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  1. #301
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    Ok guy, all the other companies are sucking ass so it's okay if SE does it? Got it, let me re-input my credit card info and not cancel this bullshit account; brb.

  2. #302
    Ridill
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    Dear CP (lol):
    When was the last mmo to have menu lag on release? Im not talking about 1 sec delay, im talking about 5-10 sec delay on every menu. Ability lag here and there is common at release, so im talking about menu lag that is so bad its crippling

    edit: why are we even arguing w/ Mioko? Certain ppl are gonna defend this game to their death bed, so trying to knock common sense into them does not compute

  3. #303
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    Quote Originally Posted by CasualPlayer View Post
    @Alderan: you just prove my point. U talk about vanguard and how great it is and how much better it is then ffxiv currently. Then u segway into the fact that it too released buggy as fuck and that that's the reason no one plays he fucking game today...... Pot meet kettle?
    My point was that at it's core, Vanguard is a much better game that does the huge open world, crafting, and political angle very well. All of that didn't matter since the game was launched too early and full of bugs. Like it or not we have more options today when it comes to which games to support financially and most players are not willing to stick it through bad launches and continue to pay for an extended beta.

    The SE fixing shit comment is also ridiculous since those mistakes shouldn't have been made in the first place. SE doesn't seem to know their own target audience.

  4. #304
    Chram
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    Didn't Xavier used to relish banning people with anon accounts?

  5. #305
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    Quote Originally Posted by CasualPlayer View Post
    @Enkidu: that's kinda the point I was making. Your complaint is the missing AH. Would I like an AH? Sure. But new game plays like new game. Ffxi didn't have an AH when it released and its already been stated multiple times there will be an AH in the future. What are these "core" flaws u are talking about u bitched but weren't specific about anything?
    Well my main complaint was that it seems like they've tried to disguise an MMO as an RPG for casuals. It's just a bad overall idea. We'll see how the updates roll around and more importantly how they talk to the community. As of right now it's taken them since alpha to finally respond about a plan for the market wards - and that's really all we've heard from the dev team. And it'll probably be implemented horribly anyways as per SE tradition. I haven't really heard anything from SE about an AH, just people saying "of course there will be one, there has to be!". Any sauce for an AH being worked on?

    Anyways I'll give them the benefit of the doubt, until my free month is up...

  6. #306
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    Quote Originally Posted by CasualPlayer View Post
    I have a random complaint

    My complaint is of all the people bitching and moaning about all the problems in this game. The people who cry about anima recharge rates but blow through 40 anima in 5min. Or who don't have the forethought to plan a route out and think ahead.

    The people bitching about crafting lag while trying to craft next to the fucking aethyryte stone in camp. The people bitching about not being able to find mobs to grind on while looking right outside said starter camp.

    The fucking complaining about not being able to craft shit in the game when the economy is 1 week old. The people shouting about lack of content in a brand new fucking game.

    You people must be fucking kids. CLEARLY u didn't play vanilla ffxi or even vanilla wow because wait for it........ Suprise! This is how MMOs play when they first release!

    One thing I am happy about is that all the ridiculous complaints u guys have are making u quit the game which is a good thing. U guys are the players that would be shitting up my end game ls complaining about unfair drops or points. The sooner u all leave to go back to your already established mmos the better.
    Amen.

    Another complaint would be internet-speak in general. When did "White Knight" become, instead of a creative descriptor, the actual proper noun for anyone that isn't overly critical? And now a verb? I liked playing FFXI but hearing "over 9000" and other memes 24/7 was trying. I guess that comes with the turf, though.

  7. #307
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    I can only fathom, that, despite all the negative feedback re certain things during alpha / beta, they still thought it was an awesome idea. I believe there is a fine line between catering to what the player base / testers want and leaving things alone, but most of what has received tons of negative feedback throughout all of alpha / beta has been left alone. And only now that they realize they are in trouble are they speaking out. But speaking out an making changes is one thing. I want the current XI team working in XIV, not the vanilla XI team

  8. #308
    Bagel
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    I personally think that unless a miracle patch hits tomorrow, SE is going to see exactly what the players have been complaining about come to the front. Based on many forums in and outside of the BG forums, the general consensus that I've personally seen is that the game is frustrating, laggy, Menu Fantasy XIV and overall unfinished. I've been playing the game and overall, I've enjoyed my time in because I've been playing with old XI friends and it's all new/exciting. With that being said, the things I've mentioned are pressing in my opinion and I have a feeling that the majority of the players current and new will feel the same way.

  9. #309
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    @Katlan: I agree with u about knocking common sense into people so I'm giving up on u. I guess we just have a difference of opinion on what an acceptable timeline for a new mmo is. Mine just happens to be realistic your is idiotic. My perception comes from actually playing other mmos in their vanilla state, while clearly this is your first time around the block.

    No im nit some diehard ff fan if the game remains in its current state 6mon to 9mon from now I won't be playing it. U hate it after the first week? Peace out.

    @vincento: clearly u haven't played another vanilla games either. THEY ALL SUCK WHEN THEY FIRST RELEASE. This isn't fucking bungie and halo reach. Not about square getting a break because all other companies suck. This is just the way mmos release PERIOD. There are a multitude of reasons why mmos release in such a shitty state nothing to be done about it and until one actually comes out with advanced jobs endgame content and no flaws all the bitching is irrelevant.

    Tl;dr all the bitching is pointless either enjoy getting a head start in the game in its current state or go play an mmo that's been out for awhile.

  10. #310
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    Once the overall nostalgia of getting back together with your old FFXI crew wears off, i think people will vote with their wallets and show SE that this is unacceptable.

  11. #311
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    Quote Originally Posted by CasualPlayer View Post
    @vincento: clearly u haven't played another vanilla games either. THEY ALL SUCK WHEN THEY FIRST RELEASE. This isn't fucking bungie and halo reach. Not about square getting a break because all other companies suck. This is just the way mmos release PERIOD. There are a multitude of reasons why mmos release in such a shitty state nothing to be done about it and until one actually comes out with advanced jobs endgame content and no flaws all the bitching is irrelevant.
    You don't seem to get it ... it should be fairly obvious that the real issues with this game are not content or any of that crap you think I don't know MMO's don't start with. The problems I find are things that make no sense considering the years of experience they have had with FFXI, to quote some examples I agree with:

    "its disastrous UI, atrocious menus which appear as though they were thrown together on a whim for beta, poorly organized item trade system, breakable armor (the fuck is this 1999 again?), extremely high-standard system requirements, the hardly noticeable changes between final phase beta and CE, horrid targeting system (how did they mess this up after having so much experience from XI?), poor job descriptions"

    The time restraints on animas and so forth just makes the lack of content more noticeable, but that is not what bothers me. If you find that this game is faultless, or only facing common minor issues that SE has never had the opportunity nor experience to deal with before - which is what you are implying in your response - then you are indeed a troll who has no care for progression. The community is not being overly critical, we're being realistic. Look at how long it generally takes SE to respond to issues found within FFXI, their record is abysmal when it comes to providing solutions. For them to start out at such a low state just means it will take even longer to get to an acceptable level.

    Despite their sluggishness in responding to issues, when it comes to nerfing something they caused by poor coding, they are always on their game and ready to ban the individuals who experienced their oversight (already visible in regards to curing skillups issue).


    edit: And because I know you will respond with "no you don't seem to get it blah blah every MMO starts this way" I would like to further emphasize the reason why XIV should not have started this way: It is not their first time releasing an MMO, they have had 8 years of experience and judging by this release it has meant nothing.

  12. #312
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    Prime example of what I don't understand. Leve quest Sating the Simians. Lv 20 leve quest and it consists of killing four monkeys. Waste of a quest? I just don't understand the development. How did this actually get made? I can understand something like this for maybe rank 1 leves, but rank 20 is just crazy. I was all pumped for release but now that it's here I'm kinda disappointed. Some menus have sped up but overall not much change since closed beta. Not sure if I'll be paying to play unless they patch some of this stuff.

  13. #313
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    You can yell at us all you want to say that this is how MMO launches are, just like Age of Conan, Warhammer, Aion etc. And guess what.. look at those games now and how well they are doing. All of these games you're comparing to saying that a launch like this is normal apparently does not make a successful game.

    Regardless of that, this game is made by a company who has been already running a pretty successful MMO for many years now and leaving out core things even the games that were mentioned before had at launch (AH, mailbox etc). If they neglect such necessary things at this day in age on a brand spanking new MMO, then how much can we hope for?

  14. #314
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    ^ this and this and this! Seriously, though, ^ this!

  15. #315
    Relic Horn
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    Quote Originally Posted by Vincento View Post
    And because I know you will respond with "no you don't seem to get it blah blah every MMO starts this way" I would like to further emphasize the reason why XIV should not have started this way: It is not their first time releasing an MMO, they have had 8 years of experience and judging by this release it has meant nothing.
    This. In addition to seeing every other mmo released.

  16. #316
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    I'll agree with u on the UI defiantly needs to be more streamlined all the menus are annoying I suppose when I focus on it. But when I'm playing the game I don't even think about the menus, they don't take away from my enjoyment. Item trade is the same as it was in XI? I'll even give u.targeting if your talking about mouse and kb works fine on a controller.

    As for the rest no. My pc is nothing special. Asus mobo running an I5 with an NVIDIA 250gtx. Runs the game flawlessly. I mean they're going to run it on ps3 how high of specs do u think a pc would need?

    Breakable armor is in lots of games these days it helps keep crafting relevant. That's a personal preference gripe.

    Who made the rule there had to be significant changes between an OB and retail?

    And your last comment about poor job descriptions? U need me to explain what a blacksmith does?

    Have any of u thought for even one second about project management? Anyone have any business sense at all? U realize these ipos take several years and millions of dollars to produce? They need to have a somewhat marketable product within a certain time frame in order to make money to continue developing said product. It's the same thing wih EVERY new product. They can't just sit bqck and work on the shit until its perfect they would run out of money. Same reason 99% of any ipo will suck.

    Why no mention of the changes SE is planning to make already in WEEK 1 of he game? Yah they aren't huge fixes bit it sets a damn good precedent. Anyway either play the game.or.don't I give a fuck either way. It's about 4 and I'm getting off work to go home and play last post from me today.

  17. #317
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    Only problems I can find with this game for me is Anima regen and boring boat rides.

  18. #318
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    Quote Originally Posted by CasualPlayer View Post
    Anyway either play the game.or.don't I give a fuck either way. It's about 4 and I'm getting off work to go home and play last post from me today.
    And nothing of value was lost

  19. #319
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    Quote Originally Posted by CasualPlayer View Post
    Why no mention of the changes SE is planning to make already in WEEK 1 of he game? Yah they aren't huge fixes bit it sets a damn good precedent. Anyway either play the game.or.don't I give a fuck either way. It's about 4 and I'm getting off work to go home and play last post from me today.
    You mean SE damage control? Things that should have been in the game day 1 are now amazing huge fixes?

    Everyone understands that developers have bottom lines. This isn't rocket science. The problem is that most developers realize that releasing an unfinished game is much more detrimental to their bottom line then waiting and releasing a finished game. What's Blizzards motto? "When it's finished." And that's why they very rarely disappoint. It's painfully obvious that Beta 4 should have been canceled, the game should have been pushed back to March 11' (simultaneous PC/PS3 release) and Beta 5 should have begun around January 11'. With an AH, crafting balance, less menus, and better chat features.

    Then they might get positive press instead of overly negative press. I don't know if it's the Japanese mindset or what, but it seems it's almost impossible to get them to budge on major issues that keep people from playing. The surplus exp thing, the repetitiveness of the maps, etc... If they would just come out and say "Oops, sorry guys we're working on fixing these issues" it would be cool. But instead they just pretend like they never heard anything about it - or in the case of surplus blame people for not seeing it the way they do...

  20. #320
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    Fuck u guys always post shit while I'm posting so one more from me lol.

    @Falisa what u guys don't realize is that most likely every new mmo is going to come out in a similar state. So you've got two options, u either play an old one or play a new one that isn't perfect yet. I'm betting people aren't going to play the old ones forever so eventually your going to hop to a new one. only new ones right now are 14 Aion and soon guildwars 2. So what are u going to play?

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