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  1. #501
    rog
    rog is offline
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    I just kind of assumed everyone knew you could cancel cruor buffs, and then get them right back. Sorry about that, i just figured it had slipped your mind. My bad.

    In my second post i would have explained it, but you decided to be an internet tough guy, so i just parroted your post back at you

    Also, i'm not sure i'd say that i pride myself on being helpful around here. I just happen to enjoy being one of the go to guys whenever someone has a problem. I don't camp the thread for your benefit, i do it for mine

  2. #502
    Old Merits
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    Thus I repeat: passive-aggressive cunt. "Be the bigger man" apparently doesn't apply when I'm obviously making an ass of myself, yes? I'd have no righteous indignation right now, merely shame, had I been schooled properly in the first place.

  3. #503
    rog
    rog is offline
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    Quote Originally Posted by Onorgul View Post
    Thus I repeat: passive-aggressive cunt. "Be the bigger man" apparently doesn't apply when I'm obviously making an ass of myself, yes? I'd have no righteous indignation right now, merely shame, had I been schooled properly in the first place.
    That's ok, because i don't want to be the bigger man. I also don't really care what you think.

  4. #504
    Cerberus
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    Jul 2008
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    Bahamut

    Is it practical to activate shinobi ring w/ gear anymore? The closest I can get is 115 HP away without shura feet/hands, serket ring, etc. I'm starting to think just getting smacked is a better alternative to spending like 5 more inventory on the remaining items.

  5. #505
    Cerberus
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    Bahamut

    Is it practical to activate shinobi ring w/ gear anymore? The closest I can get is 115 HP away without shura feet/hands, serket ring, etc. I'm starting to think just getting smacked is a better alternative to spending like 5 more inventory on the remaining items.

  6. #506
    TSwiftie
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    Fenrir

    I re-tested this btw~ It's between 6-11/1024. (Probably 11/1024 like blitz ring) Also counts as Equipment Haste. Tested this by using DRK/DRG with 29% Eq Haste and then getting Atma. Dread Spikes was still 2:15 recast. (180sec * .75 = 2min 15sec). Fairly useless, considering the other Atma available~

  7. #507
    Absolute Messenger of Promathia
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    Jan 2008
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    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Summoning Magic Skill grip comes from where?

    Its been sold on like half of the servers and no ones come front with info.

    Its not like its even selling for that much!

  8. #508
    Cerberus
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    Oct 2009
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    Quetzalcoatl

    Movement Speed Atma (Ambition) - Are there any others?

    What does Atma Movement+ count as/stack with? Heard that it doesnt stack with gear speed, but does with spell/ja? What about sprinters?

  9. #509
    Relic Shield
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    Quetzalcoatl

    Quote Originally Posted by Kegsay View Post
    Movement Speed Atma (Ambition) - Are there any others?

    What does Atma Movement+ count as/stack with? Heard that it doesnt stack with gear speed, but does with spell/ja? What about sprinters?
    As of right now, it's the only one. It counts as gear movement speed, so it doesn't stack with other gear, but does with everything else.

  10. #510
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    Quote Originally Posted by ClarkSammich View Post
    Is it practical to activate shinobi ring w/ gear anymore? The closest I can get is 115 HP away without shura feet/hands, serket ring, etc. I'm starting to think just getting smacked is a better alternative to spending like 5 more inventory on the remaining items.
    Get better gear.

    Some ideas:
    Tiphia Sting
    Shura Kabuto/Wivre Hairpin
    Morgana's Choker
    Graiai Earring
    Astral Earring
    Shura Togi
    X
    Serket Ring
    Bifrost Ring
    X
    Scouter's Rope
    Shura Haidate

    There's 405 HP, if you need more.. shura hands/feet aren't exactly expensive to craft any more anyway. If you care enough about NIN to bother with a yellow hp setup, make a yellow set for when people cure you ... common fucking sense. No mage is going to always get it right when curebombing if you get TPed or DAed(most don't even want to, it's easier and safer to cure5). As far as abyssea, cancelling HP buff does work, but it's also less than ideal because with 4 merit abyssites you're dropping to 62.5% hp. With 3 merit abyssites, 66.6%. With 2, 71.4%. With 1 or less you don't drop below 75%. Granted, if you have exactly 2 of them, it works out nearly perfectly. However, any good player should have all 4, and dropping an extra 200 hp is silly.

  11. #511
    Fake Numbers
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    Quetzalcoatl

    What determines the order of magic spells in the menu when auto-sorted? Are they just sorted by the spell's ID number, or some other "auto-sort order" value coded into the game?

  12. #512
    New Odin
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    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Karbuncle View Post
    Summoning Magic Skill grip comes from where?

    Its been sold on like half of the servers and no ones come front with info.

    Its not like its even selling for that much!
    Tauri NM in Abyssea-Vunkerl. Khalkotaur, the one popped via items dropping off the free-roaming 'taurs.

  13. #513
    Banned.

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    Tantra Gaiters+1 : Someone mentioned DMG+40 for them somewhere. Does that still apply to kicks without footwork active?

  14. #514
    Relic Shield
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    Shiva

    Quote Originally Posted by Thorny View Post
    Tantra Gaiters+1 : Someone mentioned DMG+40 for them somewhere. Does that still apply to kicks without footwork active?
    They should...

    http://images3.wikia.nocookie.net/__...iters_%2B1.png

    Looks like it's full time +DMG on kicks, and (according to what was said in this thread) +Attack with Footwork up.

    I'm a little confused by what the set bonus is... and if it's even available with 3/5 of the set (or less, like WotG gear)...

    http://images2.wikia.nocookie.net/__...iters_%2B2.png

    Could be anything really... Store TP, Subtle Blow, Crit Rate, damage, accuacy, double attack, enstun (kick in balls)... Is there any info on this yet?

    Edit: Since hands and body would be redundant, I hope if MNK gets another AF3 Accessory, it enhances Chakra and removes Bio or Slow... >.>;

  15. #515
    New Merits
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    Phoenix

    Any testing on Unkai +1 Head for Seigan Augment? More counter rate im assuming but still curious

    Edit: Also took an alliance into Abyssea attohwa last night to hit some NM's and was sadly mistaken at how easy everyon made these seem. Blazing Eurca Destroyed us, I feel that 9~ melee is just to much on him. With Shell V and barfira and a Magic defense set, paladin taking 2400+ from incinerate, and we wiped to 3 pops of him. Then we moved on to pallid percy who I had killed mutliple times with 4 people, Alliance was drawn in at 98% and no one was ready for stun. Didnt wipe but had to kill with the 3 left alive after it. Just curious if anyone else even uses full alliances? hard to make this a big linkshell event if we cant do things as a whole shell do other groups split up maybe? 6 man teams ect? Long ass random story / question but yea.

  16. #516
    BG Content
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    Lakshmi
    Blog Entries
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    I think a friend said it gives Counter when Seigan is up but third eye is down. It would be easy enough to test.

    Edit:
    If you want to do Abyssea with an alliance, make 3x 4-man "Buffer, Healer, DD/NIN, Nuker" teams. Build time in an alliance together, then split up into your teams and go kill shit. Obviously disband for crap that has zone-wide drawin.

  17. #517
    Banned.

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    Quote Originally Posted by Tribe View Post
    Any testing on Unkai +1 Head for Seigan Augment? More counter rate im assuming but still curious

    Edit: Also took an alliance into Abyssea attohwa last night to hit some NM's and was sadly mistaken at how easy everyon made these seem. Blazing Eurca Destroyed us, I feel that 9~ melee is just to much on him. With Shell V and barfira and a Magic defense set, paladin taking 2400+ from incinerate, and we wiped to 3 pops of him. Then we moved on to pallid percy who I had killed mutliple times with 4 people, Alliance was drawn in at 98% and no one was ready for stun. Didnt wipe but had to kill with the 3 left alive after it. Just curious if anyone else even uses full alliances? hard to make this a big linkshell event if we cant do things as a whole shell do other groups split up maybe? 6 man teams ect? Long ass random story / question but yea.
    2 people can farm infinite time boxes, 2 people can kill any of the trigger NMs

    if you're gonna make it a ls event, have a group at each of the relevant NMs and a couple farming time boxes for max efficiency


    @Fransisco : I was thinking along the lines of dune boots/poise shoes, not just attack, unless they worded it oddly. Would like confirmation.

  18. #518
    Smells like Onions
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    Sylph

    Sorry if this has been answered already, but can anyone confirm a sure-fire way of building pearl light in Abyssea? I know that non-WS melee kills are required but last night on birds in Miseraux Coast were were getting maybe 1 pearl light per 10 mobs killed with physical damage. I told people not to use DOT's or "Additional Effect" weapons/spells but nothing seemed to help. I read on the wiki discussion page that a few people feel there is a "minimum" amount of damage needed to proc a light drop, which kinda makes sense because when nuke killing, we always get an azure light. Can anyone confirm or deny this theory... because Blood Pacts are supposed to be able to produce pearl and I know each of those does well over 100 damage. Perhaps the requirements for pearl vary from mob to mob? It was frustrating building a team, capping azure in 30 mins and then timing out 90 mins later cause were just weren't getting the chests.

  19. #519
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    No trick, suck less. If I can cap pearl before timeout on my melee RDM(with enspells up for that matter), your alliance can too.

  20. #520
    Relic Shield
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    Shiva

    Quote Originally Posted by Thorny View Post
    2 people can farm infinite time boxes, 2 people can kill any of the trigger NMs

    if you're gonna make it a ls event, have a group at each of the relevant NMs and a couple farming time boxes for max efficiency
    That's one thing I haven't low-manned in Abyssea yet - TEs... 2x BLM for the time boxes, or something else?

    I've been doing NMs lately with 3-4, sometimes a couple more if people really want to come, but we try to keep the numbers low as it's much smoother that way. It usually winds up being MNK, DNC, RDM or MNK, NIN, RDM... we've done Bugard, Spider, Colibri, Poroggo, Peiste and Raptor with this setup... we're almost done with +1 legs for our mains (MNK, NIN, DNC), and plan on moving on to Head seals next (conveniently, they all drop from the same NM, a slug)...

    We also have a boatload of LS BLMs who want Blazing Eruca... so I think it might be a good idea to split farm Eruca and Slug as an LS event... possibly getting some gold chests and TEs while we farm pop items in between.


    @Fransisco : I was thinking along the lines of dune boots/poise shoes, not just attack, unless they worded it oddly. Would like confirmation.
    Didn't catch the difference right off... I hope it's a mistake and they mean damage... or at the very least it's not something totally stupid.

    Random question: Can AF3 Feet be inserted into the treasure pool, or do they need to be manually removed by whoever wants them? (i.e. it would suck if we're split farming a zone, and my feet drop while I'm busy tanking a NM)

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