
Originally Posted by
ascalon
I made a character from Limsa today, as I haven't really been there much since closed beta, and was excited to see the extra cutscene in the intro that they've slotted in, where they have npcs walking round and chatting and stuff.
And then of course when I could actually control my character, they were all gone and everything was dull and static.
Even something like in FFXIII where the NPCs would say stuff when you got near them would add to the impression of a livelier world. I can't say I remember a single NPC who isn't rooted to the spot unless they're in a cutscene (or Sisipu on the escort quest). I know quest-giving NPCs have to be *relatively* static, but I can't see a problem with having them wander round an area.
I'm so tired of people being rooted to the floor. Can't we get past that in terms of game design? Nothing seems to MOVE in FFXIV and that bugs me probably more than it should. We have these incredible visuals, but almost zero life to any of them.
It is kinda like when I emote something. I have a few seconds of awesome animation, and then it reverts back to just standing there woodenly. Are there even any idle animations? I can't say I even noticed.
Another example, in the boat scene from Limsa. All the NPCs are chatting and talking, some are leaning on the railings, others are walking about. Soon as you've stood up, half of them have disappeared, and everyone else is either sat straight-backed on a chair or standing stock still.