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  1. #1621
    But I don't want my title changed
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    Fievel Mousekewitz
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    Quote Originally Posted by Zumi View Post
    I was soloing some T2 VNM the other to get my abyssite for T3 went 0/10 then I got pissed and logged off. I don't know what the deal with this is.
    It's because you want it too hard.

  2. #1622
    Theory Fighter
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    Frejan Schultz
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    Ragnarok
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    Has anyone figured out what's the "Enhances Addendum" effect of SCH's body do? The "has something to do with enmity" from the twitter isn't very clear, but from the way it's worded, I don't think it is directly related to -enmity effects. I'm going to try different effects (mab, enmity itself, fast cast, mp consumption, etc.) when having the mob's attention and when not as soon as I get the +1, but since it will probably take me a while, I thought I could ask. Maybe it's a bit convoluted, but I think it's worth a shot.

  3. #1623
    D. Ring
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    Sylph

    Quote Originally Posted by Taim Meich View Post
    Has anyone figured out what's the "Enhances Addendum" effect of SCH's body do? The "has something to do with enmity" from the twitter isn't very clear, but from the way it's worded, I don't think it is directly related to -enmity effects. I'm going to try different effects (mab, enmity itself, fast cast, mp consumption, etc.) when having the mob's attention and when not as soon as I get the +1, but since it will probably take me a while, I thought I could ask. Maybe it's a bit convoluted, but I think it's worth a shot.
    SE "hinted" at does fuck all but does something to "enmity". i'd presume decreases it but SE loves to throw curve balls these days

  4. #1624
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Taim Meich View Post
    Has anyone figured out what's the "Enhances Addendum" effect of SCH's body do? The "has something to do with enmity" from the twitter isn't very clear, but from the way it's worded, I don't think it is directly related to -enmity effects. I'm going to try different effects (mab, enmity itself, fast cast, mp consumption, etc.) when having the mob's attention and when not as soon as I get the +1, but since it will probably take me a while, I thought I could ask. Maybe it's a bit convoluted, but I think it's worth a shot.
    /sigh

  5. #1625
    Sea Torques
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    Quote Originally Posted by grevenilvec75 View Post
    /sigh
    It has effect to make ppl post more in this thread
    And whoever did this, get enmity+ from whoever reading this!

  6. #1626
    >The Implying
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    Jeryhn Astracrown
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    Cerberus

    Quote Originally Posted by Alkimi View Post
    Not seen this mentioned yet but any confirmation on this? http://ffxi.allakhazam.com/forum.htm...0629910&page=1

    Basically saying that the Enhances 'Afflatus Solace' effect on Orison Bliaud +2 also gives 10 MDB for barspells as well as the enhanced cureskin thing. While it gives nothing extra (Solace already gave 5 MDB for barspells), means you don't need to carry Blessed Briault around anymore and maybe get a higher proc rate out of the set bonus.
    Well now that we know that the Afflatus Solace enhancement affects not only the Solaceskin, but also the MDB on Barspells, we can probably get to work on whether or not it enhances Solace Holy. If this thing makes for more powerful Holy spells, it would certainly go up a rung on my priority list.

    What would be the best way to test this?

  7. #1627
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Jeryhn View Post
    Well now that we know that the Afflatus Solace enhancement affects not only the Solaceskin, but also the MDB on Barspells, we can probably get to work on whether or not it enhances Solace Holy. If this thing makes for more powerful Holy spells, it would certainly go up a rung on my priority list.

    What would be the best way to test this?
    Cure a set amount of damage -> Holy both with and without the body on? Seems pretty straight forward.

  8. #1628
    Cerberus
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    Quetzalcoatl

    Quote Originally Posted by chichicha View Post
    It has effect to make ppl post more in this thread
    And whoever did this, get enmity+ from whoever reading this!
    There is no conclusive evidence to what SCH Gown does, so you should really be actively encouraging people to find out. If I could find a willing volunteer I could start doing some tests on it -_-

  9. #1629
    Cerberus
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    Quetzalcoatl

    Did some brief testing on SCH Gown+2. The enmity effect is going to be hard to find out.
    ---
    BLM claim monster,
    SCH > Regen 3 on BLM (1CE) on blm
    == BLM zones ==
    on SCH
    BLM > Blind (1 CE) on sch
    BLM > Poison (1CE) on blm
    SCH > regen 3 (1ce) on sch
    SCH > stoneskin (1ce) on sch
    BLM > blaze spikes (1ce) on sch
    BLM > stoneksin (1ce) on blm
    SCH > rr2 (1ce) on sch
    libra = 100%sch 83%blm
    BLM > blind (1ce) on blm
    libra = 100% 100%
    SCH > rr2 on sch
    libra = 100%sch 85%blm
    blm > slow on blm
    sch > stoneskin on sch
    libra= 100%sch 87%blm

    Doesn't affect 1 CE generation on spells. Does not decay CE.

    May affect VE. May affect larger quantities of CE (e.g. CE-50% would not work in these tests, where every action was 1 CE). Either way, the bonus will behave like normal Enmity-, though the amounts are unknown (e.g. may be CE:Enmity-20 VE:Enmity-40, could be completely different or just boring -10 enmity for all).

  10. #1630
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Kegsay View Post
    Did some brief testing on SCH Gown+2. The enmity effect is going to be hard to find out.
    ---
    BLM claim monster,
    SCH > Regen 3 on BLM (1CE) on blm
    == BLM zones ==
    on SCH
    BLM > Blind (1 CE) on sch
    BLM > Poison (1CE) on blm
    SCH > regen 3 (1ce) on sch
    SCH > stoneskin (1ce) on sch
    BLM > blaze spikes (1ce) on sch
    BLM > stoneksin (1ce) on blm
    SCH > rr2 (1ce) on sch
    libra = 100%sch 83%blm
    BLM > blind (1ce) on blm
    libra = 100% 100%
    SCH > rr2 on sch
    libra = 100%sch 85%blm
    blm > slow on blm
    sch > stoneskin on sch
    libra= 100%sch 87%blm

    Doesn't affect 1 CE generation on spells. Does not decay CE.

    May affect VE. May affect larger quantities of CE (e.g. CE-50% would not work in these tests, where every action was 1 CE). Either way, the bonus will behave like normal Enmity-, though the amounts are unknown (e.g. may be CE:Enmity-20 VE:Enmity-40, could be completely different or just boring -10 enmity for all).
    Nice work.

  11. #1631
    The Spooniest of Bards
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    Lucian Esperance
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    Sargatanas
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    Shiva

    Are we sure it's enmity down? A thought had randomly popped into my head that maybe it had something to do with Animus spells with addendum. But that seems far-fetched.

  12. #1632
    Sea Torques
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    Leviathan

    Quote Originally Posted by Fereydoon View Post
    Are we sure it's enmity down? A thought had randomly popped into my head that maybe it had something to do with Animus spells with addendum. But that seems far-fetched.
    Because SE said so: http://twitter.com/FFXI_EN/statuses/29640763344166912

    If you have any more ideas on how to do more thorough testing, I finished my +2 gown a couple days ago and can help test.

  13. #1633
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Gilgamesh
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    This idea has been sitting with me and I never brought it up because I thought of how stupid it would be, but have we tested to see if using addendum itself causes enmity reduction?

    Also, maybe someone can guide me through this problem, but there seems to be a problem with wearing the entire Mavi set. The body has a scarf on it already, but then there's something called "Mavi's Scarf." Does SE really expect us to wear a scarf on our scarf? It's not a problem for me, but I wonder how non-Elvaans handle this.

  14. #1634
    assburgers
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    Quote Originally Posted by Yugl View Post
    This idea has been sitting with me and I never brought it up because I thought of how stupid it would be, but have we tested to see if using addendum itself causes enmity reduction?

    Also, maybe someone can guide me through this problem, but there seems to be a problem with wearing the entire Mavi set. The body has a scarf on it already, but then there's something called "Mavi's Scarf." Does SE really expect us to wear a scarf on our scarf? It's not a problem for me, but I wonder how non-Elvaans handle this.
    http://www.nationalreview.com/sites/...ulhu%20Tie.jpg
    http://173.192.108.24/~tforum/blu/soulflayer.jpg
    Coincidence? I think not.

  15. #1635
    An exploitable mess of a card game
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    Lmao. I like how the poses match up too.

  16. #1636
    Sea Torques
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    Alkimi Asura
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    Ragnarok
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    Asura

    Quote Originally Posted by Jeryhn View Post
    Well now that we know that the Afflatus Solace enhancement affects not only the Solaceskin, but also the MDB on Barspells, we can probably get to work on whether or not it enhances Solace Holy. If this thing makes for more powerful Holy spells, it would certainly go up a rung on my priority list.

    What would be the best way to test this?
    Probably not I'd say. The solace bonus on cure spells and barspells is activated on the spell casting whereas Holy is something that has to be 'charged up'. Will test it after maint anyway and see if there's any difference.

    Edit: Tested it, no difference.

  17. #1637
    New Spam Forum
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    Jun 2006
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    The Set: Augments "Blood Boon" no longer works is anybody else getting same results.

    The Blood Boon Job Trait works for saving MP but the damage multipliers does not work for the actual AF Two+ gear or more.

  18. #1638
    TSwiftie
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    Fenrir

    I know this is silly to ask, but are you accounting for the the set bonus has a low proc rate when blood boon activates? How many times did blood boon activate with no damage increase?

  19. #1639
    New Spam Forum
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    Quote Originally Posted by Kirschy View Post
    I know this is silly to ask, but are you accounting for the the set bonus has a low proc rate when blood boon activates? How many times did blood boon activate with no damage increase?
    Not silly at all, about over 50+ mobs Blood boon activated 95% of the time and saved a random MP amount but I never saw damage increase.

    With body was 1929

    with head was 1833

    with both on was always 1929

    both off I didn't write down exactly number but from memory it was like 1,400ish but these numbers were very very consistent.

    I tested this also with gear that has blood boon which is a total of 18 + JT 3-5ish

  20. #1640
    Sea Torques
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    http://i133.photobucket.com/albums/q52/papesse/AF-1.jpg

    It's working as usual for me. Proc about every 10 BPs with the full set and Blood Boon gear. With only 2 pieces it's more like 1~2%.

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