Been playing for 12 hours and my inventory is already nearly full and I've not crafted anything outside a leve yet. But some of this shit can be NPCed and some stuck on a retainer.
Been playing for 12 hours and my inventory is already nearly full and I've not crafted anything outside a leve yet. But some of this shit can be NPCed and some stuck on a retainer.
Over the 300k mark. Loving when things come together. Should be into 400k by tomorrow.
Can someone give me some solid rank 10- spots for Wind/Thunder shards? During beta, Puks outside Limsa were great, but there are a ton of people now. I'm a conjurer if it matters. Ul'dah leaves you with a million earth shards, but almost nothing seems to drop wind / lightning.
Maybe I missed anyone mentioning it earlier, but I just bumped into a guy wearing the Onion Doublet. Says he got it from a faction leve, but I'm 12 points short of checking myself.
What happens to loot if you teleport or log out? Should you distribute it first?
It probably gets lost, might as well go to Inventory > Loot and manually distribute everything out first to be safe.
I had loot distributing just as I clicked to teleport back to the aetheryte after dying earlier. I hope I didn't lose some of it because it was good shit. I don't get why loot doesn't distribute straight away when you're solo.
If you teleport everything will automatically distribute to your inventory, unless your inventory is full. Then you'll get the message, "You drop the xxx"
Woops, I posted this in the current issues thread... well I guess it was an issue.
So, wondering, anyone getting a problem where when you use your anima to teleport it just drains the anima then does nothing? I'm currently unable to teleport and whenever I use teleport, I lose the anima than I'm locked out of commands and have to force close FF.
There's no downside, really. Since there is no zoning, you can get a drop and leave the area without issues, and if you teleport, it'll auto-distribute anyway. On the plus side, if you get something that someone else needs (say, your friend is on the way but not there yet), you don't have to unstack items and fill your inventory to accomplish that. Or, if you're competing for papyrus for genkai or coffer keys for AF, and get an extra drop somehow, you can invite someone and give it to them rather than let it go to waste.
Skilling via leves is extraordinarily cost-effective -- once you use up all the given materials, you can then use the rewards to continue skilling. I'm at ~210k myself and I haven't been going out of my way to make money.
Keep in mind if you are given 4 tries to make 2 items and you make them on your first 2 tries YOU CAN KEEP CRAFTING UNTIL THE MATS PROVIDED ARE COMPLETELY USED UP! Free skillups this way and you get the most per leve.
I am surprised quite a few people didn't know this.
You are always given exactly 2 more sets of ingredients than you need.
In that case I like it, was just worried it was similar to XI where zoning would destroy the loot pool.
Edit: How does the friend list work? I'm trying to add someone and it's saying "failed to add to friend list". Have they got to be in the same area?
Edit: Nevermind, he spelt his name wrong...
Yeah. I'm on Wutai, grinding my ass off to catch up the five days I missed. I'll add you to my friend list since you're in the UK, the more EU people we know the better. :D
I got a yellow cotton tunic in a leve yesterday, and I've not seen anyone else wearing it yet. Must be pretty rare.
Edit: Wow, the price of Muddy Water has gone up and Distilled Water down! Levelling Alchemy is no longer cheap.
What's the meaning or purpose behind "exchanging" leves?
I got the choice to do so once I had completed 4 battle leves and went to pick a gather one. Game asked me if I wanted to "exchange" some of my completed Leves with the new one, to unlock additional rewards. Got the option to pick 1+ between those 4 I completed but didnt really understand what it was all about.
Is this a way to encourage players to mix battle/farm/craft leves maybe?