1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 17 hours, 55 minutes ago / Next daily reset is in 6 hours, 4 minutes
    Last weekly reset was 2 days, 10 hours, 55 minutes ago / Next weekly reset is in 3 days, 23 hours, 4 minutes
Page 6 of 197 FirstFirst ... 4 5 6 7 8 16 56 ... LastLast
Results 101 to 120 of 3940
  1. #101
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    You do. Some. Sometimes you get lucky and do a big curaga when everyone is in the red and get like 200. But streight out stupid nuking while ignoring your PT members is still far better.

  2. #102
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Trocian View Post
    What, you don't get skillpoints for buffing/healing others?

    That's retarded.
    They're random. The game "checks" to see if your spell hit the target or healed the target (buffs included), then rolls to see if you get percent chance to get a skillup, then does another /roll to see what your skill gains are if you got skill. Its so random though that if you a team-oriented conj like myself and spend your time curing and buffing, with a few light darts in there, you're getting shafted on skill gains most of the time.

    Lets not forget that even if you DO party and DO get skill gains, they're not always assured to be tacked on at the end. Its just one thing after another.

  3. #103
    The Flying Scotsman
    Join Date
    Apr 2006
    Posts
    1,652
    BG Level
    6

    Mob population/respawn rate is piss poor. I clear a camp of 15 mobs in 20 minutes, and I'm waiting an hour for them to respawn. Or I spend two hours running around like mad to claim 5 EP xp mobs like they were Fafnir because I've burned up my combat leves and I'm forced into grinding against everyone else on the server. I've not been able to find anything to skill my Rank 7 Marauder but EP Marmots, and I don't want to burn leves to skill up a sub class.

    More mobs, fix respawn rate. Shit is retarded right now.

  4. #104
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Its so random though that if you a team-oriented conj like myself and spend your time curing and buffing, with a few light darts in there, you're getting shafted on skill gains most of the time.
    This, this and this. Thanks for confirming my observations.

  5. #105
    Smells like Onions
    Join Date
    Sep 2007
    Posts
    5
    BG Level
    0

    Quote Originally Posted by Lyramion View Post
    This, this and this. Thanks for confirming my observations.
    I love mage jobs but I am just not wild about conjurer - I feel like I am the only one who has a problem with the stupid AoE issue where you have to take your hand off the mouse hit the enter key twice to cast one and go back and move the mouse and pray some stupid mob isn't hitting you from behind and trying to kill you in the time it takes everytime you want to cast fire or bliz or thunder... drives me insane... I think I have died more on this job than I have on archer... they need better mage controls or I just need to figure out a way to do it that doesn't involve me having to get a controller...

  6. #106
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Melchiah View Post
    Mob population/respawn rate is piss poor.
    Eh? When I kill shit inside the little caves, they respawn in like 60 seconds. Most likely, the area you're killing in has shared spawns with another nearby area or with a an entirely different monster family you're not going to even fight. Shit respawns fast in this game.

  7. #107
    Drunken Red Mage
    Join Date
    Sep 2006
    Posts
    2,907
    BG Level
    7
    FFXIV Character
    Auspice Lasserott
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    I can't figure out how the fuck to get new leves. I ran through all 8 that I have and the NPCs in other cities have new ones but all my completed ones are grayed out and it won't let me trade them. WTF?

  8. #108
    I don't care, make something up!
    Join Date
    Nov 2007
    Posts
    495
    BG Level
    4

    Quote Originally Posted by Auspice View Post
    I can't figure out how the fuck to get new leves. I ran through all 8 that I have and the NPCs in other cities have new ones but all my completed ones are grayed out and it won't let me trade them. WTF?
    um.. you can only have 8 total completed; battle/field count as 1, local have a separate 8.

  9. #109
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    You can only attempt 8 regional leves per 36-hour period.

    You can only hold 8 at a time, and when that period is over, they will become trade-able. Also, each 36-hour period will change the rewards of the leves that are up for grabs.

  10. #110
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
    Join Date
    Sep 2007
    Posts
    1,978
    BG Level
    6
    FFXIV Character
    Claire Farron
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir

    Quote Originally Posted by Souj View Post
    Here's a random complaint.
    in the starter Uldah quest, you're forced to lose the gladiator fight.
    5minute time limit and I had him at 1% within 30seconds, but he wouldn't take anymore damage after that and time ran out making me lose :/
    Don;t make me fight if I can't even get the points for my lancer -_-
    fuck.. and now some bitch is taking all my credit for fuckin up that Goobue
    Yo dog, i'm pretty sure you've figured this out by now, but that fight is scripted so you lose. You can do that fight as a rank 20 marauder, but you still have to lose either by him killing you, or timing out.

  11. #111
    Relic Weapons
    Join Date
    Jan 2010
    Posts
    334
    BG Level
    4

    Quote Originally Posted by Draylo View Post
    Onion helm is really ugly, the "special" DVD we got was the same shit that was on youtube, journal is decent, shoes are crap that don't work for me. Idk I feel bit cheated lol, but I guess we get to play 8 days earlier with buggy ass crap like "target is already claimed" when trying to attack something yet it can still kill you. Also the shitastic casting time and complete lack of content. Shit that can one shot you which completes axes exploration in certain areas (had a water monster shit head one shot me when trying to get to nine leve camp in black shroud.) SOoo yeah, not too impressed atm.

    In b4 Hyan and M~w/e come and white knight for FFXIV.
    I remember being completely psyched and enthusiastic about buying the CE -- dodged a bullet ><

    I laughed a little too hard at the inb4. No, wait, I didn't laugh enough.

  12. #112
    Ridill
    Join Date
    Jun 2006
    Posts
    12,808
    BG Level
    9
    FFXI Server
    Bahamut

    Quote Originally Posted by Burningthought View Post
    Yo dog, i'm pretty sure you've figured this out by now, but that fight is scripted so you lose. You can do that fight as a rank 20 marauder, but you still have to lose either by him killing you, or timing out.
    I've always known you were supposed to lose it. I was just complaining that you have to.

    and lazytowner, please stop posting. you're just annoying.

  13. #113
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    So, maybe it's just me but I was exploring today and ran up on a sand something or other creature like something out of the promyvion's in XI. Anyway, it was a "Red" con to me so I threw on stoneskin and thought, what the hell, if I die I'll just end back up at camp. Well anyway, I kill it pretty easily actually with SS and cures. I keep on my trek and I run upon a dodo that is "Red" con to me as well. I figure, well, what the hell, I'll throw down on this too so I SS up and start casting Thunder. It gets fully resisted and then the dodo hits me for 2500 points of damage which is about 8 times my health pool. With that being said I'm out of leves at Blackrush so I had some from Drybone (great idea to provide leves for people who are nowhere near the level requirement) leves and I had a couple friends party with me to help. The gil is fantastic at level 8 as the leves reward like 6-7k gil per leve. We do 2 star's and the 3 of us run up on some dodos that are "Blue" con. The party make up is 11 pug, 10 pug and me, level 8 conj. I buffed us all with SS and spikes and we run up to the dodo's. All 3 of us could not kill 1 before we wiped. I guess I don't understand if it's something I'm doing wrong or if the "cons" are scaled or something?

    tl;dr

    Why would a mob con blue that I can 2-3 shot then another mob con blue and hit me for 10 fold my health?

    Side note: Every time we died and returned back to camp, the members in my party showed no HP/MP and also their names were gone.

  14. #114
    Relic Weapons
    Join Date
    Apr 2010
    Posts
    395
    BG Level
    4
    FFXI Server
    Asura
    WoW Realm
    Shadowsong

    Quote Originally Posted by Meko View Post
    So, maybe it's just me but I was exploring today and ran up on a sand something or other creature like something out of the promyvion's in XI. Anyway, it was a "Red" con to me so I threw on stoneskin and thought, what the hell, if I die I'll just end back up at camp. Well anyway, I kill it pretty easily actually with SS and cures. I keep on my trek and I run upon a dodo that is "Red" con to me as well. I figure, well, what the hell, I'll throw down on this too so I SS up and start casting Thunder. It gets fully resisted and then the dodo hits me for 2500 points of damage which is about 8 times my health pool. With that being said I'm out of leves at Blackrush so I had some from Drybone (great idea to provide leves for people who are nowhere near the level requirement) leves and I had a couple friends party with me to help. The gil is fantastic at level 8 as the leves reward like 6-7k gil per leve. We do 2 star's and the 3 of us run up on some dodos that are "Blue" con. The party make up is 11 pug, 10 pug and me, level 8 conj. I buffed us all with SS and spikes and we run up to the dodo's. All 3 of us could not kill 1 before we wiped. I guess I don't understand if it's something I'm doing wrong or if the "cons" are scaled or something?

    tl;dr

    Why would a mob con blue that I can 2-3 shot then another mob con blue and hit me for 10 fold my health?

    Side note: Every time we died and returned back to camp, the members in my party showed no HP/MP and also their names were gone.
    They are scaled. They're just scaled both badly and inconsistently, as if the mobs aren't all tuned to an equal difficulty despite their levels.

  15. #115
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    The short answer would be that each of the colors cover way too large of a level range. Compounded by the fact that they don't accurately gauge the difficulty of mob-types either.

  16. #116
    Ridill
    Join Date
    Jun 2006
    Posts
    12,808
    BG Level
    9
    FFXI Server
    Bahamut

    and separate levels for class and actual level mess things up quite a bit as well.

    but yeah, there definitely needs to be a different color for the things that will one hit kill you as well
    Ive seen so many people run up on the Sandskin Peiste that sits right near the starter camp only to get 1shotted by it.

    and Yarzon Eater is what you were fighting.

  17. #117
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    There just needs to be some sort of consistency being that the levels of the mobs are unknown. Also, is it based off of class level or physical level? I've already said this but damn, I need more leves or more mobs. Something. Please SE, please.

  18. #118
    Ridill
    Join Date
    Jun 2006
    Posts
    12,808
    BG Level
    9
    FFXI Server
    Bahamut

    It is mostly based on class level. things that were green for my lv12 lancer are back to being red on my lv3archer, but... I kill them just as fast on my archer than on my lancer. (maybe an extra 1-2 hits.)

  19. #119
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    I thought I read a post from someone saying that leves were available when you switched classes? I assume that isn't the case as I switched to a Thaum and didn't get any new leves. I wonder why they wouldn't allow new leves for a new class?

  20. #120
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Meko View Post
    There just needs to be some sort of consistency for everything in this game, or at least something. Something. Please SE, please.
    Fixed for your convenience.

Page 6 of 197 FirstFirst ... 4 5 6 7 8 16 56 ... LastLast