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  1. #281
    The Once and Future Wamoura
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    Rocl Montaigne
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    Excalibur
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    Quel'Thalas

    I still don't see how Kindred Crests and CoP Missions are comparable in any fashion

  2. #282
    Ksandra's other pussy
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    Tingil Conran
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    Sargatanas
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    I have no idea why people are complaining about this quest, it may be slightly time consuming but it's by not means hard, I personally did mine as PLD80/WAR in Glacier [S] and I seen a BRD soloing Djinn for his crests, as far as I am aware BRD is pretty much the worst solo job in the game, so really there's no excuse for not soloing unless you have like no time spare.

  3. #283
    E. Body
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    Quetzalcoatl

    If you take it in light of the previous Genkai, this one isn't even requiring solo. Take a person at level 75 who just finished G6 and is getting ready for G7. By the time they abyssea party to 85 they should already easily have 5 crests anyways.

  4. #284
    Ridill
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    Quote Originally Posted by Gra View Post
    I'd have swapped the current limit break quest for some of the older ones in a heartbeat. My own experience of some of the older Limit Break quests left me banging my head off a wall at times.

    When I did Limit Break 1 I had to do it over 2 days to get the three items, the drop from the skellies being the most time consuming, I spent the best part of 5-6 hours on the 2nd day killing those skellies with a few friends before it eventually dropped. I had to rely on people to help me out with the quest. THAT was a pain in the ass.

    When I did Limit Break 3 I spent hours running around getting the crests. The Yagudo crest took me ages to get because I had to bring people along with me to light the torches. I died a number of times trying to do this limit break and the only thing that kept me going was my higher level friends urging me on to keep going. I had to rely on people to help me with the quest. THAT was a pain in the ass.

    When I did Limit Break 5 it took me hours and hours of killing mobs to finally get my testimony to drop. When I eventually got to fighting Maat I ran out of time. I had to go back and get another testimony. Which took hours and hours of killing mobs again. Although I didn't have to rely on people as much to help me with this quest it did take a looooooong time to finally get past it. THAT was a pain in the ass.

    Then....

    When I did the current Limit Break I went to Valley of Sorrows, accepted a "Page 3" from the Fields of Valor book and got myself a load of free limit points while soloing the mobs without breaking a sweat. I had 5/5 seals in about 4-5 hours plus pretty much a free limit point in the process. THAT was NOT a pain in the ass. Not when you compare it the experience I had with previous Limit Break quests.

    People seem to forget about how much of a pain some of the previous Limit Break quests were in comparison. QQ'ing about a quest where the drops aren't just laid out in front of you is nothing new. If it were a 100% drop rate we'd all be laughing about how easy it is and how there's no challenge anymore. Like the last Limit Break....
    Believe it or not, some people actually enjoyed challenging quests like 2 and 3 much more than mindless grinding.

    1's a different story, and maat you just had to find the right nm's for the most part.

  5. #285
    Banned.

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    Crests were on the same drop timer as both kinds of seals. Alternating killshots to open up dropshots = loot. In the time I got 15 crests, I also got 14 kindreds and 17 beastmens.. don't see how that's notably lucky, given they're approximately the same droprate. In fact, since I got less than 1/3 crests(marginally), it's on the unlucky side. The people complaining either don't understand how seals worked, or were too stupid to apply it. Yes, I'm sure some were legitimately unlucky, but if you're killing solo and averaging 8 minutes per drop you're looking at 24 per crest, or 2 hours. If you rageafk to whine about how terrible SE is for making you do something to rank up, that's time spent not getting crests. If you waste time competing at valley of sorrows or kuftal or other places with 30 people, that's your own fucking fault. There are thousands of mobs that drop crests..

    I'm not saying it was a fabulously designed limit break or that it's real content or anything more than another timesink. I'm saying it's nowhere near as bad as people want to make it out to be.. it's like the idiot who complained about being 0/55 on a 25 piece, or the other one who claimed 0/52 on homam legs. Shit's just not true, people lie to get sympathy or outdo others.. I severely doubt half of the people whining about it had a rate of less than 1:3 crest:seal.

  6. #286
    But I don't want my title changed
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    ITT: Bitching about low drop rates on an MMO, bravo everyone.

  7. #287
    >The Implying
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    Jeryhn Astracrown
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    Excalibur
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    Cerberus

    For those of you suggesting that Kindred Seals (and Beastmen's Seals or Kindred Crests) are on some kind of five minute drop timer, can you explain this to me?

    http://i72.photobucket.com/albums/i1...908_234425.png

    That being said, the last two crests I got were back-to-back on Korrigans that took like a minute to solo on MNK. There's no timer, its just luck.

  8. #288
    The Once and Future Wamoura
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    You have multiple parties.

  9. #289
    But I don't want my title changed
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    Different people getting kill shots.

  10. #290
    Banned.

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    I don't know how the patch changed rate, but it's been said at least 6 times that in an alliance each party's killshots count individually. That's how I managed to get mine in such a short period of time, each of my characters was a party leader in the same alliance. I played with this mechanic to farm ~15-18 seals per hour with mules for a while, vs the 9-12 I was getting with the same mules partied instead of allianced. I have an absurd sample size both before and after if anyone cares that much..

  11. #291
    New Odin
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    Sparthia Abysseant
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    Quote Originally Posted by urat View Post
    You might wanna scroll back to G6 and G4, oh whats that?

    Kindred seals, wait, aren't those items that also have slow ass drop rates under pretty much the same terms?

    Wait actually, hold on, kindred crests don't have the 5 minute limit seals do? Whats that, they're EASIER to get? Well herp-da-derp captain retard, G6 is actually HARDER than G7, and the only reason you tards are whining about it is because you didn't have 200 kindred crests the day the update came about so you could just trade them in and be done with it.

    I had a few friends who had been trading in all their kindred seals to the npc, and they had to go out and farm 5 seals to go G6. I was one of them, though luckily I already had 3/5 by coincidence when the update came about.

    Pre-easy mode crests and seals didn't seem any tougher to get, some people had luck, some got shitty rates.

    But in 2 weeks everyones going to have like 30-50 kindred crests and you're all going to realize what a pack of morons you are.

    Also, anyone who mistakes kindred crests for seals is just stupid. Rule #1 of any RPG, lern2read.

    SE very rarely ever tells us to team up to do something. It's just implied and logical to know that more people get stuff accomplished faster than solo. It goes for everything.
    Kindred Seals had a better drop rate than crests because previously kindreds only shared a timer with beastmen seals meaning that even if you killed nothing but EPs you had a 50% chance of getting a KS or BS.

    Crests had a lower rate than BS/KS and shared the same timer meaning if you were solo and got a KC or BS you were screwed for 5mins. It wasn't bad but it was pointless to have these items share drops with Beastmen/Kindred seals.

    G6 was not hard, give me a break. If you didn't have Kindred Seals lying around, you're either lying or do battlefields more often than most. The merit points were the bigger sticking point.

    Honestly, I didnt even care much about pre-patch KC but just simply the idea that the rate was "fair" on an item only currently useful for doing a genkai and finishing an empyreal-1 is an example of how being punched in the face by SE enough times has people rationalizing bad design.

    Currently sitting on like 30 crests waiting to finish an empyreal-1 ._. Thanks SE for patching it after the fact :D

  12. #292
    Salvage Bans
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    Quote Originally Posted by urat View Post
    Im 90% sure WoE is working as intended, however its built around a besieged concept of group runs of 36 people publicly

    I honestly don't have a clue why servers just aren't doing WoE, its got awesome armor drops, exp rewards, no exp loss on death, etc etc

    I've done it, its easy, its fun, no loss, plenty to gain, just what is wrong with WoE?
    Because you get your group together, get your strat together, and go in only to have the 3-7 leeches who are always stalking the confluxes shit up your run.

  13. #293
    Old Merits
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    Phoenix

    we don't really have that problem on phoenix, the leechs aren't going to get the same exp as your BRD/COR'd DD, so the top 5 boxes will go to your LS. and just have your 20-30 ppl lot on everything which drops and pass to leader.

  14. #294
    Banned.

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    Never had a single random show up during our runs.. not sure I'd call the armor drops awesome but 10manning results in a 300-400k payout for 30 minutes + minimal travel time. If you do multiple runs, that much better. (Did this get mixed up or did I miss the derail?)

  15. #295
    Salvage Bans
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    We tend to get a particularly stupid brand of leech, this is Asura after all. It's not so bad at the start, it's multiple runs (which we always do) where they start adding up over time.

    Not all of them are full on leech/terrible, some are smart enough not to fuck the run and only there for coins. Although that brings on it's own annoyances for members who are upgrading weapons.

    Sorry about the derail, Urat mentioned WoE in his rants a page back, not sure why I felt compelled to respond.

  16. #296
    Banned.
    Account locked at request of user.

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    this thread didn't upset

    urat, you're a tard for the ages.

  17. #297
    Banned.

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    I've seen back to back seals drop before though while solo.... yeah I'm calling this 5 minute theory "bunk", at least going on my own experiences.

  18. #298
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    I have ~650 hours per char logged of seal farming on lesser colibri. Due to (minor) exp, the bots were not stopped after seal drops. While I don't care enough to read through ~1300 hours of logs, the 24 hours worth I did search for seal drops in had no instance of a character obtaining 2 seals in a 5 minute period. Some quick math puts the seal rate at approximately 30-40% if you ignore the first 5 min after a seal drop, and about 10-12% if you don't. Now, if you assume 10-12% droprate, in 24 hours I killed 1100 colibri. About 700 of those were before 5 minute mark, remind me the chances of going 0/700 on a 10% drop again please?

    This shit was known in 2005, you're retarded. Go back to NIN nuking.

    If you wanted to make a proper case, you'd argue against crests being on the same timer, but my experience as well as others leads me to believe they were. It's hard to say for sure now that it's patched.

  19. #299
    Gra
    Gra is offline
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    Quote Originally Posted by Plow View Post
    Believe it or not, some people actually enjoyed challenging quests like 2 and 3 much more than mindless grinding.

    1's a different story, and maat you just had to find the right nm's for the most part.
    Don't get me wrong, I enjoyed the storylines and the challenges of some of the earlier Limit Breaks as much as I think most people did.

    What I'm trying to get at is that the current limit break isn't really anymore time consuming than some of the previous ones. My personal experience was that it was faster to do this one than some of the others. Yes it's a bit of a grind if the crests don't drop regularly, and yes not everyone likes having to grind to get them, but then previous limit breaks often relied on other people helping you out whereas this one can be solo'd easily enough on pretty much any job.

    No-one complained about how easy the last limit break was....a few KS and a few merit points. Pretty much everyone already had the KS required, and it took next to no time for most people to get the merit points if they didn't already have them. If anything we all laughed at how easy it was. All that's changed this time round is that it's a new item we have to farm and an extra limit point and all of a sudden people are screaming about how unfair it is....

    I think it's a pretty decent limit break personally but as with all things of this nature you can't please everyone.

  20. #300
    Banned.

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    That's probably the best part about all the whining- we did the exact same thing last limit break. The only reason nobody bitched about that is because we already had the seals.

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