
Originally Posted by
FailureMidgard
I agree with the Orobon being the easiest, but I was under the impression that the frog resisted nukes quite a bit.
For the frog, we do Sam + Mage. Spam cures, spam damage....nothing to it. Don't 2hr or anything. Sometimes we'd bring a bard or another mage or another DD...really it's a joke and you shouldn't have to resort to shouts...make sure shell is up and people have cruor buffs.
The T2 Orobon can easily be solo'd by a rdm/nin in <10min without using 2hr. Just stick gravity and kite. Really, a blm/rdm should be fine too, but may be a little riskier if something goes wrong.
The T3 Orobon I'd recommend 3, gravity/nuke.
Both Orobons are a total joke...
As for Durinn - no idea on the Soulflayer, always got pop item from chest (make an exp party and try to get some amber lights?).
The Dvergr (pop drops from corpselights) heals physical when it readies/uses WS, heals magic when it casts. We've done it numerous times with no trouble with sam/nin, brd, rdm. Could duo it. Need to spam erase. FWIW I always have the +hp atma and have full merit abyssites, but it seemed like a total joke.
Imp has en-absorbbuff on its melee hits. Do it with rdm + sam easily. Seems immune to dark dispel, so a bard to dispel shit it steals is nice...It's no harder than Bakka, and quite possibly easier since it doesn't cast aga4s.
Low HP on both.
Durinn himself is quite possibly easier than the lower tier 1. His AMs/etc get aoed. Thunderous Shriek can hit hard and gives him intimidate, but that's it. Definitely doable with rdm, brd, DD.
Obviously you can add a few more, but I see absolutely no reason why a normal <6 man group can't kill all this fine. Take dd+brd+rdm as a starting point, and if you must add people, add what covers for your group's weak points. If your DD is weaker, add 1. If the rdm is weaker, add that. Since you want Durinn atma, add some people with WSes that help with that...it really isnt hard in any case.