wondering about the specifics of Labyrinth mode (I haven't seen too much information about it, although I might have missed it):

    Spoiler: show

    Entering the maze:
    -You're stripped of your gear, accessories, assists, summons and items when you enter. There's one exception to this, which I'll mention at the end

    -You start the labyrinth alone, although you can find friendly characters inside

    -You can choose to start from any control point in the labyrinth if you have ever reached the room housing said control point



    Playing through the Labyrinth:
    -The Labyrinth is made up of a lot of rooms that are connected. These rooms are grouped in Cloisters. Generally the control points are in the rooms that mark the start of a Cloister

    -The layout of each room is like the Colisseum's: you have random cards that you choose from. They can be battles against other characters (single or in parties), job/effect cards, items (weapons, armor and crafting items), party members (which can either join the party or become assists), accesories, etc

    -The Cloister dictactes the kind of cards you'll get. In the Cloister of Jobs, for example, you get a lot of job cards

    -Generally (in like 90% of the cases) gear, accessories, summons and assists you get while in the Labyrinth are lost when you exit the labyrinth. You can't carry them over to the other game modes. More on this later.

    -You can access a Labyrinth shop while in the Labyrinth, from the shop menu. This allows you to craft several exclusive items (more on this later) by using the items and drops that you have gotten in the labyrinth (and only in the labyrinth)

    -The labyrinth has a few official exit points, called Goals



    Exiting the Labyrinth
    -You "finish" either by hitting Exit at any time (like in the Colisseum), by reaching one of the Goals I mentioned, or by having all your characters KOd

    ---By leaving through a Goal, you can set a cottage in the labyrinth. The cottage keeps inside all the items you gathered while in the maze and it is randomly placed in any of the labyrinth's rooms you've explored. If you reach that room again in a future run, you can reobtain the items you had when you set up the cottage if you pick up the Cottage card that will appear

    ---By clicking on Exit, you can set up a tent in the room you're exiting from. If you reach this room in a future run, you'll re-obtain all the items you had when you set up the tent if you pick up the Tent card that will appear

    ----You can only have one tent and one cottage at all times. Setting up a second tent will overwrite the first tent (and destroy the items inside). Likewise with the second cottage and the items in the first cottage

    ---If your entire party gets KO'd, you get a Game Over screen and lose everything you had in that labyrinth run. Have to reenter (either through the beginning or a control point)



    On Special Items
    -I said generally you can't take items from the labyrinth outside. There's an exception: items with a cottage icon. You can take these items outside of the labyrinth if you either reach a Goal or pick Exit after using a Geomancer job card (which lets you take these special items outside while the card is in effect)

    -You can take these items into the labyrinth too. When you enter the labyrinth, you can choose to do so with your special items equipped. However, keep in mind these items become bound to the same rules as when they were first found in the labyrinth. This means you'll only be able to take them outside again if you follow either of the methods above to leave (Exit with Geomancer or reach a Goal).

    -Most of these items are crafted from the in-labyrinth shop. The easy ones usually have two components: one is a battlegen item (that you'll generate while fighting enemies in the labyrinth) and the second one is a special item that you'll get as a card in some rooms


    I'll edit/change stuff if I missed anything or left any funny sentences.

  7. #1227
    Graduate of the BG School of FFXI
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    Quote Originally Posted by Insanecyclone View Post
    What version of OFW do you have?
    6.37

  8. #1228
    Blue Magic is Best Magic
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    That seems pretty recent, I did mine on my psp1001 but it had a old OFW. I dunno if that matters much anymore but when I did it you couldn't do it unless you had specific OFW or lower. I used a random guide on Youtube though, just bought a 10 dollar pandora battery and went to town with the tutorial.

  9. #1229
    New Odin
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    6.37 is too high for now, I think. You'd need 6.35, lol.

    Well, I think it may be possible but not without a pandora...

  10. #1230
    Blue Magic is Best Magic
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    Don't you need one in the first place? I think there is a way to downgrade but it has a chance to brick the PSP or something. I would look around youtube/google if nobody responds here with solid info though.

  11. #1231
    New Odin
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    You don't need one if you have PSP-1000 and OFW 6.35 or 5.00 afaik.

  12. #1232
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    I'm using 6.35 PRO-B3. I believe there is a 6.37 cfw, like 6.35, but it may not be as good as 6.35 series is becoming.

  13. #1233
    Resident Moogle
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    There's no downgrader or HEN for 6.37 yet, most you can do is run signed apps, but ISO loaders require kernal access. Signed apps only have user-mode access, which is more restricted. Granted I've been seeing some game eboots flying about that run as-is on OFW, so perhaps someone will be doing that for Dissidia.


    Few more days and I'll have my copy of Ducockem. Just hope I'm not missing too much by having ignored the original, even though the campaign for it is in this one, albeit with tweaks from this entry from what I read in reviews.

  14. #1234
    Graduate of the BG School of FFXI
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    Quote Originally Posted by Kaisha View Post
    There's no downgrader or HEN for 6.37 yet, most you can do is run signed apps, but ISO loaders require kernal access. Signed apps only have user-mode access, which is more restricted. Granted I've been seeing some game eboots flying about that run as-is on OFW, so perhaps someone will be doing that for Dissidia.


    Few more days and I'll have my copy of Ducockem. Just hope I'm not missing too much by having ignored the original, even though the campaign for it is in this one, albeit with tweaks from this entry from what I read in reviews.
    Yeah the minute you guys asked for a version I resigned myself to the fact that I was certainly boned.

  15. #1235
    Ridill
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    So, save files for EU and NA versions aren't compatible?
    Using EU game right now, and have about 12hours into it, but there's apparently a problem with the iso I'm using, and in Report 2, "tool of war", after the 1st battle the game shuts itself down.
    also; can EU and NA game play each other in VS? or does region not matter at all?

  16. #1236
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    HOT LITTLE SNATCH

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    Unconfirmed but past experiences with... pretty much every PSP game I can think of say that for local play, region will matter. Playing online through Xlink Kai or Adhoc Party it shouldn't matter though.

  17. #1237
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    eh guess I'll just eat the 12hours spent on the game already and wait for the NA game then.

  18. #1238
    Blue Magic is Best Magic
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    Two days :D exciting.

  19. #1239
    Bagel
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    I find Labyrinth mode pretty good so far, it's basically an expanded version of the old coliseum mode.
    And Custom rulesets is by far the best addition to the game, though it almost breaks many characters. I suspect this is the reason they nerfed Shantotto's Manafont in the first place - it would have been unbeliably broken, considering that Stun->Aero lands on maximim difficulty CPU very easily now.

    Am I the only one who's having trouble perfecting Laguna's EX-burst? It looked stupid easy to do in those videos but I can't do that consistently.

  20. #1240
    Ridill
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    does Bartz still have all is good moves from the 1st game? I saw that he still had the axe throw/grab move at lv1, but his other moves were Ifrit attack and ragnarok blade thingy.

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