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Results 1201 to 1220 of 1991
  1. #1201
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I like~

    Meet the Flint Stones
    The Burning Brush
    Get to the Copper
    Operation: Sylph Stalkings
    When Bats Cry
    Burning Down the Houses
    The Wight Stuff
    Hungry Like the Wolves
    I Would Walk 500 Malms
    Showing Some Leg
    Fire on the Water

  2. #1202
    New Merits
    Join Date
    Nov 2009
    Posts
    234
    BG Level
    4
    FFXIV Character
    Uwen Tribal
    FFXIV Server
    Balmung
    FFXI Server
    Fenrir

    I would think they changed it to be permanent. However, I'm skeptical about the gil rewards due to the fact they left the NPC dialogue to reflect the lower closed beta rewards.

    Edit: Going Bandanas is one of my favorite leve titles.

  3. #1203
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Where are XIV's TGS news?

  4. #1204
    Ridill
    Join Date
    Jun 2007
    Posts
    12,847
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    What about Devilet Inside? No love for oldies? (maybe not so goodies )

  5. #1205
    Relic Weapons
    Join Date
    Apr 2010
    Posts
    395
    BG Level
    4
    FFXI Server
    Asura
    WoW Realm
    Shadowsong

    Quote Originally Posted by BlackheartX View Post
    Can you not evade weaponskills from mobs now?
    Sure. But not from 2 at the same time. And not with the stupid animation locks rooting you to the ground every half second as a Pugilist.

  6. #1206
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Yeah, I got Llymlaen's Ward to activate a few more times... What a fucking joke.

    Unless they are somehow boosted significantly at launch, don't waste your Guild Marks.

  7. #1207
    Puppetmaster
    Join Date
    Mar 2010
    Posts
    63
    BG Level
    2
    FFXI Server
    Sylph
    WoW Realm
    Boulderfist

    For those of you that crafted, what would you say is the average range of skill points/XP gain for making an item that is appropriate for (or on par with) your rank? After doing some number tracking I'm guessing it's probably around 220-240 SP and 1000-1150 XP, but I'm wondering if that may be too high.

  8. #1208
    Melee Summoner
    Join Date
    Feb 2010
    Posts
    23
    BG Level
    1
    FFXI Server
    Ragnarok
    WoW Realm
    Arthas

    GAH I really hope one of the changes they do in retail is cutting some of the menu fat. Having to move in and out of sub-submenu's and sub-sub-submenu's is driving me insane, especially with the retainer.

    I have some Puerto Rican friends who have an old LS from XI that's planning to go Besaid, so I guess there's some more truths to those lists.

    Is Sharp Vision passive? It's set on the Ability bar in the Action's & Traits menu, but I have no idea how to activate it (if it's actually an active ability).

  9. #1209
    Sea Torques
    Join Date
    Sep 2008
    Posts
    504
    BG Level
    5

    Quote Originally Posted by dusted View Post
    Is Sharp Vision passive? It's set on the Ability bar in the Action's & Traits menu, but I have no idea how to activate it (if it's actually an active ability).
    If you have it equipped it seems to activatate randomly, but while your gathering it'll have a lil animation saying its active when it does pop on, but its eemed kinda rare for me

  10. #1210
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Sharp Vision is indeed a trait. Gathering traits randomly activate when you are gathering. Totally random and last a random amount of attempts before they wear off. I usually see traits' effects last at least 3 gathers or so, sometimes a shitload more though.

    I have Nature's Bounty, Veteran's Trade, and Llymlaen's Ward all on at once and I get traits going off pretty often. Usually 5~10 gathers will go without traits between them going off. Which is pretty often for Fishing since you can gather infinitely uninterrupted.

    edit: beat'd

  11. #1211
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by dusted View Post
    GAH I really hope one of the changes they do in retail is cutting some of the menu fat. Having to move in and out of sub-submenu's and sub-sub-submenu's is driving me insane, especially with the retainer.
    I agree. There's way too many confirmations. Buying and selling from shops could be improved too. Not just menu fat, but why can't they show me the stats on an item when I highlight it? Why do I have to click on it? And why can't they tell me what an item can be sold for without having to click through to sell it?

  12. #1212
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    One thing I'd kind of like is batch crafting. If you've got the materials for 20 copper wristlets (I have, and a whole lot more), you should be able to craft them all, either in a single go or back to back (without needing to add ingredients or confirm recipes) provided you have the materials and crystals.

    I suppose it wouldn't be so bad if in retail the menus are faster and there's an inv sorting option.

    I am curious as to what they want to do to improve the UI, whether that means trimming or overhauling.

  13. #1213
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    yeah, the no auto-sort is something I'm hoping they'll add for retail. I mean, its in FFXI, why wouldn't it be in FFXIV? If it isn't, that will seriously suck. My inventory is way too cluttered, and I hate being forced to bazaar things back and forth to sort it... I mean, I can live without it in beta since it isn't really something critical when playing for, what? 3 weeks? But I would never be able to live without it for, say, 7 years...

  14. #1214
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Wasn't it in the alpha and taken out? Or am I thinking of something else?

  15. #1215
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Characters from OB will be erased once retail hits right? lol

  16. #1216
    Piece of shit Bruins fan

    Join Date
    Jun 2008
    Posts
    5,520
    BG Level
    8
    FFXIV Character
    Beat Daisukenojo
    FFXIV Server
    Hyperion

    Quote Originally Posted by Uzor View Post
    yeah, the no auto-sort is something I'm hoping they'll add for retail. I mean, its in FFXI, why wouldn't it be in FFXIV?
    Not really sure what you're referring to here. XIV auto-stacks things for me. XI didn't add autostack until like three years ago. Are you talking about having it put things in database order as well? Because I thought a lot of people found that rather...infuriating. It's why a bunch of people still use LightLuggage and keep the SE sort off.

    It seems that a number of the simple usability tweaks SE has added after player demands over the years were forgotten about when it came to XIV.

  17. #1217
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Elcura View Post
    One thing I'd kind of like is batch crafting. If you've got the materials for 20 copper wristlets (I have, and a whole lot more), you should be able to craft them all, either in a single go or back to back (without needing to add ingredients or confirm recipes) provided you have the materials and crystals.

    I suppose it wouldn't be so bad if in retail the menus are faster and there's an inv sorting option.

    I am curious as to what they want to do to improve the UI, whether that means trimming or overhauling.
    That wouldn't work at all with the design of the crafting system or the progression system. Back to back could/should work though.

  18. #1218
    Jak
    Jak is offline
    [2012: Year of the Whore]
    Join Date
    Sep 2008
    Posts
    1,133
    BG Level
    6

    Quote Originally Posted by Cutriss View Post
    Not really sure what you're referring to here. XIV auto-stacks things for me. XI didn't add autostack until like three years ago. Are you talking about having it put things in database order as well? Because I thought a lot of people found that rather...infuriating. It's why a bunch of people still use LightLuggage and keep the SE sort off.

    It seems that a number of the simple usability tweaks SE has added after player demands over the years were forgotten about when it came to XIV.
    To be honest, I wish they could just make tabs for everything. They already have a tab for crystals and key items, so why not throw tabs like..

    "All > Weapons > Armor > Accessories > Consumables > Crystals > Etc."

    or something along those lines. /shrug

  19. #1219
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by qpoiuwer View Post
    That wouldn't work at all with the design of the crafting system or the progression system. Back to back could/should work though.
    I'd prefer back to back honestly, mostly because anything else takes away from the process of crafting. It's mainly adding ingredients that's tedious.

  20. #1220
    Dammit Steve of the House of Weave
    Join Date
    Jul 2010
    Posts
    1,049
    BG Level
    6

    Yea I wish they would just add more tabs or something. At least between gear and ingredients. It's just a pain going through all my gear when I'm just trying to get x1 bone chip. I know some synths(like decorated copper scepter) you actually need a weapon but again, tabs would help a lot with this. Also, this is a stretch, but just a repeat last synth button would be nice, if only to -pick all the materials you just used for you last synth- so you could just hit "main hand", pick your item, and go at it. I've said it before, but they should really consolidate the 'confirm recipe' and the window that shows the shards you need. I'm pretty sure once the UI lag is gone though that we'll be pretty happy. Yea it'll be sloppy work, but at least you won't have a 1-2s wait between picking a material, or clearing materials, etc. Also I just made my character on my retail server, and I really understand the lack of life now on the game. That scene where LL looks so lively only to get off the boat and have a bunch of npc's standing around... Kinda lame. I hope that down the road, for quest purposes or w/e, they make some npcs that at least are on a loop walking around or something. I think when I played WAR the at least had some NPCs walk inside a small area to kinda generate "shit, where'd that guy go... oh there he is". Nothing to really waste your time looking for a lost npc, just to give a little more life to the game, which I know they were trying to make(see 'making of' clip of monsters).


    Edit: Curious, with the character creation saving, is that to your PC or to your SE ID?

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