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  1. #2321
    New Odin
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    It all comes down to the game being released unfinished. Whether they built on FFXI or made a new game hardly matters here. There wouldn't be any Limbuses nor even Delivery boxes either way. That doesn't sound like much of a success...

  2. #2322
    Bagel
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    Nov 2007
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    Ancient magic spells in FFXIV: http://www.youtube.com/watch?v=Wodu_aYjSdU
    They really cheaped out on spells' graphics didn't they.

  3. #2323
    Chram
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    Mar 2010
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    7

    LAZY

  4. #2324
    Dammit Steve of the House of Weave
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    Quote Originally Posted by Nevex View Post
    Ancient magic spells in FFXIV: http://www.youtube.com/watch?v=Wodu_aYjSdU
    They really cheaped out on spells' graphics didn't they.
    Wow. Talk about lazy and unfinished. Raise is even worse, the person you cast it on can't even tell they got it.

  5. #2325
    Chram
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    Too be honest, shouldn't be too surprising with all the reused locales ;-P

  6. #2326
    RIDE ARMOR
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    Dec 2010
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    10
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    FFXI Server
    Sylph

    Quote Originally Posted by Meko View Post
    EDIT: Also, imo, crafting should NOT be the focus of ANY MMO. It should be something rewarding and interesting but not the main focus.
    ^this+100, SE please learn !

  7. #2327
    Bagel
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    Nov 2007
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    There's another video on Youtube showing Shadowsear... and Scourge 1 looks flashier than that.
    Edit: there it is http://www.youtube.com/watch?v=uWSGUWLX14M

    I guess that the animations are so simplistic because all spells can be AoE'd and they would cause major lag if they hit several mobs, but why make AM spells look worse than starting nukes?

  8. #2328
    RIDE ARMOR
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    Dec 2010
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    Sylph

    lol ams btw

  9. #2329
    RIDE ARMOR
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    Dec 2010
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    Sylph

    Quote Originally Posted by Hyan View Post
    It all comes down to the game being released unfinished.
    Strangely, that unfinished release is the "only" great thing SE done.. why? because w/t that release, SE would continue to give that bad direction until the game comes out (due to no/low complains). Since it's not finished yet, we can warn SE to take another direction before they see their product falls, that's a good compromise between us and them, they take an advantage about the players experience and we take benefits for a final game we will enjoy. I prefer seing it now than later when the game can be no more corrected.

  10. #2330
    Cerberus
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    Nov 2007
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    469
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    Quote Originally Posted by Nevex View Post
    Ancient magic spells in FFXIV: http://www.youtube.com/watch?v=Wodu_aYjSdU
    They really cheaped out on spells' graphics didn't they.
    Saw this on another forum. Got my new signature from one of the reactions.

  11. #2331
    Yoshi P
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    Oct 2006
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    Quote Originally Posted by Nevex View Post
    There's another video on Youtube showing Shadowsear... and Scourge 1 looks flashier than that.
    Edit: there it is http://www.youtube.com/watch?v=uWSGUWLX14M

    I guess that the animations are so simplistic because all spells can be AoE'd and they would cause major lag if they hit several mobs, but why make AM spells look worse than starting nukes?
    My friend said AMs cannot be AOE'd

  12. #2332
    Old Merits
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    Mar 2005
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    the black shroud is a massive hump of shit, seriously who the fuck in their right mind at SE thought yeah, this zone design fucking rules everyone will love it, well no, we don't

  13. #2333
    Yoshi P
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    Oct 2006
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    I think that's why Gridania is dead on most servers, it's just a clusterfuck of pointless loops and tunnels, I was expecting more of a sanctuary of Zi'tah.

  14. #2334
    Dammit Steve of the House of Weave
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    Personally I really only like LL simply because like in XI you can't just drop off/jump up reasonably low cliffs/differing elevation. I can't believe how annoying it is to mine grade 2 nodes in thanalan because of the damn elevation changes. I seriously get 2-3x more SP/hr in LL just because the nodes aren't 300 yalms apart. Just getting around is a bitch. While I DO like thanalan for the looks of the place, it's a pretty shitty zone to get around in. Grid is just a total shit storm with how narrow the [forest] is. It's XI's jungles x5. It seems to me that LL was the zone they put the most time/ideas into making it user friendly, followed by Uldah then Grid. Sadly Uldah seems to be the 'hot spot' on Melmond, probably due in large fact of coblyns being the best SP to grind.

  15. #2335
    Yoshi P
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    Even the city design in Grid is boring.
    I was doing missions yesterday and finally made my way to Mor Dhona, what a shame that a great looking zone like that stands unused.

  16. #2336
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    FFXIV Character
    Lord Longhaft
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    Gilgamesh
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    Mug'thol

    Quote Originally Posted by Cichy View Post
    My friend said AMs cannot be AOE'd
    Wow... AM.. hahaha.

    They need to stop spending all their budget on FMVs and put a little more into the game. Those AMs are pathetic.

  17. #2337
    Yoshi P
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    They are terrible, we tested them on blue goats around Nophica Wells and they did shitty damage/got resisted. One of the worst things I've ever seen.

  18. #2338
    New Merits
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    Ragnarok

    Quote Originally Posted by Cureslime View Post
    Random complaint: Fuck the motherfuckers who don't listen and attack unclaimed mobs in behests and AoE down packs of 30 things so that they all give 0-10sp when they're killed.
    This 100000x times.

  19. #2339
    The Defense is ready, Your Honor
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    Quote Originally Posted by Cichy View Post
    They are terrible, we tested them on blue goats around Nophica Wells and they did shitty damage/got resisted. One of the worst things I've ever seen.
    I remember how epic freeze looked back in the day. WAY back in the day. 10 years ago back in the day, essentially. This is inexcusable.

  20. #2340
    Yoshi P
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    I dont know if it's just something that went terribly wrong or what but I dont see any point of using those spells. In most fights mobs dont live even long enough to get that shit casted on them.

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