I'm starting to lose interest in this game.
I don't enjoy DoW/M because the SP system is retarded. Partying is meant to be faster SP but I can't group with the people in my LS because most of the people grinding are more than five ranks above me.
Leves have become old. The same quests repeated every day and a half, consuming many hours for small rewards. It's quicker to earn gil crafting.
Crafting is starting to become a huge pain due to the shard problem. I've got to go out and grind wind shards on mobs for crap SP (see earlier complaint) before a day's crafting now or get ripped off by players due to the high demand for them.
I can understand people getting bored of this game already if they played this much in the beta. I didn't play much beta so it was mostly all new for me.
Everyone I know who has bought this game has quit after a week in disappointment. Even the guy who bought a new computer to play it. I notice my linkshell getting less active every day and it's not a case of people joining new ones. I'm not going to quit however because being a high level crafter when the game gets good (March?) will have advantages.
SE have ruined a lot of this game's potential by pushing the game out about six months early. The PS3 players are going to be left very unhappy and unmotivated too by seeing loads of rank 50s and how crafting classes are no longer worth playing. Even DoL items will be too cheap to bother playing the classes by then. It would be in SE's best interests to push out an expansion in March, re-release the PC version and add new classes, new areas, new items and some end-game content. But I doubt they can create an expansion that fast.
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