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  1. #1601
    Nidhogg
    Join Date
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    Quote Originally Posted by Loaar View Post
    Bear in mind that when you view your retainer list one of the things in thier profile is "Retainer level 1".

    That implies that we will be able to level them up somehow, possibly for more storage space/bazaar space/functionality?
    That's an interesting possibility. Maybe they'll do what they did in XI where you could level up an NPC.

  2. #1602
    Puppetmaster
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    Sylph
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    Ghostlands

    Quote Originally Posted by Loaar View Post
    Bear in mind that when you view your retainer list one of the things in thier profile is "Retainer level 1".

    That implies that we will be able to level them up somehow, possibly for more storage space/bazaar space/functionality?
    Glad to see I wasn't the only one who saw and thought this.

  3. #1603
    Yoshi P
    Join Date
    Jun 2007
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    FFXIV Character
    Fitz Everleigh
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    Excalibur

    Is there a general consensus on how to dump your physical level stats at this point? My guess would be:

    MRD, PUG, LNC, ARC: STR/DEX evenly, VIT if you need an HP boost
    GLA: VIT/DEX mostly even and STR with left over stats
    THM, CON: INT/PIE/MND evenly
    Gathering/Crafting PIE maybe?

    I mostly just dumped my stats evenly across STR/DEX/VIT but I didn't know if anyone had experiment yet to see how to optimize your stats more efficiently. I saw the VIT test but nothing else repeated for STR or DEX yet.

  4. #1604
    Old Merits
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    Honestly if they just got rid of them gave me the inventory space and added an ah there would be no complaints from me honestly. If you can level retainers that would be better but to beat a dead horse the whole system is meh.

  5. #1605
    Chram
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    Avelle Asteria
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    Hyperion
    FFXI Server
    Phoenix
    WoW Realm
    Alleria

    What time does beta end tomorrow(err today I guess)? I can't find an official time other than Sept 19th and I can't get to the beta forums because the SE management login thingy is fucked up for me atm.

  6. #1606
    Relic Weapons
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    Eragon Mcdohl
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    Excalibur
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    Leviathan

    I really hope they scrap the point allotment idea -_- Its very discouraging for someone who wants to go from playing a melee and getting bored and playing a mage. This re-assignment/time limit crap is stupid.

  7. #1607
    the whitest knight u' know
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    Miya Kai
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    Quote Originally Posted by TacoTaru View Post
    Gathering/Crafting PIE maybe?
    Miner: VIT/MND
    Botanist: STR/INT
    Fisher: DEX/PIE

    Alchemst: INT
    Armorer: VIT
    Blacksmith: STR
    Carpenter: ???
    Culinarian: PIE (har har)
    Goldsmith: DEX
    Leatherworker: ???
    Weaver: MND

    I've been looking at the ___ Eluder abilities and there's a few I'm not sure what they suggest about mob families.

    Ashkin = Undead (skeleton)
    Vilekin = Vermin (chigoe)
    Wavekin = Aquans (orobon)
    Seedkin = Plantoids (landtrap)
    Voidsent = Arcana (bomb)
    Forgekin = ??? (Garlean airship) machines/robots?
    Scalekin = Lizards (pieste)
    Spoken = ??? (some kind of demon thing?) demons?
    Beastkin = Beasts (wolf)
    Soulkin = ??? (coblyn)
    Cloudkin = Birds (bird)

  8. #1608
    Nidhogg
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    Quote Originally Posted by Eragon View Post
    I really hope they scrap the point allotment idea -_- Its very discouraging for someone who wants to go from playing a melee and getting bored and playing a mage. This re-assignment/time limit crap is stupid.
    Or they should let you save stat combinations for different classes.

  9. #1609
    Mithra Ero-Sensei
    Sex Manthra

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    Erosensei Gulkeeva
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    Soulkin = demons
    forgekin = Machines
    spoken = humanoid

    speaking of CE edition, I'll be reupdating abilities list after all the patching etc around 23-25th.

    also a guide/steps on how to do .dat editing (with pic examples) was posted, incase anyone's interested in that (also a .dat mob swapper program)

    no gear/voice/spells swapper made atm.

  10. #1610
    Dovie'andi se tovya sagain
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    Elrina Miona
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    Ultros
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    Sylph

    Quote Originally Posted by Sephiroth View Post
    Or they should let you save stat combinations for different classes.
    Honestly, I would be content if you could do it for different disciplines (although, now that crafting/gathering use them for sure, different crafting classes inside the same discipline could use stats as differently as DoW/DoM do).

    I'm hoping that, even if there's a 1/6/12/24 hour cooldown and you can only do it in town, they give us some way of doing a full re-allotment of stats. The small percentage re-allotment in the field is cool, and allows for adjustment and tactics in the field. But since we're going to have to raise multiple classes at once rather than at least having the option of doing one at a time, I really hope we're given some way to at least occasionally do a full stat changeover for changing from DoW to DoM or a crafting/gathering that uses completely different stats.

  11. #1611
    Old Merits
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    Quote Originally Posted by Gulkeeva View Post
    Soulkin = demons
    forgekin = Machines
    spoken = humanoid

    speaking of CE edition, I'll be reupdating abilities list after all the patching etc around 23-25th.

    also a guide/steps on how to do .dat editing (with pic examples) was posted, incase anyone's interested in that (also a .dat mob swapper program)

    no gear/voice/spells swapper made atm.
    You sure about this one.

  12. #1612
    the whitest knight u' know
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    I feel like Spoken might be beastmen and wat? Coblyns are demons?

  13. #1613
    Old Merits
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    They look like demons.

  14. #1614
    the whitest knight u' know
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    We haven't seen what the Ixal look like, and I feel like that could be a silhouette of them (they are the neo-yagudo bird-men beastmen from around Gridania, I don't think they exist in the game yet).
    http://images.static.ffxivarchives.c...38x38_31-5.pngspoken eluder (spoken might imply monster that can speak/posses some intelligence)
    http://images.static.ffxivarchives.c...38x38_36-5.pngsoulkin eluder (looks like a coblyn to me, I had immediately assumed animiated objects?)

  15. #1615
    Mithra Ero-Sensei
    Sex Manthra

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    yes spoken = intellegence and can speak.. beastmen, "humans" (eorzeaons...?) and other things that can speak is all in that category. (not everythings in 1 catagory, some can have multiple! Don't forget that, like a spoken soulkin (titan)


    also, seems the JP community isn't liking the "horsebird"


    http://www.sankakucomplex.com/2010/0...ed-horsebirds/



    http://imageboard.neko-sentai.com/_i...19dd961835.jpg


    ffxiv fanart is pretty much exploding lately, think finding about 3 pics per 3 hours O_o

  16. #1616
    New Spam Forum
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    have you guys been allowed to test the garglond goggles yet?

  17. #1617
    Nidhogg
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    It makes no sense considering the Chinese version will be completely separate to the rest of the world. "Horsebird" is ridiculous, but the rest seems like conspiracy theories.

  18. #1618
    the whitest knight u' know
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    Quote Originally Posted by Fanfon View Post
    have you guys been allowed to test the garglond goggles yet?
    Nope, no Hermes' Sandals either. Only the XIII and Collector's Edition items.


    Wait a minute. Sankaku Complex... I don't buy it.

  19. #1619
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by miokomioko View Post
    Nope, no Hermes' Sandals either. Only the XIII and Collector's Edition items.


    Wait a minute. Sankaku Complex... I don't buy it.
    well seeing as theirs fan art of the horsebird... I'm thinking it has some truth to it, also its all over 2chan

  20. #1620
    They call me Lord Null for a reason.
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    Should I worry that my preordered CE hasn't even been processed yet? I really don't want them to send it out come the 22nd.

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