Well that one SAM has +2 head and legs - yet like mentioned a hard thing to test.
Well that one SAM has +2 head and legs - yet like mentioned a hard thing to test.
Sam stuff tested accurately, previous posters are most definitely over-stating the haste granted by enhances Hasso. Testing was done by me with input/assistance/information from Kirschy.
Byakko's are 50/1024.
AF3+1 Pants increase from Hasso is ~15/1024 or +1.5% haste.
AF3+2 Pants increase from Hasso is ~25/1024 or +2.5% haste.
Data/Calculations
Base Recast on Reraise: 60 sec
With Hasso: 90 sec
With Hasso + AF+2 pants: 84sec. Sets bounds @ 57-68 / 1024.
With Hasso + AF+2 pants + WTurban: 79sec. Sets bounds @ 64-75 / 1024.
This puts bounds at 64 - 68 / 1024. Can test to verify exactly 65/1024 later, but close enough for now. It's definitely not over 3% haste.
For AF+1:
With Hasso + AF+1 pants: 85seconds. 969/1024 * 90 = 85.16 [This is assuming 55/1024 from pants. This confirms upper bound @ 56/1024. 54 was found as a lower bound from Kirschy's interpretation of Maxwell's data (54-83 depending on recast plugin).]
So, +1 has bounds @ 54-56 and +2 has bounds at 64-68. 55 coincides with 5.5% haste, 65 coincides with 6.5% haste.
So ya, don't go getting rid of haste gear yet...also, this has not been confirmed as gear haste. There is nothing to base that assumption on. Yes, previously all JA haste didn't affect spells, but it's all worded as an increase to attack speed. The game is changing, it's quite ignorant to assume that the game is not changing while the game changes.
Anyway, assuming the best haste gear:
61 hat, 71 belt, 40 glove, 65 leg, 30 feet = 267 with Dusk+1 hand, Ace's feet, AF+2 head and leg, Bullwhip. 256 is gear haste cap, if this is all indeed gear haste, putting you ~10 over. You can afford to drop 1% haste with perfect gear (NQ Dusk, 6% belt, or missing head+2, or Usu over Aces are the most likely scenarios).
idk if it´s been posted yet, but the "Increases "Perfect Counter" Attack" on MNK Head seems to just streight double the counter damage done. The Ursine CLaw counters were outdamaging my poise Kicks.
menu I find is inaccurate, like its getting its information from the servers. If I hit a macro as recast says 00:00:00, it'll start casting/use JA, but if I go to the menu and spam enter on said spell/ability, it wont let me use it for another second.
http://i56.tinypic.com/dn2ft4.png
Notice recast is at 0, but I cant use the spell from menu.
Yea, menu isn't the best for everything. But in terms of an accurate initial recast time, it's always consistent. It's been the basis of all my haste/fast cast testing, and it's allowed us a simple system with up to 1/1024th precision.
I won't make any claims about the discrepancy between when you can recast, but my guess is lag.
That's actually my 2 year old laptop, running two characters...but if you really think its because of my laptop, here you go.
http://img80.imageshack.us/img80/525...0919184114.png
And my pc is NOT a commodore 64:
AMD Phenom II X4 965 Black Edition Deneb 3.4GHz Socket AM3 125W Quad-Core Processor
4GB DDR3 1600 RAM
Nvidia GTX 460
This took me like 20 tries to catch the SS, but you can see me start to cast enwater while recast plugin was showing 00:00.
http://img265.imageshack.us/img265/8...0919184625.png
Actualli I'm messing with it now, and menu is being 100% accurate for me /w when I can recast. But I am fairly sure when you cast a spell, the server returns with information on your recast time which is displayed in the menu, and why I feel it's the best for determining recast when testing~
Ah, OK. I was thinking that the haste would be subtracted from the 150% recast time (so 5% haste would make it 145% recast time), but it's actually applied to the base recast time before being multiplied by 1.5. That changes the actual result to what FM calculated (+15 and +25 /1024) rather than the higher value I worked out.
Anyone knows what's the bonus for "Enhances Enhancing magic effect duration" on RDM AF3 Mantle and RDM AF3 Feet? I couldn't find it anywhere.
http://img805.imageshack.us/img805/8...0920014255.png
I actualli got 6/6 Coins before I managed to get the sealsLooks amazing, I can't wait to play /w it~
Wow, thats a sick drk lol
Anxious to get your testing reports back from the set bonus. You're about 1 piece ahead of me. Be interested to see if the set bonus will do more vs. the haste on homam etc. (doubt it).
So realistically, if you don't have an Abyssea LS, what's the likelihood of obtaining +1 or +2, and in what time frame?
+1s you can get from spamming quests, which is all luck, or if you have some friends could low man some of the NMs, the T2s I would see being a problem.. I've yet to fight any of the T2s but I can't really say anything about the difficulty curve on any of them.
I would say you could complete a +1 of something along 30 hours of doing the same quest over and over...honestly I'd just pull some friends together and go kill some NMs given that most of them arn't too hard.So realistically, if you don't have an Abyssea LS, what's the likelihood of obtaining +1 or +2, and in what time frame?
Probably not much hope for +2s, from the information I've seen so far. It's very clear SE intended for +1s to be able to be completed by more casual players over a long period of time- they're still great pieces in that form so they finally got it right.