Has anyone figured out what's the "Enhances Addendum" effect of SCH's body do? The "has something to do with enmity" from the twitter isn't very clear, but from the way it's worded, I don't think it is directly related to -enmity effects. I'm going to try different effects (mab, enmity itself, fast cast, mp consumption, etc.) when having the mob's attention and when not as soon as I get the +1, but since it will probably take me a while, I thought I could ask. Maybe it's a bit convoluted, but I think it's worth a shot.
Well now that we know that the Afflatus Solace enhancement affects not only the Solaceskin, but also the MDB on Barspells, we can probably get to work on whether or not it enhances Solace Holy. If this thing makes for more powerful Holy spells, it would certainly go up a rung on my priority list.
What would be the best way to test this?
Did some brief testing on SCH Gown+2. The enmity effect is going to be hard to find out.
---
BLM claim monster,
SCH > Regen 3 on BLM (1CE) on blm
== BLM zones ==
on SCH
BLM > Blind (1 CE) on sch
BLM > Poison (1CE) on blm
SCH > regen 3 (1ce) on sch
SCH > stoneskin (1ce) on sch
BLM > blaze spikes (1ce) on sch
BLM > stoneksin (1ce) on blm
SCH > rr2 (1ce) on sch
libra = 100%sch 83%blm
BLM > blind (1ce) on blm
libra = 100% 100%
SCH > rr2 on sch
libra = 100%sch 85%blm
blm > slow on blm
sch > stoneskin on sch
libra= 100%sch 87%blm
Doesn't affect 1 CE generation on spells. Does not decay CE.
May affect VE. May affect larger quantities of CE (e.g. CE-50% would not work in these tests, where every action was 1 CE). Either way, the bonus will behave like normal Enmity-, though the amounts are unknown (e.g. may be CE:Enmity-20 VE:Enmity-40, could be completely different or just boring -10 enmity for all).
Are we sure it's enmity down? A thought had randomly popped into my head that maybe it had something to do with Animus spells with addendum. But that seems far-fetched.
Because SE said so: http://twitter.com/FFXI_EN/statuses/29640763344166912
If you have any more ideas on how to do more thorough testing, I finished my +2 gown a couple days ago and can help test.
This idea has been sitting with me and I never brought it up because I thought of how stupid it would be, but have we tested to see if using addendum itself causes enmity reduction?
Also, maybe someone can guide me through this problem, but there seems to be a problem with wearing the entire Mavi set. The body has a scarf on it already, but then there's something called "Mavi's Scarf." Does SE really expect us to wear a scarf on our scarf? It's not a problem for me, but I wonder how non-Elvaans handle this.
http://www.nationalreview.com/sites/...ulhu%20Tie.jpg
http://173.192.108.24/~tforum/blu/soulflayer.jpg
Coincidence? I think not.
Lmao. I like how the poses match up too.
The Set: Augments "Blood Boon" no longer works is anybody else getting same results.
The Blood Boon Job Trait works for saving MP but the damage multipliers does not work for the actual AF Two+ gear or more.
I know this is silly to ask, but are you accounting for the the set bonus has a low proc rate when blood boon activates? How many times did blood boon activate with no damage increase?
Not silly at all, about over 50+ mobs Blood boon activated 95% of the time and saved a random MP amount but I never saw damage increase.
With body was 1929
with head was 1833
with both on was always 1929
both off I didn't write down exactly number but from memory it was like 1,400ish but these numbers were very very consistent.
I tested this also with gear that has blood boon which is a total of 18 + JT 3-5ish
http://i133.photobucket.com/albums/q52/papesse/AF-1.jpg
It's working as usual for me. Proc about every 10 BPs with the full set and Blood Boon gear. With only 2 pieces it's more like 1~2%.