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  1. #221
    the whitest knight u' know
    Join Date
    May 2006
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    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I just felt the crafting part of the rant was way off base. Yeah, getting the items to create finish products is daunting. But spending all of his leves gathering items, what? Then he thinks the whole system is all luck because the idiot who was crafting for him apparently was under-skilled or just didn't "get it" yet... I imagine a very Fatlus-looking kid at the keyboard.

    It's going to be a giant fucking mess in a few days, no doubt. I'm going to definitely take it easy in-game until shit cools down, that's for sure. I'll do my 16 leves each 36 hours, I'll do plenty of gathering in my free time, but I'm not going to rush in with the crowds and compete for spawns. It just ain't worth it at all. Even right now, Thistletail Marmot cave has 4 people competing for shit. It takes way too much effort trying to keep ahead of the pack when it's not going to matter a number of months down the road when everyone hits 50.

    I'm mostly excited about what update patches might have in store for us... word on the street is they are going back to the 3-month between patches schedule?

  2. #222
    Sandworm Swallows
    Join Date
    Dec 2006
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    7,328
    BG Level
    8

    The one common theme I have seen from everyone, fan boy to hater, is that SE should not have launched this game and it needed 6-12 more months of beta to get even the most basic things right.

    One end of the spectrum will accept all the flaws to be able to play the game, the other end thinks a game shouldn't be this flawed even at launch.

    The point is that the game is highly flawed one way or the other. That much can not be denied.

  3. #223
    Cerberus
    Join Date
    Dec 2007
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    403
    BG Level
    4

    I would agree with most of it, but most of it is how the player percieves the game.

    Sure you could rage and go crazy at all the random crap that is wrong with this game, or you could remember at the end of the day that no MMO that has come out has ever been perfect and that you kind of have to deal with it, and it is part of the process of playing an MMO, they are always changing and there will always be something wrong. The main thing that will keep me playing is how Square enix actually react to it now. That is the big thing i will be watching and the first sign i see them not giving two shits, or acting like they did in XI early stages is when i will be cancelling my sub.

  4. #224
    Bagel
    Join Date
    Jun 2007
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    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    ^ this. I'm waiting patiently too. I understand that launches aren't always as successful as we'd like them to be. My #1 complaint at this time overall, something that I feel is almost intolerable is the server lag. The lagging of going in and out of combat, crafting lag, menu lag, camp crystal/aetheryte lag and just overall lag. The NPCs will load in 2 seconds sometimes and in 20 the next.

    EDIT: I think if they can just simply resolve the server lag/response lag, the game will be much much much more enjoyable (for me at least).

  5. #225
    CoP Dynamis
    Join Date
    Aug 2007
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    270
    BG Level
    4
    FFXI Server
    Lakshmi

    Quote Originally Posted by Meko View Post
    ^ this. I'm waiting patiently too. I understand that launches aren't always as successful as we'd like them to be. My #1 complaint at this time overall, something that I feel is almost intolerable is the server lag. The lagging of going in and out of combat, crafting lag, menu lag, camp crystal/aetheryte lag and just overall lag. The NPCs will load in 2 seconds sometimes and in 20 the next.

    EDIT: I think if they can just simply resolve the server lag/response lag, the game will be much much much more enjoyable (for me at least).
    Kinda blows that in two days, the lag is going to be even more obnoxious. I doubt I'm going to level an 'alternate jobs' for at least a week after the standard edition comes out since those areas are going to be plastered.

  6. #226
    Drunken Red Mage
    Join Date
    Sep 2006
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    2,907
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    7
    FFXIV Character
    Auspice Lasserott
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Some people that I've teamed up with in game say this is the smoothest MMO launch they've seen in 10 years and they are MMO hoppers playing whatever is the newest so that made me step back and wonder if I really am raging about retarded shit.

  7. #227
    Cerberus
    Join Date
    Dec 2007
    Posts
    403
    BG Level
    4

    Other then WOTLK for WoW, and that really doesn't count to be honest but in a way it does lol. This is by the smoothest release i would say I have played. WoW in the first few months of the game being released was absolutely fucking awful, and look how successful the game is now. The success of an MMO is not how it is released but how much the developers want to see it succeed and are willing to work and improve on the things the community and themselves as developers see as necessary.

    The best thing Square could do now, is after a week of normal release is making an address to the community basically stating what they think is shit with the game, and how they are going to address it in the near future. This will give hope to players, if they keep quiet you will just start to see people drop out over time and gradually the game die.

    A Big example of this personaly would be Aion, the game in my eyes was ok, but after the first month you could see that the developers really didn't give a shit at all about the game, it went to absolute dog shit status by the time i had quit and as far as i can tell now from reading it is becoming free to play in the western market. Aslong as SE actually react to what is going on and don't just ignore it i can see the game being pretty good.

    The ball is in their court and only SE can fuck it up.

  8. #228
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,631
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    10
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    Lord Longhaft
    FFXIV Server
    Gilgamesh
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    Cerberus
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    Mug'thol

    Quote Originally Posted by Auspice View Post
    Some people that I've teamed up with in game say this is the smoothest MMO launch they've seen in 10 years and they are MMO hoppers playing whatever is the newest so that made me step back and wonder if I really am raging about retarded shit.
    They need to keep in mind, this is the CE release. This is a pre-release. We aren't even a 10th of what will come flooding through the gates in 2 days. Wait until 5 days after the OFFICIAL release and THEN we can all talk about how smooth the release has been.

    Its like getting into an exclusive club 3 hours early on the celebrity list, then remarking how things are so peaceful. Of course they're peaceful - you're the only one there!

  9. #229
    E. Body
    Join Date
    Jun 2007
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    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    Quote Originally Posted by Lucavi View Post
    They need to keep in mind, this is the CE release. This is a pre-release. We aren't even a 10th of what will come flooding through the gates in 2 days. Wait until 5 days after the OFFICIAL release and THEN we can all talk about how smooth the release has been.

    Its like getting into an exclusive club 3 hours early on the celebrity list, then remarking how things are so peaceful. Of course they're peaceful - you're the only one there!
    Imagine the shitty lag that happened during the 1st few days with commands taking 15-30seconds to register... except multiple that by 10, add in crashes due to lag, and login queues.

  10. #230
    Puppetmaster
    Join Date
    Aug 2010
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    73
    BG Level
    2

    Quote Originally Posted by MrSamuels View Post
    Other then WOTLK for WoW, and that really doesn't count to be honest but in a way it does lol. This is by the smoothest release i would say I have played. WoW in the first few months of the game being released was absolutely fucking awful, and look how successful the game is now. The success of an MMO is not how it is released but how much the developers want to see it succeed and are willing to work and improve on the things the community and themselves as developers see as necessary.

    The best thing Square could do now, is after a week of normal release is making an address to the community basically stating what they think is shit with the game, and how they are going to address it in the near future. This will give hope to players, if they keep quiet you will just start to see people drop out over time and gradually the game die.

    A Big example of this personaly would be Aion, the game in my eyes was ok, but after the first month you could see that the developers really didn't give a shit at all about the game, it went to absolute dog shit status by the time i had quit and as far as i can tell now from reading it is becoming free to play in the western market. Aslong as SE actually react to what is going on and don't just ignore it i can see the game being pretty good.

    The ball is in their court and only SE can fuck it up.
    They just need to be more vocal about their intentions. They've got the Lodestone to directly communicate with players. How about some regular updates about what they intend to fix.

    If they do the same "wait 3 months for big fixes" schtick like they did with FFXI, then they should not be surprised when there's a mass player exile

  11. #231
    Ridill
    Join Date
    Jul 2006
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    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by ringthree View Post
    The one common theme I have seen from everyone, fan boy to hater, is that SE should not have launched this game and it needed 6-12 more months of beta to get even the most basic things right.

    One end of the spectrum will accept all the flaws to be able to play the game, the other end thinks a game shouldn't be this flawed even at launch.

    The point is that the game is highly flawed one way or the other. That much can not be denied.
    Yes, it needed longer in beta, but SE had a lot of time to fix random shit that they just ignored.
    #Ppl have hated market wards since day 1, and have offered great solutions.. SE did nothing
    #ppl have hated the RNG lving system since day 1. SE fixed that for crafting but left combat classes alone (actually they made the RNG worse).
    #ppl have hated anima recharge (to return is 2anima - every other mmo has a return feature on 30 min CD basically. Fuckin make it so we recharge 2 anima every 30 minutes then. Anima recharges too slowly for even casuals unless you play once a week. its horrible)
    #ppl have complained about leve skill (grinding is much better skill then leves. SE has done nothing about it)
    #ppl have complained about manu lag and the convoluted menu system since day 1. SE has ignored.

    This is, plus much more, crap ppl have complained about since the first phase of alpha. And SE believed they were better then everybody's suggestions and they ignored all the feedback. It has very little to do w/ more beta testing, it has everything to do w/ them listening to ppl wanting to help them make a better game.

    The game has so many small flaws that I can't wrap my mind around it. Ive almost given up trying to craft because it takes 10 minutes to craft 3-4 things because of how slow the menu's are. It should ideally take 5-10 seconds inbetween starting each craft. But it takes about 30sec-1min inbetween each craft because of the horrible menu lag and having to search through a shitty inventory that loops if you go over the last item by accident

  12. #232
    Salvage Bans
    Join Date
    May 2008
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    922
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    5
    FFXI Server
    Valefor

    Not really a complaint, but I dont feel this deserves a thread - so a quick question.

    Can someone post a cure macro for me? From what I read, it should be /action(/ac) main Cure, but how would I set it up to cure a party for when I target them? It keeps showing up in system message text. I feel like a noob again :/. Thx in advance

  13. #233
    MOST RAD.
    Join Date
    Oct 2007
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    1,664
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    6
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    Pupuru Puru
    FFXIV Server
    Goblin
    FFXI Server
    Ragnarok

    Gathering fatigue pissed me off. Rank skill fatigue then they throw in mining failures on top of it. Although before maintenance today it was reset so that made me a bit happier. I understand it's to combat RMT but whatev. I thought: "Well I guess I'll level another class" but after like 5 minutes I got sick of it and just logged.

    Now I know it's there though, I'll prepare for it and come up with something else to do.

    Also, guild marks aren't frequent enough for me. For some reason only limsa has the 20 leves available so if I want guild marks I get screwed when those two leves don't offer it and I have to wait another 36 hours for them to reset.

  14. #234
    New Spam Forum
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    Sep 2007
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    180
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    3
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    Asura

    Quote Originally Posted by JigglyJam View Post
    Gathering fatigue pissed me off. Rank skill fatigue then they throw in mining failures on top of it. Although before maintenance today it was reset so that made me a bit happier. I understand it's to combat RMT but whatev. I thought: "Well I guess I'll level another class" but after like 5 minutes I got sick of it and just logged.

    Now I know it's there though, I'll prepare for it and come up with something else to do.

    Also, guild marks aren't frequent enough for me. For some reason only limsa has the 20 leves available so if I want guild marks I get screwed when those two leves don't offer it and I have to wait another 36 hours for them to reset.
    AFAIK, you can't actually target individual party members yet F12 will cycle through the party though, so while that helps a wee bit, it is still absolute shit if you're trying to keep the party alive.

  15. #235
    The Bloody Habanero
    Join Date
    Dec 2009
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    34
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    Bismarck

    No matter what it is always a lot tougher to follow up with a sequel more or less to an original (ffxi..unless it was empire strikes back) that I'm pretty sure most of us would say ffxi was a big success in it's own right.

    I can't tell you the games companies have tried to follow up on their success and managed to f it up. It's like they try to change too much and forget what originially got them here mmorpg wise. I didn't want a ffxi copy but just some common sense simplistic things have been left out.

    So what happens.. they eventually give in and make changes. As long as it's not too much. They need to stick with their original ideas for this game and not revert it back to 2004 but at least give us a auction house.. please for christ sake.

    Some things should just never be forgotten. Change isn't always good and admitting you fucked up or at least making it right without admission can go a long long ways to a successful mmorpg and a very happy community for a long time.

    After all without us you basically have an expensive gaming model that is no more useful than a squirrel taking a dump. They'll get it right. Square enix isn't some newb group who will let all this money and time go into the sewer. I would think the japanese are too proud to lose face and let their legacy be they designed a complete pos.

    and by the way right now: Sep. 28, 2010 from 9:00 to 12:00 (PDT)
    * Maintenance completion time may be subject to change.

  16. #236
    I Am, Who I Am.
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    Nov 2005
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    Trixi Sephyuyx
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    Excalibur
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    Ragnarok

    mt

  17. #237
    RIDE ARMOR
    Join Date
    Sep 2010
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    10
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    1
    FFXI Server
    Fenrir

    For some reason I'm having trouble breaking 140 skill. Even when I kill yellow/oranges I'll get about 80 skill on average. I'm not in surplus and I'm not in a party. >:O

  18. #238
    Sagacious Sundi
    Guest

    My biggest gripe at the moment are these closed off servers. You see, I gave my brother my buddy pass, he registered it, but then learned that my server is closed. So not only is he falling behind as we wait for it to open, but the free 30 days are going to waste. I mean, yeah, it's partially our fault for not checking the Lodestone prior to, and he is using the time to try out different names/disciplines/appearances/city-states, but still. It's friggin' annoying.

    Intra-regional teleportation is also pissing me off. 4 seems like too much. Simply lower it or have it based on where you are (i.e. you're in the North Forest so going to Emerald Moss costs 1, Bentbranch costs 2, Nine Ivies costs 3, etc.). 2 for Return also bugs me (make it free and add a delay or make it cost 1~2 for like an hour after using it to prevent abuse if that's what they're afraid of), and I'd say 0 for gate -> camp (1 for camp -> gate is fine). As of the moment, I find it best to save up anima for traveling to other city-states or when time is of the essence.

    Quote Originally Posted by lvicious View Post
    No matter what it is always a lot tougher to follow up with a sequel more or less to an original (ffxi..unless it was empire strikes back)
    Pixar did it twice so fuck everyone who fails at sequels.

  19. #239
    i'm awesome.
    Join Date
    May 2005
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    9,218
    BG Level
    8

    I also think a lot of people who are upset are especially upset that they paid like 80 bucks for what is a very unfinished game. The argument that no MMO release is solid is kind of lame because there is so much basic shit that is missing or outright wrong with what we have in FFXIV that it's not a comparable situation. I'm still optimistic and going to wait the 30 days and hope they have some updates, especially hopeful there may be an update on release day...

  20. #240
    Dammit Steve of the House of Weave
    Join Date
    Jul 2010
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    Quote Originally Posted by Sagacious Sundi View Post
    My biggest gripe at the moment are these closed off servers. You see, I gave my brother my buddy pass, he registered it, but then learned that my server is closed. So not only is he falling behind as we wait for it to open, but the free 30 days are going to waste. I mean, yeah, it's partially our fault for not checking the Lodestone prior to, and he is using the time to try out different names/disciplines/appearances/city-states, but still. It's friggin' annoying.

    Intra-regional teleportation is also pissing me off. 4 seems like too much. Simply lower it or have it based on where you are (i.e. you're in the North Forest so going to Emerald Moss costs 1, Bentbranch costs 2, Nine Ivies costs 3, etc.). 2 for Return also bugs me (make it free and add a delay or make it cost 1~2 for like an hour after using it to prevent abuse if that's what they're afraid of), and I'd say 0 for gate -> camp (1 for camp -> gate is fine). As of the moment, I find it best to save up anima for traveling to other city-states or when time is of the essence.


    Pixar did it twice so fuck everyone who fails at sequels.
    The anima is pissing me off too. Yea the increased the rate it regens a little bit, but it's not enough with it being the ONLY way to get around within a decent amount of time. I totally ignore other city leve quests because it just takes too damn long to get there and back. I'll spend half of the 36 hour reset time going to all of the camps just to do leves. As of right now I can teleport to gridania, pick up leves, do them and run to uldah, do leves, run to ferry, wait 15 mins to get to LL and do leves there. Simply too much time.

    Return should be 1 anima.
    Teleporting in the same region should be changed to 2
    Teleporting to other cities should be 4.

    Or simply make it possible to regen 12 anima a day.

    In before "Wait till airships and chocos come out". To that I say lolcasualgamerpreference.

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