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  1. #1461
    D. Ring
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    basically any psp title has to go through an approval process with sony to make sure there isn't anything in it that can be used as an exploit. it'll happen with any psp game that comes out, won't be out same day on vita. thankfully there's only like 3 left anyways.

  2. #1462
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    Quote Originally Posted by izembo View Post
    basically any psp title has to go through an approval process with sony to make sure there isn't anything in it that can be used as an exploit. it'll happen with any psp game that comes out, won't be out same day on vita. thankfully there's only like 3 left anyways.
    lolwut? There are/were at least 5 known psp games on the vita store with usable exploits in them. I doubt they are even checking for possible exploits, since it's so easy to do, and only takes a few minutes with a psp.

    I'm loving my vita as a gba replacement.

  3. #1463
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    I took Iz to mean that that applies to NEW PSP releases.

    Obviously they didn't (and likely aren't going to) check all PSP releases for exploits. I know that some games may never see the Vita green light. Take Hakuoki for example, it was released in February and still is not playable on Vita. My hope for Gungnir lied in the fact that it seemed like Atlus reps believed the game should have been compatible. When it wasn't, there was some surprise on their part. This is of course from Atlus "Community" reps... so there is only so much you can believe, and only so much they know. So I had hoped to see the "VITA GO!" switch flipped by now for it.

    At this point I think it is just as unlikely to get Vita compatibility as Hakuoki. Sadly I assume the same/worst for Unchained Blades & Growlanser IV as well.

  4. #1464
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  5. #1465
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    game looks good

  6. #1466
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    Yeah, i might just buy it.

  7. #1467
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    How do you beat Atlas in Chater 9 I brin him to 50% then he collapse with no spot to hit him and regen 25% then bring back to 50% regen to 75%

    wtf

  8. #1468
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  9. #1469
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    New Gravity Rush DLC pack with the store update yesterday. Very fun and funny, worth the $3.99 for it!

  10. #1470
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    Rayman Origins (Vita) is on sale for £19.99 on the EU store. Had to treat myself to it. :D

    Persona 2 & 3 are on the store for £12.99 each. Only ever played Devil Survivor and Strange Journey on the DS, would I like P2/3 then?

  11. #1471
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    Which is better, FFTactics for PSP, or FFT PSOne classic with remote play?

  12. #1472
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    Quote Originally Posted by Tekki View Post
    Which is better, FFTactics for PSP, or FFT PSOne classic with remote play?
    For the Vita...? It bugs me that the PSP version has always lagged for no reason whatsoever when you do any sort of effect (using potion, spells, etc.). However it is the superior version because of the better translation/dialogue, 2 extra classes and widescreen. PSOne classic version doesn't have that unnecessary lag, but you don't get the nice extras. (i'm not sure if the vita will give out the same dumb graphical lag)

  13. #1473
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    I prefer the PSP version, with the slowdown patch applied that I mentioned earlier. This is of course after playing the PS1 version like a lot of us did in its entirety after release. So the tweaks made to the WOTL version were fun to see, though some really didn't like them. Sadly, I find Remote Play (on PSP or Vita) to be too laggy to really be able to enjoy the game. I can't wait for PS1 classics to hit Vita though, so I can finish Vagrant Story, and replay Xenogears.

  14. #1474
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    I just saw the patch to fix the lag, omg i can play this game again w/o getting pissed. I already got it beat on the iphone, now i can finally play it on the psp. I don't think the patch is official tho right? Or is the vita/psp version patched when you purchase it?

    *edit* nvm it's a player made patch, lol.

  15. #1475
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    SO glad they fixed this. I owned it once for psp but hated the lag. It was my only problem. Repurchased!

  16. #1476
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    Wait, the vita version is lagless? Cuz the patch is fan-made, it also makes the game 4:3 aspect ratio which looks so nice and crisp on the psp screen, S-E was so lazy they only stretched the game and it looked horrible.

  17. #1477
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    Bah, ya... its a player patch. All well...

  18. #1478
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    I gotta say i'm addicted to the game again and i'm taking a break from gravity rush. That patch made the game lovable for me again.

  19. #1479
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    So I'd need a hacked PSP to apply the fan patch to the ISO, or?

  20. #1480
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    Quote Originally Posted by Ayn View Post
    So I'd need a hacked PSP to apply the fan patch to the ISO, or?
    You don't need to hack your psp to run isos, but yeah, no way to run it on a vita.

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