You'd want to keep VIT as a mage anyway (at least I do). Just add some MND for cure potency and MP and you'll be good to go. Weapon Macc and level are more important for damage and accuracy than INT and PIE are anyway.
You'd want to keep VIT as a mage anyway (at least I do). Just add some MND for cure potency and MP and you'll be good to go. Weapon Macc and level are more important for damage and accuracy than INT and PIE are anyway.
For people that do DoL: Does anyone know when node positions reset?
You need to fully gather from 2 additional nodes to get the 1st node to reset. At least, that is how fishing nodes work, but they also have constant positions. So, maybe that doesn't help you at all.
Well I mean when the positions for the nodes change, seems to happen every game day.
However, doesn't seem to help me get more Walnut since a BTN told me Humbleherth only seems to have 1 walnut tree up at a time ><
When something gets exhausted, it vanishes, and I think after that happens, another opens up somewhere down the road. Not 100% sure, but I'll do rounds up by dragonhead on btn for the harvesting spots, and sometimes the trees. Will hack a few down, they get exhausted, and on the way back, one that hadn't been glittering - is glittering. They'll stay for a few circles, then get exhausted and another one will open up somewhere else.
They'll rotate through which 1-2 trees (of say.. 6 different spots) in my harvesting path are available to log... but I never track the time because I afk, a lot.
Here's the general rule: one hour after a gathering node pops, it becomes ready to move. You'll start getting the message "nearly exhausted" shortly before this happens. After that time, the next person who completes their gathering at the node will trigger it to actually move. When it moves, it will have the exact same loot pool as the spot that just disappeared. So drops per node/zone are fixed, and with Botany you see that when a tree of one particular type is exhausted, the one that pops to replace it will be the same type of tree. If the zone you are in only has one of "tree x" that you are looking for, then that's all that will ever be up at one time.
I'm somewhat sure that with large numbers of people gathering, it's possible to have a node move before the 1 hour mark. I haven't seen that since near launch, and it may have changed since then as the numbers just aren't high enough to see that anymore. Also, if you gather for a short while, log out, and log in the next day -- if no one else has gathered at those spots -- they will not have moved until you gather at them once and trigger it to happen.
Back in september I made the mistake to pick a male elezen as my companion due to a spike of lag. Unlike most things, there was no confirmation required and i couldnt change companions. I leveled an alt recently and did the same one and this time it asked several times to confirm my choice of companion.
TLDR: Did they also add a way to reselect a companion for people that had one prior to whichever update changed the quest?
Yup you can reselect as long as you have a story quest remaining. If you've already completed the r46 quest you can't until they add new quests that let you enter the merchant's ward but it's not like you can currently see your companion at all ever anyways. In that case you'll have to deal with the fact that a stinky elvaan asshole thinks you're his friend til then.
What does VIT cap at in terms of point allotment? Also, VIT gained from gear doesn't add to HP correct?
174, and gear vit doesn't add to your hp ( but supposedly will keep adding to your defense above the 174 player set vit)
also my mistake about NPC's, it seems you can use their weapons. (like that mystery guy R46's sword gun) obviously it will.. handle strangely
Spoiler: show
same guy that did the mob .dat swapper working on a gear swapper
Question regarding high end THM weapons. Which is better, the brands or HQ ornate silver scepter?
ornate has more m.acc.
on dodore, water brand can probably perform better.
To go even further, This is my THM's set right now, anything I can improve on?
head: Velveteen Sugarloaf Hat
weapon: Water Brand (and/or Ornate Silver Sceper+1/2)
shield: Thalassian Targe/Shield of the Savage
body: Loyalist's Bliaud/Seer's Cowl
belt: Leather Tool Belt (Eventually Harlequin's)
hands: Toadskin Mitts
legs: Velveteen Kecks
feet: Toadskin Leggings
rings: 4x INT/4X Piety
i'd go with m.acc rings
Have they ever mentioned allowing people to change nations to see the other storylines like in XI?