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  1. #1581
    Relic Weapons
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    do the sets change a 5/5 pieces? I saw the rdm set got a bonus duration to composure. If so, any idea what I should test on dnc, or is it likely to just be a few more % of double dmg procs?

  2. #1582
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    So....any word on what enhances enmity douse on the goetia gloves+2 does?

  3. #1583
    Salvage Bans
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    Quote Originally Posted by Toth View Post
    So....any word on what enhances enmity douse on the goetia gloves+2 does?
    Removes more enmity. I haven't seen tests for the actual amount of enmity that the JA removes by itself, so I doubt anyone can give you exact numbers.

  4. #1584
    D. Ring
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    Quote Originally Posted by TheTaru View Post
    Removes more enmity. I haven't seen tests for the actual amount of enmity that the JA removes by itself, so I doubt anyone can give you exact numbers.
    all joke's aside, the amount given is, Some

  5. #1585
    Sandworm Swallows
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    Quote Originally Posted by TheTaru View Post
    Removes more enmity. I haven't seen tests for the actual amount of enmity that the JA removes by itself, so I doubt anyone can give you exact numbers.
    I thought it Enmity Douse was tested to be like Super Jump?

  6. #1586
    Banned.

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    Quote Originally Posted by ringthree View Post
    I thought it Enmity Douse was tested to be like Super Jump?
    Not quite, it seems inbetween high & super at least in my experience. It removes a lot of hate but not all of it. i.e. a 5k Blizzard V will get you right back on the shit list pretty quick lol.

  7. #1587
    Relic Shield
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    I just attempted to test Enmity Douse by itself.

    I had myself as BLM/RDM with no gear on and a RDM/BLM with just crimson cuisses on. Neither have enmity merits.

    Assuming the enmity list is still correct...
    Aspir = 320 CE
    Aspir 2 = 320 CE
    Sleepga = 180 CE
    Sleepga 2 = 180 CE

    I pulled a Tiny Mandragora with Aspir and proceeded to cast Aspir > Aspir 2 > Sleepga > Sleepga II a total of 12 times each (just to be sure) with some casts/recasts of Phalanx, Refresh, and Stoneskin mixed in. No damage was ever taken by me. At the point when I finished the 12 casts of each and the mandragora woke up, the RDM cure 1'd me for 0. Then I used Enmity Douse and the mob went for the RDM. At this point it would suggest that my enmity dropped to at most 1CE.

    I then cure 1'd the RDM for 32hp (a mistake as I thought his HP was full). The mandragora went back for me. The RDM then did 6 cure 1s for 0 followed by an Aspir and had hate again. At that point the RDM's CE should have been 327 CE. This portion of the test wasn't really as I intended it, but it was clear I had less hate than the RDM.

    Assuming I didn't make a mistake, it seems like enmity douse already drops virtually all hate, in which case I have no idea what the gloves +2 would do.

    Edit: Was 12 cycles, not 11

  8. #1588
    Cerberus
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    Initial tests done with a SCH showed 0% hate after douze iirc? The only thing i can imagine it would do is either extend the 0 hate for the next spell, or suppress hate for a certain amount of time. Take a sch with you next time, nuke once, sleep, check hate, douze, nuke, sleep, and check again. If it suppresses it, there will be a difference.

  9. #1589
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    Thank you for the info so far. Looks interesting :D

  10. #1590
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    Creed Armet +2 "Converts 5% of Damage Taken to MP", anyone else notice this isnt taking effect? i was testing it tonight against Dragua, taking 500+ dmg, and getting no MP back.

  11. #1591
    Hydra
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    Quote Originally Posted by ReddwarfX View Post
    Creed Armet +2 "Converts 5% of Damage Taken to MP", anyone else notice this isnt taking effect? i was testing it tonight against Dragua, taking 500+ dmg, and getting no MP back.
    Seems to be working for me. Also, after testing the full set, the occasionally absorbs dmg HP healed calculates before all buffs/shield block which is really nice.

  12. #1592
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    Quote Originally Posted by Worlace View Post
    Seems to be working for me. Also, after testing the full set, the occasionally absorbs dmg HP healed calculates before all buffs/shield block which is really nice.
    could any atmas cause the effect to be negated? i had Atma of the Aquatic Ardor set. i dont see how additional absorb dmg/magic could cause the dmg->mp not to proc.

  13. #1593
    Hydra
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    Kujata

    Quote Originally Posted by ReddwarfX View Post
    could any atmas cause the effect to be negated? i had Atma of the Aquatic Ardor set. i dont see how additional absorb dmg/magic could cause the dmg->mp not to proc.
    No I was tanking Yacumama for a friend PLD/WAR. 5/5 on the set, blocked for 0 but was healing me for 50-60 consecutively and up to 150 (makes me believe that it might account for shield block). I don't use PLD in abyssea

  14. #1594
    Hydra
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    Been getting double and quad damage proc with dnc af3 and aftermath combined:
    http://pics.livejournal.com/kittycatrag/pic/0001e1k2/

  15. #1595
    BG Content
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    Quote Originally Posted by kittycatrag View Post
    Been getting double and quad damage proc with dnc af3 and aftermath combined:
    http://pics.livejournal.com/kittycatrag/pic/0001e1k2/
    That is true for all Empyreals. Highest I've seen was about 1100 with Twashtar.

  16. #1596
    Hydra
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    Yes I know this is probably repetition, however I'm bringing it up once more because something popped into my head. We know the sch gown +2 has something to do with enmity. That is confirmed. The question is what. It also seems that it has been concluded that it is not a straight enmity minus because the person who tested before could not reproduce his results. The idea has been put out there that it occasionally allows for actions to not gain emity (this is specualtion). Which I think is a very possible solution. However, while thinking, something hit me. What if it does not affect how fast we gain hate, but how fast we loose it? We all know the enmity decays over time. So my speculation is that perhaps it enhances (speeds up?), the decay of enmity over time. Or better yet, allows both CE and VE to decay (kind of overpowered ehh? but it is a body piece). This is would be a very nice boost in order to keep up with the amazingness of enmity douse and allow us to better control our light arts hate (cure IV you are the bane of my existence!). Just something else I thought we should consider.

  17. #1597
    Relic Shield
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    Rehn Valor
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    Sargatanas
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    Ragnarok

    Quote Originally Posted by Worlace View Post
    Seems to be working for me. Also, after testing the full set, the occasionally absorbs dmg HP healed calculates before all buffs/shield block which is really nice.
    Is the proc % for full set really 25% according to wiki?

  18. #1598
    Relic Shield
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    Odin

    Quote Originally Posted by Byrthnoth View Post
    That is true for all Empyreals. Highest I've seen was about 1100 with Twashtar.
    I'm pretty sure this is a combination of both as well, also at this point I did not have full sets equipped, my macros were out of date (this was with legs +2 / feet +2 only equipped)


  19. #1599
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    Quote Originally Posted by Rehn View Post
    Is the proc % for full set really 25% according to wiki?
    its pretty high. its even better if you stack it with Atma of Aquatic Ardor (Absorb Magic/Physical DMG), its nice getting healed for 1200~ GA4's and 5's

  20. #1600
    BG Content
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    Yeah, it is. Aftermath double damage can proc on main-hand DAs/TAs (or any hit, in your case), and your set bonus double procs on Double attacks.

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