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  1. #21
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    Here's all the dats that FFXI loads upon startup/using a few sam/dnc abilities/shutdown that were modified after August 1st:
    Spoiler: show

    Code:
    FTABLE.dat
    VTABLE.dat
    ROM3\FTABLE3.dat
    ROM3\VTABLE3.dat
    ROM4\FTABLE4.dat
    ROM4\VTABLE4.dat
    ROM5\FTABLE5.dat
    ROM5\VTABLE5.dat
    ROM\165\84.dat		Long Zone Names
    ROM\165\85.dat		Short Zone Names
    ROM\165\75.dat		Menu Strings
    ROM\165\83.dat		Long Zone Names 2
    ROM\118\114.dat		Menu File?
    ROM\119\51.dat		Various DirectX Textures
    ROM\181\73.dat		Spells
    ROM\181\75.dat		Help Text for Spells
    ROM\181\72.dat		WSs and JAs
    ROM\181\74.dat		Help Text for WSs and JAs
    ROM\175\35.dat		Key Items
    ROM\180\78.dat		Titles
    ROM\176\63.dat		Jeuno Quests
    ROM\196\6.dat		WotG Quests
    ROM\242\64.dat		Abyssea Quests
    ROM\196\7.dat		WotG Missions
    ROM\180\102.dat		Status Effects
    ROM\118\109.dat		Armours
    ROM\118\108.dat		Weapons
    ROM\118\106.dat		Furnishings
    ROM\118\107.dat		Items
    ROM\24\24.dat		Various Outdoor Dialogs
    ROM\26\24.dat		Bastok_S NPCs
    ROM\27\72.dat		Misc In-game Messages
    ROM\188\66.dat		? (1k file)
    ROM\27\80.dat		Mob WS list
    ROM\62\110.dat		? (7k file)
    ROM\119\57.dat		Status Effects and Icons
    ROM\187\69.dat		Chocobo Race/Mog Bonanza Strings?
    ROM\32\58.dat		Hume Model?
    ROM\27\92.dat		Hume Head Texture
    ROM\32\62.dat		Hume Model?
    ROM\32\61.dat		Hume Model?


    Obviously ignore the user files, but that should give you a pretty good idea of what files are being loaded when the game starts, a person uses abilities, then shuts the game down.

    If it's not in one of those files I don't know what to tell you.
    I'd find it hard to believe all the spells and JAs were set previous to the August patch. :I

  2. #22
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by SnickySnacks View Post
    Here's all the dats that FFXI loads upon startup/using a few sam/dnc abilities/shutdown that were modified after August 1st:
    Spoiler: show

    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\FTABLE.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\VTABLE.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM3\FTABLE3.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM3\VTABLE3.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM4\FTABLE4.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM4\VTABLE4.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM5\FTABLE5.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM5\VTABLE5.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\84.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\85.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\75.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\83.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\114.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\119\51.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\73.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\75.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\72.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\74.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\175\35.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\180\78.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\176\63.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\196\6.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\242\64.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\196\7.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\180\102.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\is.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\109.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\108.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\106.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\107.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\bs.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\cl.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\ti.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mb.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\sb.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\acq.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mcr60.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mix.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\aix.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\cnf.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\24\24.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\26\24.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\27\72.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\188\66.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\27\80.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\62\110.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\119\57.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\187\69.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\32\58.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\27\92.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\32\62.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\32\61.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mcr110.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mcr111.dat
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\timestamp.dat


    Obviously ignore the user files, but that should give you a pretty good idea of what files are being loaded when the game starts, a person uses abilities, then shuts the game down.

    If it's not in one of those files I don't know what to tell you.
    Went and opened every one of those up in polutils, deleting them from the list if i could open them, and only 6 things were left:

    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\114.dat (images, couldn't open)
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\188\66.dat (images, couldn't open)
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\62\110.dat (images, couldn't open)
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\32\58.dat (images, couldn't open)
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\32\62.dat (images, couldn't open)
    e:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\32\61.dat (images, couldn't open)


    Should be easy enough to find now.

  3. #23
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    I did the same of course and noted what I found in my above post.

    None of those files are "obviously" the missing information file. They're either far too small or model files (I'm pretty sure they're models anyways, the 3d model format doesn't look anything like any of the string or other informational dats)

    On the chance that it's an older file, here are the files that loaded that were modified between 01/01/2010 and 08/01/2010:

    Spoiler: show

    Code:
    e:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\version.dat
    ROM2\FTABLE2.dat
    ROM2\VTABLE2.dat
    ROM6\FTABLE6.dat
    ROM6\VTABLE6.dat
    ROM7\FTABLE7.dat
    ROM7\VTABLE7.dat
    ROM8\FTABLE8.dat
    ROM8\VTABLE8.dat
    ROM\97\36.dat		DirectX Textures
    ROM\165\74.dat		Chat Filters and other strings
    ROM\165\76.dat		Menu Strings
    ROM\165\77.dat		Menu Strings
    ROM\165\78.dat		Zone Names
    ROM\176\66.dat		ToAU Quests
    ROM\196\8.dat		Campaign Ops
    ROM\119\50.dat		Title Screen Images
    ROM\217\21.dat		<- I'd bet money this is it. Isn't a model file and it's huge.
    ROM\27\77.dat		? (1k file)
    ROM\27\93.dat		Hume Head Texture
    ROM\189\33.dat		Hume Hand? Texture
    ROM\189\31.dat		Hume Dancer? Body? Texture
    ROM\27\87.dat		Hume Head Texture
    ROM\27\82.dat		Hume Model?
    ROM\27\99.dat		Hume Head Texture
    ROM\27\100.dat		Hume Head Texture


    ROM\217\21.dat <- I'd bet money this is it. Isn't a model file and it's huge. The format looks similar to the old spell format, too. If someone wants to work on cracking this go ahead or I'll give it a whirl when I have some time later.


    Purrpurrpurrpurr....


    Hmm. Well, hell. It looks like that's another item file. The first thing is a Maze Tabula. /ponders...

    So now what?

    The files I listed are every dat file that gets loaded that has been updated since 2010. All can either be identified or are much too small...
    Is it possible that this information isn't in a .dat file? Downloaded and/or hidden somewhere?

  4. #24
    Hydra
    Join Date
    Nov 2007
    Posts
    107
    BG Level
    3
    FFXIV Character
    Byr Urumet
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    Data could be stored in a DLL, it has been mentioned ITT ^^;

  5. #25
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    Yeah, but ffxi doesn't really hit that many dlls. the only one that's large enough is FFXIMain.dll.
    Ah well, off to work.

    Here's a list of *all* the files pol hits as it starts up that have been modified since Aug 1:

    Spoiler: show

    Code:
    C:\ProgramData\NVIDIA Corporation\Drs\nvdrssel.bin,1
    C:\ProgramData\NVIDIA Corporation\Drs\nvdrsdb0.bin,261300
    C:\Users\Deathlok\AppData\LocalLow\Microsoft\CryptnetUrlCache\MetaData\94308059B57B3142E455B38A6EB92015,342
    C:\Users\Deathlok\AppData\LocalLow\Microsoft\CryptnetUrlCache\Content\94308059B57B3142E455B38A6EB92015,32042
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\tmp\default_w.bin,72
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\login_w.bin,64196
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home00\system.bin,72
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home01\cookies.bin,32768
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home01\system.bin,72
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\pub\home01\option.bin,13208
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\pub\home01\frandom_wp.rdm,310
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\pub\home01\frandom_bgm.rdm,120
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home01\EMAIL\mailbox1,6784
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home01\EMAIL\expaddress,6192
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\pub\home01\login.bin,2056
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\dcfat0.bin,131072
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\dcfat1.bin,131072
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\dcfat2.bin,131072
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\dcfat3.bin,131072
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home01\pmlvars.bin,80
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\38\4974.dcf,3064
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\01\0166.dcf,21768
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\16\2103.dcf,6392
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\url\cache\48\6208.dcf,25008
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\home01\pmlargs.bin,20546
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\patch.ver,288
    E:\Program Files (x86)\PlayOnline\SquareEnix\PlayOnlineViewer\usr\all\history.dat,52064
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\FFXi.dll,92743
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\FFXiMain.dll,2542164
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\FTABLE.DAT,182494
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\VTABLE.DAT,91247
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM3\FTABLE3.DAT,182494
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM3\VTABLE3.DAT,91247
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM4\FTABLE4.DAT,182494
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM4\VTABLE4.DAT,91247
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM5\FTABLE5.DAT,182494
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM5\VTABLE5.DAT,91247
    E:\Program Files (x86)\windower\scripts\init.txt,3508
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\84.DAT,17000
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\85.DAT,15148
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\75.DAT,60480
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165\83.DAT,16488
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\114.DAT,98384
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\119\51.DAT,3510528
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\73.DAT,107584
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\75.DAT,196672
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\72.DAT,81984
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\181\74.DAT,262208
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\175\35.DAT,1287364
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\180\78.DAT,188736
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\176\63.DAT,86464
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\196\6.DAT,81984
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\242\64.DAT,69824
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\196\7.DAT,28224
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\180\102.DAT,55260
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\SYS\err000.bin,0
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\SYS\err007.bin,72
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\SYS\info00.bin,3
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\is.dat,9108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\109.DAT,18874368
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\108.DAT,11010048
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\106.DAT,12582912
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\118\107.DAT,6291456
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\bs.dat,9108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\cl.dat,9108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\ti.dat,9108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mb.dat,9108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\sb.dat,9108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\acq.dat,152
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mcr.sys,28
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mcr110.dat,7624
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mcr.ttl,344
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\mix.dat,1660
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\aix.dat,2204
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\cnf.dat,556
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\24\108.DAT,589108
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\27\72.DAT,45468
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\188\66.DAT,256
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\27\80.DAT,42504
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\62\110.DAT,7136
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\ffxiusr.msg,144
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\119\57.DAT,1572864
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\187\69.DAT,3964
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\bb2992\timestamp.dat,4
    E:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\TEMP\0.log,5250

  6. #26
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Actually, I think I found a good candidate, thanks to the list of dats in the above posts.

    118/114.DAT

    I think the reason my scanner missed it is because there is a header now, I have to offset the beginning of the record. Also, record length has been reduced to 64 bytes. Plus, my scanner thought it was an image file due to the footer.

    I'll confirm in a moment, but byte for byte, comparing 0/11.dat and 118/114.dat visually, I think this is it.

  7. #27
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Confirmed, 118/114.DAT is the new spell dat.

    Read it exactly like you did the old spell.dat (same encryption, same algorithm for bit shifting), only difference is offset the start 48 bytes for the file header, and each record is 64 bytes now rather than 1024 bytes.

    Here is the unencoded data, on pastebin, in case anyone needs it for something:

    Format is:
    (Index) (ID) (Magic Type) (Element) (Valid Targets) (Skill) (Job Levels: ??? ??? ??? WHM BLM RDM ??? PLD DRK ??? BRD ??? ??? NIN ??? SMN BLU ??? ??? ??? SCH ??? ??? ???) (MP Cost) (Casting Time in 1/4 Seconds) (Recast in 1/4 Seconds) (Unknown)

    Note, for example, Index 499, Stoneja.

    499 499 2 3 32 36 255 255 255 255 81 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 299 28 180 11

    Magic Type 2 = Black Magic
    Element 3 = Earth
    Valid Targets 32 = Enemy
    Skill 36 = Elemental
    Job Levels show an 81 in BLM's spot
    MP Cost is 299
    Cast time is 28/4 = 7 seconds
    Recast is 180/4 = 45 seconds

    So, that takes care of the spells. I haven't bothered looking for abilities yet, so I'll get to that later unless someone else finds it first. Should be easy now, now that we know what we're looking for.

    EDIT: On second thought, I think the abilities may be appended to the end of the spells. The data I got was good until Index 767 (just like the old spell dat), but after that I get an entirely different structure. I bet this is the abilities, in this same dat. Either way, I'll confirm that later unless someone else wants to take a look at the second half of the dat in the mean time.

    EDIT2: Hmm, the data appended to the end of the spells doesn't look the same as the old ability data, so abilities may still be missing. Unless they changed the format of the abilities. Something just looks off. Oh well, at least we have the spells. I'll figure out what the rest of the data is later.

  8. #28
    Cerberus
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    Sweet, abils should be near. i'll try to get ahold of yekyaa so he can look into it and hopefully update POLUtils.

    Thanks for PM'ing me Kham to alert me.

    If anyone gets any more findings please PM me as im not really checking the thread constantly.

  9. #29
    Cerberus
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    and soon as we can get POLUTils updated I will push out a resources update with this data.

    I hate when people delay release of something just cause its not complete, when a partial release would help people greatly ~.~


    and abils should be in same folder as spells, should be near it.

  10. #30
    Cerberus
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    just an fyi also, i dont know anything about the dat formats and encryption/encoding is why im asking everyone for help...

    So I cant confirm any of this data myself, but the data should return stuff like posted above and almost identical to the data in the current common files.


    note: Spell/Abil Names should ____NOT____ be in these files.

    The names are in seperate files for each language, with common being the shared data.

  11. #31
    Ridill
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    Looks like the abilities really are appended to the end of the spells, in the same dat.

    Both spells and abilities are in ROM/118/114.DAT and the format is as follows:

    32 byte overall file header
    16 byte header before the spell section
    768 blocks of 64 bytes each for spells
    16 byte header before the abilities section
    1024 blocks of 48 bytes each for abilities
    16 byte footer at the end of the file

    For the spells, the data structure is:
    Index (2 bytes)
    Magic Type (2 bytes)
    Element (2 bytes)
    Valid Targets (2 bytes)
    Skill (2 bytes)
    MP Cost (2 bytes)
    Cast Time (1 byte)
    Recast Time (1 byte)
    Job levels (24 bytes, each byte representing a job in the order: ??? ??? ??? WHM BLM RDM ??? PLD DRK ??? BRD ??? ??? NIN ??? SMN BLU ??? ??? ??? SCH ??? ??? ???)
    ID (2 bytes)
    Unknown (2 bytes)

    For the abilities, the data structure is:
    ID (2 bytes)
    Type (1 byte)
    List Icon ID (1 byte)
    MP Cost (2 bytes)
    Unknown (2 bytes)
    Valid Targets (2 bytes)

    Since the ability data has only 10 bytes of relevant information per block, be sure to read an extra 3 bytes for the purposes of getting your seed for the bit shifting algorithm, even though those extra bytes aren't used for anything.

    The spells and abilities are bit-shifted with the same algorithm as in the old files, and the spells data structure is the same, but the abilities data structure has been condensed.

    So both have been found now.

  12. #32
    Ridill
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    Ok, here's the raw decoded spell/abilities data, in case anyone needs it:

    http://pastebin.com/raw.php?i=RbxCRi5x

    It lists the spell data first, then the ability data.

    Format for the spell data is:
    (Index) (ID) (Magic Type) (Element) (Valid Targets) (Skill) (Job Levels: ??? ??? ??? WHM BLM RDM ??? PLD DRK ??? BRD ??? ??? NIN ??? SMN BLU ??? ??? ??? SCH ??? ??? ???) (MP Cost) (Casting Time in 1/4 Seconds) (Recast in 1/4 Seconds) (Unknown)

    Format for the abilities data is:
    (ID) (Type) (List Icon ID) (MP Cost) (Valid Targets) (Unknown)

  13. #33
    Smells like Onions
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    Quote Originally Posted by Khamsin View Post
    Format for the abilities data is:
    (ID) (Type) (List Icon ID) (MP Cost) (Valid Targets) (Unknown)
    The unknown attribute for abilities appears to be it's index. The same index used by Recast to identify what ability has just been used.

  14. #34
    Ridill
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    Quote Originally Posted by Anrete View Post
    The unknown attribute for abilities appears to be it's index. The same index used by Recast to identify what ability has just been used.
    Ah, good catch. I just labeled it "unknown" since that's the column in POLUtils it corresponds to.

  15. #35
    Gargoyle
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    Assuming the jobs in the dat match their string listing, they should be as follows
    Code:
    ???     None
    ???     WAR
    ???     MNK
    WHM     WHM
    BLM     BLM
    RDM     RDM
    ???     THF
    PLD     PLD
    DRK     DRK
    ???     BST
    BRD     BRD
    ???     RNG
    ???     SAM
    NIN     NIN
    ???     DRG
    SMN     SMN
    BLU     BLU
    ???     COR
    ???     PUP
    ???     DNC
    SCH     SCH
    ???     Unused
    ???     Unused
    ???     Unused
    The none entry corresponding to situations such as subjob removal or before earning the subjob

  16. #36
    Relic Shield
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    I converted your data into the same format as spells_common.xml

    Maybe this can fit Aikar's needs.

    As far as the abilities file, I can do this as well but the fields are different (it lacks description)

    http://lmxvii.net/xmls/Spells_common.xml

  17. #37
    Ridill
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    Quote Originally Posted by Mafai View Post
    I converted your data into the same format as spells_common.xml

    Maybe this can fit Aikar's needs.

    As far as the abilities file, I can do this as well but the fields are different (it lacks description)

    http://lmxvii.net/xmls/Spells_common.xml
    Speaking of which, I did put together a spells.xml from the dat file.

    http://pastebin.com/raw.php?i=21zi81Kb

    It's the same exact format as the spells.xml you have in your plugins/resources, only with the correct info. It's not a fix, but a full replacement with all languages. It includes not only the new spells, but also corrects errors (such as hastega being thunder element) and updates to banish cast/recast times, reraise MP costs, etc. that have been patched by SE but never updated in the xml.

    Feel free to check over and use, in the meantime until POLUtils gets updated and Aikar can push out the new xml.

  18. #38
    xXNyteFyreXx420Sharingan
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    Looks like the official update is already out.

    I LOVE YOU GUYS SO MUCH

  19. #39
    Ridill
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    Quote Originally Posted by Nightfyre View Post
    Looks like the official update is already out.

    I LOVE YOU GUYS SO MUCH
    There appears to be several important problems with the official update. Several spells, such as the Cure and Protect/Shell lines, have "unknown" valid targets, and there are a lot of blue magic spells with "unknown" magic skill instead of "BlueMagic".

    The version I posted, however, is correct.

  20. #40
    Hydra
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    Patch posted to polutils.googlecode.com and Pebbles has been notified. Haven't received a response, but it was only done 5mins ago. In the meantime, how do I attach the xml file for use by datminers?
    It's a preliminary pulled straight from my modded version of the source (I don't have committ access).

    I have the full 1.2MB and i have a 20kb 7z version

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