It's more so to me feels like I'm playing a class I like and then ripping spare parts from other job, which was kinda the idea. I'm just wondering at what point will it get to where there's a set of abilities that is job defining and can't be taken. simply put what makes the class besides the different weapons and what makes me less of a Frankenstein of abilities. stats?
@OmegaB
Yeah crafting is a lot more fun versus grinding on a DOW IMO. Aside from favors, there's a lot of the higher up gear that has some pretty crappy stats and a few low level items being better than the stuff you can get at 46, which is pretty weird.
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