
Originally Posted by
Spider-Dan
Depends on your goal. SE's goal, to extend the analogy, is to have a gym full of members of similar ability that can crosstrain together. They therefore choose to emphasize broadness of training, instead of specializing in one thing.
And it should be obvious that there is a gain to having surplus, from the community standpoint: forcing hardcore players to diversify (instead of grinding one specialty to the max) will necessarily result in a more robust skillset among the playerbase.
The one thing that is unequivocally handcuffed is physical level gain, but I'm not sure how much of an impact that even has, at this point.