1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 0 hours, 35 minutes ago / Next daily reset is in 23 hours, 24 minutes
    Last weekly reset was 2 days, 17 hours, 35 minutes ago / Next weekly reset is in 3 days, 16 hours, 24 minutes
Page 140 of 197 FirstFirst ... 90 130 138 139 140 141 142 150 190 ... LastLast
Results 2781 to 2800 of 3940
  1. #2781
    Pelvic Thruster
    Join Date
    Jan 2010
    Posts
    554
    BG Level
    5

    People have no problem setting their bots to craft stuff in the 100-180sp range. The orb does nothing to them. Even if it did, they can hasty hand 9990 wind shards and bazaar them like I've seen people do. Sometimes they don't even bother to hide. They just sit somewhere near the fish vendor all day long. You would have to actively work to make a crafting bot detectable. S-E deserves it for making crafting so incredibly tedious. The game is already a joke. Maybe the new game experience will fix things. They can always add a captcha to every synth...

  2. #2782
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Crafting isn't too bad, although they should shorten the animations for them much like they are going to for DOLs

  3. #2783
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Eh, if they need to do something about them bots they will.

  4. #2784
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,637
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Sephiroth View Post
    SE is going to have to change crafting to add in an annoying aspect to combat botters. Make you do something that a bot can't pick up if you do 10 synths in a row or something.
    You make things too annoying and you just have more complaints about how unintuitive the system is. There has to be something they can do that isn't what they did with gathering, which is making everything a minigame that's tedious at best and fucking annoying at worst.

    Edit: Go figure, now they're trying to make gathering less boring. Lets hope it doesn't result in even more bots.

  5. #2785
    Relic Weapons
    Join Date
    Mar 2007
    Posts
    335
    BG Level
    4

    Quote Originally Posted by Corrderio View Post
    It is pretty sad to see how much crap was made server side "to detect bots and cheaters" yet jack shit has happened to them.
    This is what pisses me off the most. The entire game is BUILT around being anti-cheat. Anti-cheat measures first, content and gameplay second. FFXIV is more an anti-cheat application with graphics than an actual fucking game.

  6. #2786
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Lucavi View Post
    You make things too annoying and you just have more complaints about how unintuitive the system is. There has to be something they can do that isn't what they did with gathering, which is making everything a minigame that's tedious at best and fucking annoying at worst.

    Edit: Go figure, now they're trying to make gathering less boring. Lets hope it doesn't result in even more bots.
    already a bot for that, making it faster to do gathering just means bots get more done


    SE did sort of put a counter measure per say for crafting, they made it to where the flashing orb has a insanely high chance to fail , and cause a unstable element. (high enough you can even fail making moko grass thread with the book and Lv 40+ weaver) but not so bad it'll stop bots.. if they made it 100% chance it would stop bots for awhile I'd think.

    anyway, there are alot bots, and some are pretty obvious.

    I mean.. who the hell sits n crafts alchemy stuff, in a cave far north of horizon past lv 50ish mobs... on top of that has the red gear damage icon still crafting >.>

  7. #2787
    Fake Numbers
    Join Date
    Nov 2007
    Posts
    77
    BG Level
    2
    FFXI Server
    Alexander

    Quote Originally Posted by Cureslime View Post
    They can always add a captcha to every synth...
    I lol'd

  8. #2788
    Sea Torques
    Join Date
    Jul 2009
    Posts
    719
    BG Level
    5

    Quote Originally Posted by Gulkeeva View Post
    SE did sort of put a counter measure per say for crafting, they made it to where the flashing orb has a insanely high chance to fail , and cause a unstable element. (high enough you can even fail making moko grass thread with the book and Lv 40+ weaver) but not so bad it'll stop bots.. if they made it 100% chance it would stop bots for awhile I'd think.

    anyway, there are alot bots, and some are pretty obvious.

    I mean.. who the hell sits n crafts alchemy stuff, in a cave far north of horizon past lv 50ish mobs... on top of that has the red gear damage icon still crafting >.>
    The orb is in memory though. I craft through red gear but not red instrument. I just cant be bothered to repair the low lvl clothes so often ><; red should not be bot indicator all by itself.

  9. #2789
    Kristenn's Kat
    Join Date
    Mar 2010
    Posts
    187
    BG Level
    3

    I craft in red stuff all the time too. Only put the clothes on because I don't feel like doing it naked (and certainly don't want to ruin the durability of my real armor). I figure as long as I'm not trying to HQ, it really doesn't matter. I'm able to complete most every synth I go for. Don't do it in caves .... but I do have a fondness for really random parts of Uldah.

    Someone said I was botting xp too, because I was just standing in a canyon by broken water with my weapon drawn and voking doblyns that popped before they could get to them. ... and I even got accused of flee hacking once just b/c of the lancer trait that let me run with my weapon out.

    Not to say there aren't bots. There are probably a whole lot. But I think at least some portion of the accusations are baseless as well.

  10. #2790
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    People have mentioned gathering botting. Fishing seems doable but how could you bot mining or botany? You have to keep finding new nodes and even if you programmed in the routes the nodes despawn and change location after a certain amount of time.

    Not sure how they could fix craft botting without making crafting annoying for everyone else. I don't think making it easy and quick XI style is the answer.

  11. #2791
    Pelvic Thruster
    Join Date
    Jan 2010
    Posts
    554
    BG Level
    5

    Has it been proven that damaged gear (not tools) makes the crafting/gathering stats decrease? I wasn't aware. I almost always craft in all red crafting gear.

  12. #2792
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Sephiroth View Post
    People have mentioned gathering botting. Fishing seems doable but how could you bot mining or botany? You have to keep finding new nodes and even if you programmed in the routes the nodes despawn and change location after a certain amount of time.

    Not sure how they could fix craft botting without making crafting annoying for everyone else. I don't think making it easy and quick XI style is the answer.
    Mining bot just has all points plotted out.. and runs around non aggro zones going point to point trying to mine/cut.. if it can't it just stands there for a few seconds and goes to next point and repeats some cycle.

    Quote Originally Posted by Cooleko View Post
    The orb is in memory though. I craft through red gear but not red instrument. I just cant be bothered to repair the low lvl clothes so often ><; red should not be bot indicator all by itself.
    from reading another persons post on trying to "read memory" he said it was too hard at the time as it randomized constantly. from what I gather on crafting bot... its not reading memory to craft, but an image overlay, when this image matches with the craft bars image it presses enter using some other program.

    Quote Originally Posted by Cureslime View Post
    Has it been proven that damaged gear (not tools) makes the crafting/gathering stats decrease? I wasn't aware. I almost always craft in all red crafting gear.
    as far as I know, the main/off hand tools damage is noticeable, gear itself can be red and doesn't "seem'" to really affect crafting nearly as much as main hand/offhand damage.

  13. #2793
    Sea Torques
    Join Date
    Jul 2009
    Posts
    719
    BG Level
    5

    I dont know how much faith you put in the other person but memory in ffxiv is fairly straight forward.
    DoH
    -Very easy to find interface using memory
    -Very easy to navigate interface
    -Abilities have easy to find offsets so you know which is up
    -only very craft specific data (orb/element stability) is randomized on each craft which due to the short period before it is changed (and how many different changes there are to track and their reluctance to appear) makes offsets challenging (since it is not used to skilling up who cares!)

    DoL
    -Very easy to find interface in memory
    -Very easy to navigate
    -Instantly know what you are gathering based on starting stamina
    -Easily deduce where to strike based on gathered data
    -you cannot guarantee your strike accuracy because hitting enter does not always yield the value you wanted (last read) due to lag (it is very close though)
    --To alleviate this you can write it to memory and the server will accept it but i'm worried about the level of control/observation SE has so it probably wouldnt be in anyone's best interest to try it.
    -Running between points is easy to do if you had user preplot 3 available points.

    I havent figured out the radar which is the only memory data I am genuinely interested in.
    Would be useful for those bright stars on the wrong side of a tree/rock. I tried to get info from apnea on how to do this but they were not interested in helping.
    Someone has figured it out (and selling it) but once it is figured out a DoL bot could easly be implemented by running straight to the closest point (aka reading it from memory region) and cycling 3 last known points until 1 disapears before seeking out a new one.

    I do not know about a fighting bot but i think it would not be too hard. I havent looked at that meory region since I actually enjoy playing with my friends (aka leves twice a week.... if that)

  14. #2794
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    The changes to stack sizes seem awesome. It will change how we play because right now a lot of materials are better off synthed into nuggets and lumber to get more space but after this patch it will make more sense to keep stuff as ore and logs until you need it. Less NPCing/mats getting dropped due to full inventory means more go up for sale too. It should make gathering easier to manage too.

  15. #2795
    Melee Summoner
    Join Date
    Jan 2009
    Posts
    39
    BG Level
    1
    FFXI Server
    Valefor

    Quote Originally Posted by Sephiroth View Post
    The changes to stack sizes seem awesome. It will change how we play because right now a lot of materials are better off synthed into nuggets and lumber to get more space but after this patch it will make more sense to keep stuff as ore and logs until you need it. Less NPCing/mats getting dropped due to full inventory means more go up for sale too. It should make gathering easier to manage too.
    I concur, as the only thing i am doing in this horrid game atm is fishing, it does suck balls having to trade 40 stacks of fish 4 at a time to my alchemist friend.

    Not that it matters, but fish (basically all maats) will probably see a decline in price once they go to 99.
    ....and i was hoping to make another 30m off of the fish i was vendor trashing before that fish/shard update.

    Going back a couple pages; i generally lowball repair prices in my bazzar, usually the vendor price of the material to fix it, ex: 4k for r38 toad leather spetch. Although i usually offer between 10 and 20k for repairs if i leave it on my retainer.

    the reason why i will probably stop logging in after i hit r50 fisher
    Spoiler: show
    I have only run into a small handful of players i actually enjoy conversing with on a normal basis. All the shells i have been in thus far are 90% fanboy casuals that i would have blacklisted and dropped pearl in half a second if i believed that there was somewhere better to go to.

  16. #2796
    Pelvic Thruster
    Join Date
    Jan 2010
    Posts
    554
    BG Level
    5

    That's funny...most of what I see at this point is "RECRUITING FOR ENDGAME!!!! MUST USE VENT AT ALL TIMES TO LISTEN TO OUR FART JOKES AND SEXUAL/RACIAL SLURS AT ALL TIMES EVEN WHEN PLAYING SOLO. MUST ATTEND NMS 5 NIGHTS A WEEK OR DON'T BOTHER (WE R ELITE.) SIGN UP ON OUR WEBSITE TO SCHEDULE AN INTERVIEW TODAY!!!"

  17. #2797
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Someone got up on the wrong side of the bed this morning.

  18. #2798
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    "Endgame" LS, Lulz.

  19. #2799
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    I was against using vent at first, but it's cool for events like NMs and makes certain strategies smoother. I don't talk on it but there's no need.

    I think SE needs to change anima again. Make the default 4 or something, 6 is just too high. I mean who teleports anywhere that requires 6 anima? I have plenty anima but I still do a lot of running because it's not worth spending 6 on places. Or just give us chocobos that can be picked up at camps.

  20. #2800
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Quote Originally Posted by Hyan View Post
    "Endgame" LS, Lulz.
    This game does have "endgame", but man is it fucking sad.


    Quote Originally Posted by Sephiroth View Post
    I was against using vent at first, but it's cool for events like NMs and makes certain strategies smoother. I don't talk on it but there's no need.
    Glad to see you converted. Helluva lot easier to setup BRs with voice chat.

Page 140 of 197 FirstFirst ... 90 130 138 139 140 141 142 150 190 ... LastLast