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  1. #821
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Gun-it View Post
    Perform any Polearm weapon skill 800 times on experience-yielding monsters of Amorph family
    Good place i can do this and get refresh from either book/sigil/sanction on my DRG?
    Did mine at the leeches by the lake in Caedarva Mire, just outside Nashmau.

  2. #822
    Cerberus
    Join Date
    Jun 2007
    Posts
    411
    BG Level
    4
    FFXIV Character
    Ninita Nita
    FFXIV Server
    Excalibur
    FFXI Server
    Shiva
    WoW Realm
    Gnomeregan

    Anyone mind hooking me up with a DRG spellcast file? Much appreciated thanks ahead of time.
    what kind? i have 2 seperate ones.. one for /mage and one for /everything else.. mostly because i don't like messing with groups.. i'll just give you the mage one i guess... It's not the best, i really need to get around to fixing it up a bit.. via actually having multiple ws sets.. but meh... I don't get to play drg enough much to care.

    Code:
    <?xml version="1.0" ?>
    <spellcast>
    	<config
    		Debug="False"
    		HideErrors="false"
    		ShowGearSwaps="false"
    		ShowSpellInfo="False" 
    	/>	
    	<sets>
    		<group name="shared" default="yes">
    			<set name="tp">
    				<ammo>Thew Bomblet</ammo>
    				<head>Walahra Turban</head>
    				<neck>Love Torque</neck>
    				<lear>Brutal Earring</lear>
    				<rear>$rtpear</rear>
    				<body>Ares's Cuirass</body>
    				<hands>Homam Manopolas</hands>
    				<lring>$ltpring</lring>
    				<rring>Rajas Ring</rring>
    				<back>Lancer's Pelerine</back>
    				<waist>Swift Belt</waist>
    				<legs>Homam Cosciales</legs>
    				<feet>Homam Gambieras</feet>
    			</set>
    			
    			<set name="Drakesbane" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<body>$wsbody</body>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Forager's Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Hct. Leggings</feet>
    			</set>
    			
    			<set name="Penta" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<body>$wsbody</body>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Forager's Mantle</back>
    				<waist>Wyrm Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Hct. Leggings</feet>
    			</set>
    			
    			<set name="HB-Pre" baseset="tp">
    				<ammo>Verthandi's Gem</ammo>
    				<head>Drachen Armet</head>
    				<neck>Ritter Gorget</neck>
    				<lear>Cassie Earring</lear>
    				<rear>Morukaka Earring</rear>
    				<body>Ares's Cuirass</body>
    				<lring>Bloodbead Ring</lring>
    				<rring>Bomb Queen Ring</rring>
    				<back>Gigant Mantle</back>
    				<waist>Marid Belt</waist>
    				<feet>Homam Gambieras</feet>
    			</set>
    			
    			<set name="HB-Mid" baseset="HB-Pre">
    				<head>Wyrm Armet</head>
    				<neck>Chanoix's Gorget</neck>
    				<lear>Brutal Earring</lear>
    				<body>Wyvern Mail</body>
    				<back>Lancer's Pelerine</back>
    				<legs>Drn. Brais +1</legs>
    			</set>
    			
    			<set name="jump" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Forager's Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Drachen Greaves</feet>
    			</set>
    			
    			<set name="HighJump" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<body>Ares's Cuirass</body>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Lancer's Pelerine</back>
    				<waist>Wyrm Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Hct. Leggings</feet>
    			</set>
    			
    			<set name="idle" baseset="tp">
    				<neck>Orochi Nodowa</neck>
    				<lring>Jelly Ring</lring>
    				<rring>Patronus Ring</rring>
    				<legs>Crimson Cuisses</legs>
    				<back>Shadow Mantle</back>
    			</set>
    		</group>
    	</sets>
    			
    	<variables clear="true">
    		<var name="wsbody">Ares's Cuirass</var>
    		<var name="rtpear">Assault Earring</var>
    		<var name="ltpring">Blitz Ring</var>
    	</variables>
    			
    	<rules>
    		
    		<equip when="idle" set="idle" />
    		<equip when="engaged" set="tp" />
    		<if spell="Angon">
    			<equip when="precast">
    				<ammo>Angon</ammo>
    			</equip>
    			<castdelay delay=".5"/>
    			<equip when="aftercast">
    				<ammo>Thew Bomblet</ammo>
    			</equip>
    		</if>
    		<if spell="Jump">
    			<if day="Darksday">
    				<equip when="precast" set="jump">
    					<back>Shadow Mantle</back>
    				</equip>
    			</if>
    			<else>
    				<equip when="precast" set="jump"/>
    			</else>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		<if spell="High Jump|Spirit Jump|Soul Jump">
    			<equip when="precast" set="Highjump"/>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		
    		<if spell="Ancient Circle">
    			<equip when="precast">
    				<legs>Drn. Brais +1</legs>
    			</equip>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		
    		<if spell="Call Wyvern">
    			<equip when="precast">
    				<body>Wyrm Mail</body>
    			</equip>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		
    		<if mode="AND" CommandPrefix="/ws|/weaponskill" NotTPLT="100">
    				<if spell="Drakesbane|Wheeling*|Penta*|Sonic*">
    					<if spell="Drakesbane|wheeling*">
    						<equip when="precast" set="Drakesbane">
    							<neck>Flame Gorget</neck>
    						</equip>
    					</if>
    					<else>
    						<equip when="precast" set="Drakesbane" />
    					</else>
    				</if>
    				<castdelay delay=".5" />
    				<equip when="aftercast" set="tp" />
    		</if>
    		
    		<if Spell="Dia|Cocoon|Power Attack|Foot Kick|Poisona|Bar*">
    			<equip when="precast" set="HB-Pre"/>
    			<castdelay delay=".5"/>
    			<equip when="aftercast" set="HB-Mid"/>
    			<if status="engaged">
    				<cmd when="aftercast">wait 5;sc set tp</cmd>
    			</if>
    			<else>
    				<cmd when="aftercast">wait 4;sc set idle</cmd>
    			</else>
    		</if>
    		
    		<if spell="Ranged">
    			<cancelspell />
    		</if>
    	</rules>
     
    </spellcast>
    I tend to use a lot of variables so i can change things without making tons of sets. I think you can get the jist of it though. Also i mostly use Soul and Spirit jumps now. So i've not actually made multiple jump sets like i should. I need to fine tune this but haven't bothered yet since i've not gotten af3+1 pieces (minus legs)

  3. #823
    CoP Dynamis
    Join Date
    Apr 2010
    Posts
    290
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Jeryhn View Post
    So, admittedly, I'm not too good at melee math.
    That being said, my question is thus (For Abyssea):

    I have both Eve and Briareus atma. Would I generally get more out of my MNK if I switch out Briareus for Atma of the Razed Ruin (the awesome +DEX/Crit one) on normal mobs? Any difference on NMs? Assume capped merits/accuracy/haste here.

    Also, with both of the STR atmas, my Ascetic's seems pretty on par with (actually, oftentimes exceeds) Asuran.
    Assuming I'm not using a Footwork build, is this the WS I should be sticking with?

    Admittedly besides a Black Belt, my MNK is fairly gimp, but if I need to post a gearset for more clear answers, I'll provide.
    Use Voracious Violet + Razed Ruin. Use nothing but Fury.

    Razed Ruin is absolutely ridiculous. Parses show melees in Abyssea at over a 50% crit rate, and the crit dmg bonus appears to be 30%.

  4. #824
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    How easy or hard are the following NMs?

    - Ironclad Pulverizor

    - Bhukis

  5. #825
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
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    Shiva

    Quote Originally Posted by Scrooge View Post
    Use Voracious Violet + Razed Ruin. Use nothing but Fury.

    Razed Ruin is absolutely ridiculous. Parses show melees in Abyssea at over a 50% crit rate, and the crit dmg bonus appears to be 30%.
    Would Sanguine Scythe Atma be better than Voracious Violet? It's HP+ Superior, Crit Dmg Bonus+ Major and Enmity +Major... consider with a good WS Build, cruor buffs and both Furtherance Abyssites, you've got approx STR+110.

  6. #826
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
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    7

    Quote Originally Posted by Francisco View Post
    Would Sanguine Scythe Atma be better than Voracious Violet? It's HP+ Superior, Crit Dmg Bonus+ Major and Enmity +Major... consider with a good WS Build, cruor buffs and both Furtherance Abyssites, you've got approx STR+110.
    Than 40 str, 50 atk...?

  7. #827
    Relic Shield
    Join Date
    Oct 2007
    Posts
    1,552
    BG Level
    6

    Question that's probably been done to death, but best magian GKT to do? storetp or WSDMG? If sTP, how much is needed for a 5hit?

  8. #828
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    Quote Originally Posted by rog View Post
    Than 40 str, 50 atk...?
    Bravo, good sir.

    HP+40-50%, DEX+50, Crit Rate+30-40% (ends up around 50%), Crit Damage+60%... (and not relevant to damage at all, but this would bring MNK to ~3400-3600 HP)

    vs

    STR+40, DEX+50, Attack+40, Crit Rate+30-40%, Crit Damage +30%

    Keep in mind you're already TPing in ~160 STR, ~550 Attack...

    It's a legit question. Stop being a fucking smartass douche.

  9. #829
    Fake Numbers
    Join Date
    Jul 2010
    Posts
    77
    BG Level
    2
    FFXI Server
    Phoenix

    How many of the three key items needed to pop Durinn can come from gold chests in Abyssea - Vunkerl?

  10. #830
    rog
    rog is offline
    Banned.

    Join Date
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    7

    Just the flayer's.

  11. #831
    Sword of the House of Weave
    Join Date
    Jun 2010
    Posts
    542
    BG Level
    5
    FFXIV Character
    Phoenyx Pendragon
    FFXIV Server
    Ultima
    FFXI Server
    Siren

    Quote Originally Posted by Fallyn View Post
    Question that's probably been done to death, but best magian GKT to do? storetp or WSDMG? If sTP, how much is needed for a 5hit?
    Need 64 total StoreTP to get a 5-hit. This post has great info on StoreTP needed in TP and WS builds to maintain a 5-hit. I think most recommendations are for the WS DMG Great Katana at this point as long as you can 5-hit with it.

  12. #832
    Relic Shield
    Join Date
    Oct 2007
    Posts
    1,552
    BG Level
    6

    Quote Originally Posted by Phoenyx View Post
    Need 64 total StoreTP to get a 5-hit. This post has great info on StoreTP needed in TP and WS builds to maintain a 5-hit. I think most recommendations are for the WS DMG Great Katana at this point as long as you can 5-hit with it.
    thanks dude.

  13. #833
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I see http://www.ffxiah.com/item/19314/quint-spear going for roughly 1mil. Why is that?

  14. #834
    Sea Torques
    Join Date
    Jan 2008
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    694
    BG Level
    5
    FFXIV Character
    Armel Falzen
    FFXIV Server
    Excalibur
    FFXI Server
    Phoenix

    Quote Originally Posted by Yugl View Post
    I see http://www.ffxiah.com/item/19314/quint-spear going for roughly 1mil. Why is that?
    Not sure myself, but maybe Namas Arrow? All I can think of outside of maybe Leg Sweep or skill up or something.

  15. #835
    BG Content
    Join Date
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    Lakshmi
    Blog Entries
    1

    Yeah, or just sidewinder spam. Acc isn't an issue on old content. It may be better than Soboro for that. Considering the gimp OATs and OA2-3s SE put out with magians though, I wouldn't necessarily assume it.

  16. #836

    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2010
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    Leviathan

    Quote Originally Posted by Nitrous24 View Post
    what kind? i have 2 seperate ones.. one for /mage and one for /everything else.. mostly because i don't like messing with groups.. i'll just give you the mage one i guess... It's not the best, i really need to get around to fixing it up a bit.. via actually having multiple ws sets.. but meh... I don't get to play drg enough much to care.

    Code:
    <?xml version="1.0" ?>
    <spellcast>
    	<config
    		Debug="False"
    		HideErrors="false"
    		ShowGearSwaps="false"
    		ShowSpellInfo="False" 
    	/>	
    	<sets>
    		<group name="shared" default="yes">
    			<set name="tp">
    				<ammo>Thew Bomblet</ammo>
    				<head>Walahra Turban</head>
    				<neck>Love Torque</neck>
    				<lear>Brutal Earring</lear>
    				<rear>$rtpear</rear>
    				<body>Ares's Cuirass</body>
    				<hands>Homam Manopolas</hands>
    				<lring>$ltpring</lring>
    				<rring>Rajas Ring</rring>
    				<back>Lancer's Pelerine</back>
    				<waist>Swift Belt</waist>
    				<legs>Homam Cosciales</legs>
    				<feet>Homam Gambieras</feet>
    			</set>
    			
    			<set name="Drakesbane" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<body>$wsbody</body>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Forager's Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Hct. Leggings</feet>
    			</set>
    			
    			<set name="Penta" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<body>$wsbody</body>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Forager's Mantle</back>
    				<waist>Wyrm Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Hct. Leggings</feet>
    			</set>
    			
    			<set name="HB-Pre" baseset="tp">
    				<ammo>Verthandi's Gem</ammo>
    				<head>Drachen Armet</head>
    				<neck>Ritter Gorget</neck>
    				<lear>Cassie Earring</lear>
    				<rear>Morukaka Earring</rear>
    				<body>Ares's Cuirass</body>
    				<lring>Bloodbead Ring</lring>
    				<rring>Bomb Queen Ring</rring>
    				<back>Gigant Mantle</back>
    				<waist>Marid Belt</waist>
    				<feet>Homam Gambieras</feet>
    			</set>
    			
    			<set name="HB-Mid" baseset="HB-Pre">
    				<head>Wyrm Armet</head>
    				<neck>Chanoix's Gorget</neck>
    				<lear>Brutal Earring</lear>
    				<body>Wyvern Mail</body>
    				<back>Lancer's Pelerine</back>
    				<legs>Drn. Brais +1</legs>
    			</set>
    			
    			<set name="jump" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Forager's Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Drachen Greaves</feet>
    			</set>
    			
    			<set name="HighJump" baseset="tp">
    				<head>Hecatomb Cap</head>
    				<rear>Kemas Earring</rear>
    				<body>Ares's Cuirass</body>
    				<hands>Hecatomb Mittens</hands>
    				<lring>Flame Ring</lring>
    				<back>Lancer's Pelerine</back>
    				<waist>Wyrm Belt</waist>
    				<legs>Lncr. Cuissots +1</legs>
    				<feet>Hct. Leggings</feet>
    			</set>
    			
    			<set name="idle" baseset="tp">
    				<neck>Orochi Nodowa</neck>
    				<lring>Jelly Ring</lring>
    				<rring>Patronus Ring</rring>
    				<legs>Crimson Cuisses</legs>
    				<back>Shadow Mantle</back>
    			</set>
    		</group>
    	</sets>
    			
    	<variables clear="true">
    		<var name="wsbody">Ares's Cuirass</var>
    		<var name="rtpear">Assault Earring</var>
    		<var name="ltpring">Blitz Ring</var>
    	</variables>
    			
    	<rules>
    		
    		<equip when="idle" set="idle" />
    		<equip when="engaged" set="tp" />
    		<if spell="Angon">
    			<equip when="precast">
    				<ammo>Angon</ammo>
    			</equip>
    			<castdelay delay=".5"/>
    			<equip when="aftercast">
    				<ammo>Thew Bomblet</ammo>
    			</equip>
    		</if>
    		<if spell="Jump">
    			<if day="Darksday">
    				<equip when="precast" set="jump">
    					<back>Shadow Mantle</back>
    				</equip>
    			</if>
    			<else>
    				<equip when="precast" set="jump"/>
    			</else>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		<if spell="High Jump|Spirit Jump|Soul Jump">
    			<equip when="precast" set="Highjump"/>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		
    		<if spell="Ancient Circle">
    			<equip when="precast">
    				<legs>Drn. Brais +1</legs>
    			</equip>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		
    		<if spell="Call Wyvern">
    			<equip when="precast">
    				<body>Wyrm Mail</body>
    			</equip>
    			<castdelay delay=".5"/>
    			<if status="engaged">
    				<equip when="aftercast" set="tp"/>
    			</if>
    			<else>
    				<equip when="aftercast" set="idle"/>
    			</else>
    		</if>
    		
    		<if mode="AND" CommandPrefix="/ws|/weaponskill" NotTPLT="100">
    				<if spell="Drakesbane|Wheeling*|Penta*|Sonic*">
    					<if spell="Drakesbane|wheeling*">
    						<equip when="precast" set="Drakesbane">
    							<neck>Flame Gorget</neck>
    						</equip>
    					</if>
    					<else>
    						<equip when="precast" set="Drakesbane" />
    					</else>
    				</if>
    				<castdelay delay=".5" />
    				<equip when="aftercast" set="tp" />
    		</if>
    		
    		<if Spell="Dia|Cocoon|Power Attack|Foot Kick|Poisona|Bar*">
    			<equip when="precast" set="HB-Pre"/>
    			<castdelay delay=".5"/>
    			<equip when="aftercast" set="HB-Mid"/>
    			<if status="engaged">
    				<cmd when="aftercast">wait 5;sc set tp</cmd>
    			</if>
    			<else>
    				<cmd when="aftercast">wait 4;sc set idle</cmd>
    			</else>
    		</if>
    		
    		<if spell="Ranged">
    			<cancelspell />
    		</if>
    	</rules>
     
    </spellcast>
    I tend to use a lot of variables so i can change things without making tons of sets. I think you can get the jist of it though. Also i mostly use Soul and Spirit jumps now. So i've not actually made multiple jump sets like i should. I need to fine tune this but haven't bothered yet since i've not gotten af3+1 pieces (minus legs)
    Thanks a lot. I tried going back to playing with windower macros and I just couldn't do it anymore lol.

  17. #837
    BG Content
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    Jul 2007
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    Lakshmi
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    So, last night I was told that Martial Master only works <200 skill. Is that true?

    I got about 1 level of Parrying per hour tanking 4 Pucks in the Den of Rancor with Martial master and Signet. Skill 214 to start, 217 at the end (DNC85/WAR42, B skill rating). A few .3s, a few .1s and .2s. Is this rate good? I'm tired of being almost 100 skill levels under cap.

  18. #838
    New Odin
    Join Date
    Jul 2006
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    Sparthia Abysseant
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    Quote Originally Posted by Francisco View Post
    How easy or hard are the following NMs?

    - Ironclad Pulverizor

    - Bhukis
    Ironclad Pulverizer is pretty much every other Iron Giant NM rolled into one with some new tricks. Like the others, pet jobs excel on it, being able to attack from afar but you're definitely going to want some melee to proc the red !! for the Atma.

    Running it to Colibri is pretty much the best place to fight as its a large open area with no agro. Only new Iron Giant TP moves are Seismic Impact which stuns/slows and Eradicator which is AOE dmg + short duration weakness used at low HP. His special quirk is at low HP he starts to abandon his main body and fight as a head only.

    The head-only TP moves are way easier to deal with (a burn AOE and a 3blink eye laser move iirc) but eventually the head will launch off and rejoin its body to fight as an Iron Giant again. It'll constantly try to do this at low HP.

    Overall it's a pretty entertaining battle.

  19. #839
    Nidhogg
    Join Date
    Sep 2007
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    Serefina Solfyre
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    Odin
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    Bahamut

    Quote Originally Posted by ronin sparthos View Post
    IOnly new Iron Giant TP moves are Seismic Impact which stuns/slows and Eradicator which is AOE dmg + short duration weakness used at low HP.
    Unless I'm mistaken, I'm pretty sure Ironclad Cleaver (Attohwa) uses Seismic Impact.

  20. #840
    New Odin
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    Probably, I only recall Turbine Cyclone for some reason. It call goes by so fast when you're running for your life. lol

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